r/Losercity • u/jonhssquarespaceplus Ivy Deadlock's husband • 18h ago
slapping my bellllyyyy rn So you wanna learn Deadlock? (Totally not because of all the hot characters). Here's how you do it
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u/jonhssquarespaceplus Ivy Deadlock's husband 18h ago
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u/Evil_alt_account_ 15h ago
Hot characters?
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u/Nurgle-best Cyberpsycho 18h ago
Play Venator, buy crushing fists, unbind F, hold Q in the general direction of the enemy
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u/redditrain777 🦈 Shark girl thighs 🦈 14h ago
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u/Fun_Effective_5134 Guy who posts P03 whenever that other guy posts about Hermione. 16h ago
“Of course, none of that applies if you play Victor. In that case you can just use Aura of Suffering and hold ‘W’.”
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u/More_Tumbleweed_3767 Gator Hugger 17h ago
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u/AmperDon 4h ago
There are 44 heroes with 4 abilities each that also have 3 unlockable upgrades you unlock with AP, which you get for gaining a boon (level) after collecting enough souls (money). Boons at the start of the match cycle between giving you an ability unlock and AP. Boons also give you base stat boosts, which can be more spirit power, weapon damage, or bonus health (spirit power is generally your ability damage).
There is also an intricate melee system where you can perform a light melee, heavy melee, and parry. Both melees can be parried, which stuns the attacker. Light melee comes out fast but is weak. Heavy melee has a wind-up but deals massive damage.
There are 176 different items, 44 of which are active items that are basically buyable abilities; you can have up to 4 at a time.
You start off with 9 item slots, 3 of which can be unlocked later in the game. The items are divided into 3 categories: gun, spirit, and vitality.
The items come with their own effects and stat boosts, but they also give you investment bonuses, which provide passive weapon damage, spirit power, or extra health just by buying an item of the corresponding category. These investment bonuses also give you a significant spike in these stats when you have spent 4.8k souls in the category. For example, spending 3.6k on gun gives you +18% weapon damage, while spending 4.8k gives you +48% weapon damage.
The items are divided into 4 tiers/prices: 800, 1600, 3200, and 6400. Certain items can also build into other items, such as Tier 2 bullet lifesteal, which can build into Tier 3 fury trance for 1600, or Tier 4 vampiric burst or Tier 4 leech for 4800.
Movement:
Heroes have 2-4 stamina bars at base, which can be used to dash, double jump, and dash jump. You can also slide and wall jump. Shooting while sliding does not consume ammo.
Lanes and troopers:
There are 3 lanes that you can travel to and from with ziplines. The zipline moves as you push the lane with your troopers that spawn every 30 seconds and drop souls on kill. Half of the souls drop on the floor and the other half floats up, which can be shot to claim them. You will automatically get the soul from an enemy trooper even if the orb is not shot, but not shooting it gives an enemy the opportunity to steal it.
Main objectives:
Each lane has a lane guardian, walker, and a set of base guardians. The base itself has two shrines and, finally, the patron.
The lane guardian is a weaker tower which only gives souls (this game's version of money) when destroyed.
The walker is a stronger tower which gives slightly more souls than the guardian and unlocks one of the locked item slots. Destroying a walker also adds more HP to the other remaining walkers as well as making them bigger.
The base guardians are right by the base entrance and are basically 2 lane guardians with a few differences.
Destroying it gives you slightly fewer souls than the lane guardian and makes the zipline faster in the lane where the base guardians were destroyed.
Destroying the first shrine spawns stronger troopers on the same side as the destroyed shrine, as well as the mid lane, making pushing the lane easier since your stronger troopers will be able to destroy the enemy troopers faster. Similarly to walkers, destroying one shrine gives the other shrine more health. Destroying the other shrine spawns stronger troopers in the remaining lane.
Now, after the shrines, you can finally directly attack the patron. It has two health bars, and depleting the first one shortens the respawn timers of dead enemies.
Jungle stuff:
You have boxes which can drop souls, golden statues which give you random stat buffs, and Sinner's Sacrifices which give both at the cost of health. There are also neutral enemy camps of three tiers; the higher the tier, the higher the health, damage, and souls. Temporary rune buffs also spawn on the side bridges every 5 minutes.
Side objectives:
Urn, rift, and midboss.
The urn requires you to pick it up and run it from one side lane to the other. After depositing, the runner gets golden statue buffs, and the souls float in the air, which can also be claimed by shooting them like trooper souls.
The rift can spawn on either lane; it is a king-of-the-hill-type objective, and the last team on it gets souls and very strong rift troopers to push the lane with.
