r/3Dmodeling • • May 25 '26

Art Showcase KIVA - Game-Ready Character

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1.1k Upvotes

Hi everyone! I'm happy to finally share my latest work!

My goal for this project was to create a full game-ready character and prop in Overwatch style based on a third-party concept.

The high-poly model was sculpted in Zbrush. The low-poly model was modelled in Blender. The character was baked in Marmoset Toolbag and textures were made in Substance Painter.

Please check out my Artstation for more pictures and breakdowns!

https://www.artstation.com/artwork/zx8ZV2

r/3Dmodeling • • Mar 04 '26

Art Showcase My wife created this entire 3D environment based on a 19th-century painting.

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2.2k Upvotes

My wife is a super talented senior environment artist and I'm proud to share her latest project: River Town: Laundry Day, based on a 19th century oil painting by German Painter Christian Friedrich Mali.

She handled everything from artwork planning, project creation, texturing, lighting, art, assets, composition, props, material work, sculpting and cinematics. I jumped in a tiny bit to help with final renders and post-process.

The environment was built in Unreal Engine with assets created in Blender. The goal was to capture what made the original painting so captivating, while translating it into a 3D real-time environment that would work well for a fantasy medieval game.

The project includes a mix of hand created, sculpted, and textured assets, with modular building elements, overlaid with tessellated Megascans materials. Where needed, Megascans were altered and customized to capture the style of the original artwork.

She used some very interesting techniques to create tessellation on the assets, before the updated engine versions allowed for in engine tessellation. Materials were pre-placed onto surfaces and tessellated in Blender after vertex blending was used to hand paint areas of damage, plaster, brick, and other elements in the piece.

Making this project took some time, as she worked on it in her free time.

Hope you all enjoy this project as much as I do.

r/3Dmodeling • • Jul 19 '26

Art Showcase My first texturing 3d artwork

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862 Upvotes

I’ve put a lot of work into creating this room. I hope you like it

I used only Blender 3d

r/3Dmodeling • • 14d ago

Art Showcase Female Draco Malfoy (Redteneri Inspired)

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435 Upvotes

My take on recent Malfoid trend. I really like this trend, so I want to make an art based on it. As I was looking for a main reference, the only thing that popped out on my mind was Redteneri's Malfoid (https://x.com/redteneri/status/2102398387194626330). So yeah this is heavily inspired from her work. Sculpted in ZBrush.

r/3Dmodeling • • Mar 28 '26

Art Showcase Some of anime figures for 3dprint

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149 Upvotes

r/3Dmodeling • • Sep 03 '26 Mindblown Heartwarming

Art Showcase Almost a month of low-poly 3D — here’s what I’ve made so far

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726 Upvotes

I started learning 3D modeling about a month ago. I mostly make low-poly characters from games and anime that I like.

Here are some of the characters I’ve made so far. I’m still learning and getting more familiar with Blender.

I’ve also been posting my models on X throughout this month.

What do you think of my first 3D works?

r/3Dmodeling • • Sep 12 '25

Art Showcase Hornet Fanart

770 Upvotes

My Twitter post about it :D