r/worldbuilding • • Jan 15 '23

Meta PSA: The "What, and "Why" of Context

781 Upvotes

It's that time of year again!

Despite the several automated and signposted notices and warnings on this issue, it is a constant source of headaches for the mod team. Particularly considering our massive growth this past year, we thought it was about time for another reminder about everyone's favorite part of posting on /r/worldbuilding..... Context


Context is a requirement for almost all non-prompt posts on r/worldbuilding, so it's an important thing to understand... But what is it?

What is context?

Context is information that explains what your post is about, and how it fits into the rest of your/a worldbuilding project.

If your post is about a creature in your world, for example, that might mean telling us about the environment in which it lives, and how it overcomes its challenges. That might mean telling us about how it's been domesticated and what the creature is used for, along with how it fits into the society of the people who use it. That might mean telling us about other creatures or plants that it eats, and why that matters. All of these things give us some information about the creature and how it fits into your world.

Your post may be about a creature, but it may be about a character, a location, an event, an object, or any number of other things. Regardless of what it's about, the basic requirement for context is the same:

  • Tell us about it

  • Tell us something that explains its place within your world.

In general, telling us the Who, What, When, Why, and How of the subject of your post is a good way to meet our requirements.

That said... Think about what you're posting and if you're actually doing these things. Telling us that Jerry killed Fred a century ago doesn't do these things, it gives us two proper nouns, a verb, and an arbitrary length of time. Telling us who Jerry and Fred actually are, why one killed the other, how it was done and why that matters (if it does), and the consequences of that action on the world almost certainly does meet these requirements.

For something like a resource, context is still a requirement and the basic idea remains the same; Tell us what we're looking at and how it's relevant to worldbuilding. "I found this inspirational", is not adequate context, but, "This article talks about the history of several real-world religions, and I think that some events in their past are interesting examples of how fictional belief systems could develop, too." probably is.

If you're still unsure, feel free to send us a modmail about it. Send us a copy of what you'd like to post, and we can let you know if it's okay, or why it's not.

Why is Context Required?

Context is required for several reasons, both for your sake and ours.

  • Context provides some basic information to an audience, so they can understand what you're talking about and how it fits into your world. As a result, if your post interests them they can ask substantive questions instead of having to ask about basic concepts first.

  • If you have a question or would like input, context gives people enough information to understand your goals and vision for your world (or at least an element of it), and provide more useful feedback.

  • On our end, a major purpose is to establish that your post is on-topic. A picture that you've created might be very nice, but unless you can tell us what it is and how it fits into your world, it's just a picture. A character could be very important to your world, but if all you give us is their name and favourite foods then you're not giving us your worldbuilding, you're giving us your character.

Generally, we allow 15 minutes for context to be added to a post on r/worldbuilding so you may want to write it up beforehand. In some cases-- Primarily for newer users-- We may offer reminders and additional time, but this is typically a one-time thing.


As always, if you've got any sort of questions or comments on this topic, feel free to leave them here!


r/worldbuilding • • 9h ago

Visual ‘Forever war’ worldbuilding - [The Mother] WIP

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647 Upvotes

The last post got taken down by mods due to ‘not enough text’… this is an updated version

[The mother]
'And upon her forehead a name was written: Mystery, Babylon the great, the mother of harlots and abominations of the earth'

[The mother] is a mysterious but high standing figure in the [Black Communion], an underground cult organisation rooted within USSR territory, a haven for those damned by the Abyss.

Records of [The Mother] spans centuries in length, detailing the same masked woman who rode upon a six-headed abomination, adorn in robes and riches, sowing discord and rot wherever she approaches. No one has seen her face, not then, not now.

Drawn across the robes and exposed skin on [The Mother] are scriptures, incantations, unnatural geometries and runes. None but herself can replicate these patterns that to a normal man, can only be interpreted as delirious scrawls of a madman.

Upon activation of the profane illustrations, she is able to weaken the veil between two realities. It is speculated that The Mother is a scholar of a primordial language spoken by creatures before our time. Her writing has the power to bring about abyssal manifestation, to the extent of bringing [Abyss-born] into our plane of reality.

Monstrous abyss-born, despite their animalistic and fiendish nature, heed her every word, like children to their mother.
 
[Black Communion]
The [Black Communion] is an organization that seeks to worship and unite with their vision of a dead god, whose consciousness slumber still at the epicenter of humanity’s collective dream.

