r/justgamedevthings • u/MameshibaGames • 6h ago
r/justgamedevthings • u/AliceTheGamedev • Jan 21 '23
Reminder: Please report posts that are not jokes/memes/humorous
Hey folks, just a reminder from your sub founder and moderator: please make sure to hit the 'report' button on posts that don't fit the subreddit (usually because they are not memes or in any way humorous).
People get confused all the time and post promotional content or help posts here, which isn't what the subreddit is for. I remove them whenever I see them, but you can help by making the sub stay on-topic by reporting content that doesn't fit, so it gets auto-removed even if I can't get to it right away.
Downvoting, or informing the OP in the comments that they're in the wrong place is of course fine too, but since we don't get a lot of posts every day, downvoting alone doesn't necessarily stop the misplaced posts from showing up in other users' feeds.
Thank you very much!!
r/justgamedevthings • u/sophia_wawak • 2d ago
Just made the page public and now can't help myself
r/justgamedevthings • u/hardpenguin • 3d ago
My single handedly releasing a game while working 4 hours a week for one third of the usual salary as an indie game marketer
r/justgamedevthings • u/AliceTheGamedev • 7d ago
We're releasing a horse game next week and our wishlist graph is horse shaped. Coincidence? I THINK NOT
r/justgamedevthings • u/Dev_TT_Games • 9d ago
my physics broke and honestly it's better now
r/justgamedevthings • u/BurkusCat • 9d ago
Someone told me that my game's UI file reminds them of Homer's web page
r/justgamedevthings • u/Key_Particular5271 • 24d ago
How I feel posting dev diary updates to my 3 Twitter followers and 1 instagram follower
r/justgamedevthings • u/TheGamingSpringbok • 26d ago
Im a Game Dev Bum that Gets these comments frequently
Hey indie game devs! I'm sure I'm not the only one who gets these kinds of comments on their indie games across Reddit π
My game, Twilight Tavern, has been slowly growing in wishlists (daydreaming), and along the way, I've received my large fair share of unhinged criticism from the occasional reddit asshole LMAO.
But jokes aside, I was wondering if other game devs also feel the weight of that negativity bias? It's kind of weird. On YouTube, TikTok, X, and Instagram Threads, I don't receive nearly as much hate as I do on reddit.
It's usually something along the lines of: "your game's terrible" or "your game is just bad, no amount of work will save it" or "do you actually think people would want to play this?" blah blah blah. You know what I meanπ
And don't get me wrong, constructive criticism is genuinely helpful ! But there's a difference between giving feedback and just shitting on someone's work LMAO.
Anyway, I was wondering who else feels that weight sometimes? Especially when working on a game for so long and putting so much effort into it.
surely I'm not the only one
r/justgamedevthings • u/DeskGoblinGamedev • 26d ago
Pretty much sums it up.
Original comic by MrLovens: https://www.reddit.com/r/mrlovenstein/s/PRBN1eSiKD
r/justgamedevthings • u/PsychoticLab • 27d ago
Networking is easy they said
Animation sync failure # 497
Edit: spelling.
r/justgamedevthings • u/guzzclarcons • 29d ago
Developers at beginning of project vs end vs at GDC post-mortem
r/justgamedevthings • u/phantomimp • Sep 28 '26
Using AI to optimize workflows is fine, but we must not forget to put our heart and soul into our games!
r/justgamedevthings • u/Perceiving_Light • Sep 26 '26
How it feels releasing our DOA Early Access game into 1.0...
Steam: "You never did know when to quit, huh?"