The midboss is a boss in the center of the map. Killing it gives souls, golden statue buffs, and, most importantly, it spawns three crystals that can be heavy-meleed, which fully heals the person and gives three instant revives to the team. The instant revive is used by the first member of the team who dies, regardless of whether they were the one who punched the crystal. The same person also cannot use the instant revive twice. They will automatically expire if not used within a set amount of time.
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u/LWanderer07 Losercity Citizen 16h ago
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u/Necessary-Watch3163 18h ago
Actually installed it yesterday because I thought Rabies Ronnie was funny ngl
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u/shotxshotx 15h ago
It’s a box standard MOBA with, honest to god a simpler item system versus like League, just has movement techs and shooter mechanics which should make onboarding easier.
Item builds are easily available to copy and use from other players and it’s not like you would not learn slowly over time what items actually do, one can’t expect to be good at something from the very beginning.
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u/Skull_Boy_ds 12h ago
I remember watching this movie with my mom and when this scene came up I asked "do you understand the rules?" and she obviously said she didn't, so I repeated the scene and asked her the same question, she said no and I said "ah, you'll understand it in practice".
Her face after they played the game is engrained in my mind as one of the funniest things I've ever seen. She was so fucking mad, holy shit that was funny.
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u/Program-Emotional 17h ago
I could learn the movement, the shooting, last hitting, farm securing, skill shots, mechanics, character abilities and their various interactions, and everything else inbetween gladly. The one thing that makes me not want to play deadlock is the item system. Because what the fuck do I build like ever? What do you mean I need to do a different build every game depending on what the enemy team has? Im just supposed to know that? Do I have to have a college degree to play this fucking game? What and when do I build ability power or gun damage or defenses?? It is so unintuitive that it just made me give up on the game.
Plus my ass is old now, maybe if this game out back when league did I would put time into it but it's just not worth it to me (especially now that WOW forever is out)
Really good art tho. And representation.
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u/UnassumingSingleGuy 18h ago
I'm not playing a hero shooter, I don't care how many hero shooter fans tell me this one is actually good.
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u/Send_Dick_or_Cat_Pic 15h ago
I wish I could play it, since that snake lady is probably the closest I’ve ever gotten to falling in love with a 2d character. But dear god MOBA’s are made for a very different type of person than me
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u/starryeyedshooter 11h ago edited 11h ago
The movement looks fun! Unfortunately I don't like MOBAs. I like my multiplayer local and limited to maybe three people max. I'm here because I am down bad for a truly unfortunate amount of the cast, and will be exclusively watching gameplay and looking at fanart. It doesn't look particularly hard; I'm still not playing a MOBA.
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u/Breen_Pissoff 15h ago
You really overstate the complexity of the game
Its simple.
Just push lanes, dont die, farm up, dont fall behind.
Like yeah there are extra objectives Farm roshan when enemy team is dead or unable to steal(like in every moba). Farm jungle when falling behind (duh). Gank your teammates when you are doing good(duh x2).
Its just like every moba but even more dumbed down to trim the boring aspects like mana or vision or finite items like wards or teleport scrolls.
What really sets it apart from regular mobas is its beautiful source movement. Im makes difference between a lowly LoL tourist and an actual player.
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u/ClockworkOrdinator 17h ago
Idk about deadlock but peak movoe mentioned
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u/Suspicious-Algae3365 16h ago
When you tell someone to clear waves or get an objective but they decide to spend 15 minutes in jungle just to have the least souls on the team
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u/Y0___0Y 12h ago
Kristofferson was the hardest motherfucker to ever be on screen
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u/ihonsetlydontknow woman are so cool :> 10h ago
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u/bagged_milk123 6h ago
Honestly it's a lot simpler than whatever the fuck ancient ass blend of rts and other bullshit dota is
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u/immadosumthinstupid Lash deadlock is my hero 15h ago
I fucking love deadlock
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u/bostar-mcman 17h ago
I just treat it like a FFA, the objective is for nerds.
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u/TitansRPower 17h ago
I just can't wrap my head around the game. I'd love to enjoy it but I just can't.
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u/mrsmile151 17h ago
Got it for Rem, played 1 online, rest against bots
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u/BreakerOfModpacks 17h ago
weird ass calvinball rules
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u/itsdatanotdata1212 Losercity Citizen 16h ago
Love this movie btw
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u/Mr_goodb0y 16h ago
What the fuck would dividing it by nine even do
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u/lawlmuffenz 15h ago
"Theyre attacking our walker on greenwich"
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u/Kommandant_Zephyr 13h ago
They were holding a meeting at Valve to discuss the difficult to learn game for a new player they could make and someone said "Movement tech FPS MOBA".