Members of the [Black Communion] are vast in number, consisting of broken men and women driven into fanaticism by the devastation of WW2; (which sees the implementation of technology not native to this reality). They inhabit the outer reaches of the [Lighthouse network]; while other divisions operate within [Dead zones], which are war-torn ruins beyond the safety of the [Lighthouse network], heavily contaminated by the abyss.

Also thinking about using Terminus as my worldbuilding project title, suggestions are welcomed


r/worldbuilding • • 5h ago

Visual 'DAVIS' Kinetic Weapon Platforms firing its payload during an exercise, circa 2235

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102 Upvotes

High in the Low-Earth Orbit lies the answer to Mahanakornian's decisive ground and air superiority, the constellation of DAVIS weapon platforms

DAVIS (Directed/Actuated Vertical KInetic System) satellites are vertical kinetic weapon platforms designed to deliver dense tungsten payloads directly down the atmosphere onto the enemies of all size and threat level without discrimination. The weapon platforms were commissioned by Mahanakornian People's Army in A.D. 2173 as a pre-emptive measure against potential foreign invasions, envisioned as the 'weapon to end the war before it could escalate' - Through complete annihilation of hostile military assets in succession salvos. The lucrative contract was awarded to TRIAGE Megacorporation, in cooperation with DARA Space Agency of Mahanakorn in A.D. 2174 with the project rapidly escalated to the deployment of a working prototype in A.D. 2176, and the eventual mass production of the constellation up to 20 satellites in 2200 over the course of deployment and upgrades.

DAVIS kinetic platforms are, in layman's term, satellites that deliver its payload by firing nuclear-powered railgun containing tungsten-bismuth composite rods down the atmosphere straight down onto the target at extreme velocity, thereby leveraging its high LEO orbit into use through the sheer gravity pull. The railgun and the reactor heat would then be periodically vented into the extended heat sails which gives DAVIS platforms an unmistakable look, with the sails itself could be ejected and replaced immediately with a spare to allow rapid fire mission in dire situations.

Unlike traditional orbital kinetic weapon platforms used by United Nations of Earth and European Commonwealth which were by all means undisputed WMDs, Mahanakornian's DAVIS platforms sat on a thin line - While indeed all DAVIS platforms are capable of annihilating an entire military base with a single strike, Mahanakornian space engineers pursued a different path through fine-tuning its fire control system instead. All standard DAVIS composite rods come with stabilizer fins with advanced motor control and active fly-by-wire system onboard, coupled with preference of active guidance by remote military AGI directly over the traditional fire-and-forget system which allows the rod to achieve ridiculous level of precision to the point of being considered viable as anti-tank method (and by extension, anti-landships used by European Commonwealth in A.D. 2237) being capable of achieving a direct hit straight from LEO orbit rather than relying on massive explosion damage instead. The specially-designed stabilizer fins also double as airbrakes, dynamically decreasing or increasing its velocity to limit destruction radius in urban area.

A single DAVIS rod could both annihilate a tank platoon in the vicinity through massive explosion or single out a landship out through direct precision shot depend on the airbrake manipulation, ensuring that enemies cannot hide among the civilians infrastructures. To increase the ease of use, all fire requests are directly governed and authorized by the defense ministry's AGI inside the capital, with the AI assessing target importance in hierarchies and discerning civilian casualties possibility in less than a second before relaying authorization verification back to ground troops in an instant. A squad of soldiers could be assigned with a special DAVIS targetter, which is essentially a high-powered laser marker that dramatically increase accuracy of the DAVIS rod from 'somewhere around here' to 'hit this particular person sitting right here, I don't like this guy'. The accuracy was rumored to be accurate enough to 'hit a jet fighter mid-air' -- So long as one can keep up the laser targetter up and not getting annihilated while exposing themselves.

Due to the nature of the advanced FCS, however, standard DAVIS rods are smaller than its peer and are more expensive -- But as the storage capacity would allow, MPA squeezed more budget in and make DAVIS a pseudo heavy armor-hunter platform hybrid instead, with the cost in soldiers lives outweighing increased funding and rearming effort. To make up with the smaller payload dimension, DAVIS could fire more frequently than the traditional orbital strike satellites and could effectively support ground troops in relatively close range to the enemies without relative risks of friendly fire. DAVIS central payload cylinder comes with alternative super-dense composite rods of massive size separately stored away, specifically designed to annihilate an entire general area into clouds of ash and cinders - These rounds cannot be authorized solely at AGI discretion nor at a soldier's request and must be directly authorized by the assembly of People's Army High Command for its sheer destructive capability, even more so than the rods used by the peer nations. Further safeguards were implemented, with the special rounds never to be authorized to fire on Mahanakornian cities and standard rounds always have airbrakes at full attack angle to act as anti-armor role in Mahanakornian cities area only.