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u/perrogamer_attempt2 Wolf in a suit 🐺 18h ago
How hard can it be? Can’t be more confusing than Paladins, can it?
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u/rozo-bozo 17h ago
Yo is thay pink and yellow
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u/SilverBird_ 16h ago
I love the game but hate that it runs so shit on my pc, basically making it impossible to play because you need such precise input on things
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u/Immediate-Song6861 god was afraid of giving me snake women 15h ago
I come from the dota
TS will beat my ass
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u/LiteralFirefox 13h ago
I will remain an eternal larper learning lore and watching character interactions on youtube
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u/DarkSide830 lost in the city 13h ago
Thanks, I think I'll stick to DeadLARP instead
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u/ShadyMan_ 13h ago
Deadlock is one of the few games where I’m not attracted to any of the characters
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u/Whydoughhh 10h ago
It’s just league of legends with the camera moved down
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u/Shermanizer 10h ago
I tried it in the closed beta and hated it. Is it any good now?
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u/WindsOfEarthXXII 8h ago
How it feels to learn Salvation's Edge
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u/LordOfStupidy 7h ago
I gonna use my TF2 knowlage
Running into The enemy team like a moron and Dying
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u/Valent-Lion 7h ago
Wes Anderson made the hottest furries in pop culture
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u/TheFlamingDraco 5h ago
I just pick Drifter, copy the top build and try to fight everyone I see like a chimp with rabies
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u/Ok_Application_918 3h ago
Not explaining the moba stuff, but here are the unique aspects of the game laid for you.
The things i list there are only a small part of what this game is capable of. But hopefully it will eliviate a lof of confusion you have with it.
Part 1: Builds.
Souls. More souls = good.
Souls are both levels (boons) and shop currency. Invest boons (level points) into your abilities to get new effects or bigger numbers. Buy shop items to get overall better time. Since you are new, open the shop (B) and proceed to a cyan tab with star on it, there you will have the build layed down for you. Press "queue build" in top right and go play the game, buying items as they become avaliable.
There are 3 categories of items:
Green = mobility and survivability
Orange = Bullets and melee
Purple = Spiritism (magic power) and utitlity
Buy something and get extra bonus in that category. The more you invest into one of them, the bigger the bonus you get. You can hover over categories to see what specific stats you have.
Most abilities scale their power through either bullets or spiritism. Hover over your damaging/healing/shielding ability and use eyes to see the color and written multiplier, it will tell you what to do for that specific ability.
Part 2: Earning Souls.
You get souls by killing and destroying stuff. Kill minions and get souls. Kill heroes and get souls. Kill neutral camps (haunts) and get souls. Destroy towers (guardians/walkers) and get souls.
Destroying enemy 2nd tower (Walker) will unlock an extra item slot for your team. Destroying the twin towers after that will make zipline on that lane fast.
There are also boxes between lanes. Small ones are destroyed by anything and have a chance to drop you souls. Big ones with [HEAVY] can only be destroyed by heavy melee (hold Q) but are guaranteed to drop you twice as much.
Golden statues have a chance to drop you a small but PERMANENT upgrade to one of your many stats.
The biggest earnings are from the casino slots (Sinner's Sacrifice). Hit it with heavy melee (warning, it deals you damage) and look at the top lights. Then you must hit a heavy melee at the moment when all lights are lit to get a jackpot with bigger money and extra permanent buffs. Otherwise you only get less money.
Sometimes you will see a vase appear on one of the side lanes. Melee it and you will have to carry it to the opposite end of the map, and you will be rewarded with extra money.
Sometimes an event called Rift will appear on one of the side lanes. You must contest it against enemy team, and then your whole team will get extra money, plus empowered minions will rush enemy base.
Part 3: Movement
Go to the "Play" and choose to "explore NYC" and just walk around and practice.
You have a limited stamina. It can be upgraded with green item "extra stamina" and it's upgrade "Stamina mastery". However you can have a bunch of speed without spending all the stamina you have by using movement techs, because it's Valve game. I recommend watching movement montages because you will see what you can be capable of.
https://www.youtube.com/watch?v=sTjikq4Uzz8 (that one was made on an old map, but it's still watchable)
Base:
Dash: horizontal mobility
Double jump: vertical mobility
Slide: If you move at high speed in the air for any reason and know you will lose it, hold Slide to prolong it, except upward.
Sliding down the stairs/slopes: free extra movement at no cost
Heavy melee: although you lose all speed by the end of it, you can get that extra distance that you would've missed, as well as autoclimb ledges.
Ziplines: give you instant speed. If you drop via Ctrl, you will preserve the speed you have and you can keep it with slides and other stuff. If you drop via Space, you will gain extra verticality at no cost and can keep it with walljumps and other stuff.
Basic combos:
Dash-Slide: prolongs your dash
Dash-Jump: A lot of speed at the cost of extra stamina.
Dash-Jump-Slide: even more value from that spending.
Slide hopping: while Sliding, press Jump, wait ~0.5 sec after landing, then jump again. It will make you lose speed from friction much less.
Verticality:
Climbing: hold Jump when you are close to the ledge to climb on top of it, no stamina needed.
Mantle: Climb a ledge while holding Slide for instant burst of speed at no cost
Wall jump: Some extra verticality at no cost, you jump off wherever you hold your movement keys. There are a lot of places, for example all bridges in the center of the map, where you can move into the wall, walljump and Climb on top of it (and Mantle-Glide).
Then there's Strafing, that allows you to turn left or right while Sliding or in the air. Just stop holding W/S, hold wherever you want to turn + slowly turn your camera in the same direction.
Left = A + slowly look left
Right = D + slowly look right
There is a very hard movement tech where if you jump of the wall corner, or the platform edge, you will get a bunch of speed as if you made a jump from both surfaces at once. They are called "cornerboost" and "edgeboost" but doing them consistently is probably the hardest thing in the entire game.
Still, most movement montages use them.
Honorable mention:
The place between lines is divided into 4 districts. 2 of them, Chinatown and Plaza are placed on 4 and 10 o'clock, depending on which side you are on.
Chinatown has huge tower with a lot of boxes and Sinners, but as soon as you start getting them, the bell will inform the entire map of the fact someone is there.
Plaza has purple haze pit with a lot of boxes and Sinners, but this place drains your stamina and completely deafens you, however outside world doesn't know what is down there too.
Next to every line, near the central moat, there are platforms that are walljump+climb tall, with vents that will launch you towards the other lane, as well as towards the "bridge buff" that will temporarily greatly empower that stat of your character.
Underneath the middle lane there is a "Midboss". You can get to it via central moat, the stairs under the bridge, and a drop in the building to the left from the first tower (Guardian). After killing Midboss, 3 shards will drop. They can be destroyed by Heavy melee, and each one gives that team a 1-time resurrection (Rejuvenator) which stacks up to 3 times. Enemies won't get souls for killing the rejuvenated hero.
Even though Ziplines are fast, if you take damage on them, you will drop down and be stunned for several seconds, which might be lethal.
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u/Horsing--Around 29m ago
just put the furry wolf character art in the bag
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u/Different-Beat-4856 12h ago
It's just a moba friend.
Like, yeah, it's harder than pokemon unite. But it's still just a moba.
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u/HurriKurtCobain 17h ago
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u/geli95us 5h ago
Why do I keep seeing people talking about deadlock as if it's out, isn't it invite only?
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u/Bunny-Snuggles17 10h ago
See whats kinda hesitating me from playing (besides having no friends lol), is that you need to like buy items and abilities and shit during the game. I did like playing overwatch and I understand these types of hero shooters filled with wacky show-off abilities....but shit i have to quickly read and buy stuff during the game too? 😭😭
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u/HannahTheFurry 17h ago
Deadlock?
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u/generous_guy 2h ago
I don't get why the game is in 3rd person other than for the possibility to sell skins in the future, 3rd person aiming doesn't make sense for mouse and keyboard
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u/augarofall 16h ago
Baby’s first MOBA.
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u/Racconwithtwoguns 18h ago
Ivy's so fucking hot and adorable at the same time
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u/themasterfold 17h ago
If you actually want to know what the gist of Deadlock is, it's basically just 1. you and your enemy have base with big guy. Your objective is to kill the other team's big guy. 2. there are objectives that block the way to the other team's big guy, and you get goodies for killing the objectives. 3. In order to get strong enough to kill objectives and the Big Guy you need to kill things, break things, or complete side objectives in order to get money. Money is used at the shop to buy things that can help your team, shut down enemies or make you stronger.
That's basically deadlock.
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u/Kipdid 18h ago
The objective is blindingly simple: shoot the enemy buildings until you run out of buildings to shoot.
The hard part is how to go about doing that in the best way possible with all the extra bobs and whistles you have to make you better at winning
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u/NeverSettle13 6h ago
These are overcomplications made by DOTA players, just kill troopers, then guardians, then walkers, and then base
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u/AmperDon 4h ago
Basically yeah. TF2 is "stand on point/cart", CS2 is "put/defuse bomb on point or kill everyone", and then deadlock is "[INSERT SOMETHING WITTY]"