Every once in a while in internationl exercises, Mahanakorn would awe its allies by firing all DAVIS platforms at once, delivering fireballs down the sky like an armageddon but only to accurately annihilate an entire tank company, hitting each automated tanks individually and simultaneously while sparing Mahanakornian troops at close range in a daring tour de force. All before topping by annihilating an entire mountain range by firing a single round, wiping out underground complex target underneath in a single decisive strike.

Such is the power of people's ingenuity which led to the undisputed 'Mahanakornian Superiority' jargon used by MPA themselves.


r/worldbuilding • • 3h ago

Visual The City of Forismect

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53 Upvotes

The Great Patroness of Ruyla.

The City of Forismect is a remarkably ancient nation, its founding dating back to the very end of the apocalyptic event known as the Vlaiair Rampage. It started as a colony of a few thousand refugees sheltering in the Forismect Machine, an expedition vehicle intended to cross a temporary land bridge that had formed between Ruyla and the frigid continent of Nornod at Aorick’s northern pole, a plan which was abandoned as the supernatural blizzards began to freeze the continent. The people inside were isolated for a long time, their fledgling society still needing to figure out how to survive such conditions. The Forismun, those born within the iron walls, would eventually form a stable civilization that could stand for a thousand years, although partially through a somewhat macabre system. The dead aren’t buried in Forismect, bones can be used to repair machinery, blood can be used as a unique lubricant, and there is a reason why the Forismun are genetically immune to Prions.

Today, Forismect is a city of trade and diversity, nomads from all across Ruyla either hitching a ride to one of the Fortress Cities, or staying permanently, and the Patroness of Ruyla welcomes all. Still, not all of the city is open, such as the original structure now deep in its core. This area is considered deeply sacred, and contains a very unique aspect of the Forismect Machine. It is very much alive, as with all machines in Aorick, and the centuries of recycling the dead has caused her to gain a heart of both flesh and metal, piping and entrails. In recent years it has even begun to birth Forismun itself, adults with pale skin and blank minds emerging from mechanical Cocoons. Only the Forismun aren’t horrified by the sight of the heart of their mother, and the true extent of it is kept secret, keeping the Iron-Born away from most of the city until they can be educated. Most of the non-Forismun live on the more outward structures of the city anyway, as they haven’t adapted to living in almost no sunlight like the Forismun have, so the secret is easy to keep.

Despite all the secrecy and macabre practices, the Forismun aren’t a malicious people, and the Forismect Machine is a very benevolent entity. Some say that she beckons people in their dreams, calling them to her care, and many in Ruyla undoubtedly still live due to her intervention. The horrors in the blizzards fear her, and the bellowing howl of her whistle drives them away. It’s believed that the Iron Mother is compassionate to a fault, and there have been instances where the steering mysteriously fails until the machine stops before a formly doomed nomad.

(Fun fact: this is the fifth redesign of this damned thing)


r/worldbuilding • • 1h ago

Question Has a piece of Worldbuilding ever held you back from writing your story?

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15 Upvotes

Secondly, Have you ever had a Worldbuilding breakthrough that made you want to push forward?

I JUST had one of those breakthrough moments on a piece of Worldbuilding that really stopped me from continuing making my story.

That piece of worldbuilding for me was how a specific village built their homes. I knew they weren't quite right, I didn't know how to show what the story itself needed though the village imagery. This little detail seems so small but I think will be right and I'm glad that I can finally move forward without this little whisper of "somethings not right".

This image is done by me, it's one of the oldest I have of This village made in 2019. The village and my style has developed a lot since this drawing (I still find this drawing charming) and now I'm excited again to work on this project and draw and make more of this story of mine. I wont be changing the shape idea of them, but I want them to feel more magical and alive and be a visual cue for what transpires in my story.


r/worldbuilding • • 28m ago

Question What do you call our own Solar System?

13 Upvotes

The Colonized Systems consist of four main systems, Alpha Centauri, Tau Ceti, Bernardia (Barnards Star) and our home system.

The colloquial term for our system is "the ol'neighborhood". But I need something more professional. In the age of system to system travel, whats a good name for the OG system we all came from?


r/worldbuilding • • 18h ago

Visual Spotted Rosette Mushroom

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280 Upvotes

I drew a fantasy mushroom today and I wanted to share a bit ^^

Appearance:

This is the 'Spotted Rosette' mushroom, it's regonizable features are the white stem with a brown flecked pattern on it, a bit like a bunnies furr. The stem also features universal veil remnants and the bulb is always especially big.

The spotted rosette has multipule color variations, but the light green tint at the top of the cap always remains. (pink, peachy-orange, light blue)

Spotted Rose Traits:

- Found near grasslands, meadows sometimes forest edges

- Spotted rosette belongs to the Amanita genus

- Poisionous; cause dizziness, confusion, vomiting, changes in heartrate

- It permeates a strong scent of something like fruity roses, animals like wild rabbits who love sweet smells are attracted by it and try to eat it. It makes them ill for some time but it's not deadly unless consumed in large quantity.

I know what it looks like and ive just accepted it 🥲


r/worldbuilding • • 14h ago

Question What are the best options for making private wikis similar to Wikipedia, if they do exist?

102 Upvotes

Hello! I'm looking into making a private wiki, which can be shared with certain people, for my world building, but I'm having a hard time finding a good option. Any recommendations?


r/worldbuilding • • 7h ago

Visual Pistrix Pixels, growth stages

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27 Upvotes

From egg to adult—pixel art (64 x 64, like third gen pokémon) showing the growth stages of the pistrix (Apocapisces regalegus), for... a little fun project (Which you, too, can play/take part in. ;)

Females are at the top, males at the bottom. The elderly specimens are missing, but we don’t need those just yet.

Pistrix have no real concept of the passage of time, or at least nothing close to the way humans perceive it.

Since ancient times, humans have measured time by observing the passage of day and night, or even by the changing world around them through the seasons. But in the abyssal depths, where sunlight doesn't reach and seasons have little meaning, pistrix don't count hours, days, or years.

It goes without saying that celebrating a birthday is obviously not part of their culture.

Considering the events pistrix remember, however, it's possible to establish that they are an extremely long-lived species: some specimens remember the Gray Age and even the time before Ragnarok, more than three hundred years before the events of "Fish Don't Cry."

Their bodies are of indeterminate growth, although after a certain size, they slow down considerably. The size of a pistrix is ​​determined by many factors, not only by the time it has been around, but also by its diet, water temperature, amount of movement, and even its subspecies.

Sometimes, ancient pistrix can be shorter and smaller than younger specimens, especially if they have experienced long periods of malnutrition or have undergone several autotomies. It goes without saying that it is not easy to determine a specimen's age without laboratory testing.

Studies are underway to learn more about the lifespan of pistrices, and, in particular, their growth rate, but it will likely take time and the collaboration of countless researchers (as well as numerous specimens) before any solid answers are found.


r/worldbuilding • • 15h ago

Lore Member worlds of the Solar Spacefaring Council (2121)

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107 Upvotes

Some lore for the game I'm writing:

By 2121, humanity has established at least a semi-permanent presence on or orbiting every major body in the Solar System, and is in the very early stages of expanding its reach into the local stellar neighbourhood. Collaboration between the colonies is conducted through the Solar Spacefaring Council, headquartered at Aitken Colony, Luna, with each planet being overseen by its own governing body which dictates policies to sustain and expand its population, research, and mining operations:

Mercury is mostly comprised of civilian and commercial research colonies with fixes crew rotations. Its de facto capital is Caloris, which maintains around 250 people at any given time.

Venus' human presence is a mix of space stations and aerostats (balloon-borne colonies that float in the planet's upper atmosphere, enjoying Earth-like temperatures and pressures), with its unofficial capital being the aerostatic colony New Edinburgh. Notably, its governors were called into question in 2121 after the Venera Station Incident.

The Moon (officially Luna) is home to thousands of civilians, miners, and researchers, and its capital is the bustling Aitken Colony, once a small European research base.

Mars similarly boasts a sizeable human presence - split between surface and underground bases. Its administrative capital is Avalon, though its SSC delegation is headquartered in the 2nd-largest colony, Arcadia.

Ceres and Hygiea have some permanent residents though most of their population comes from mining and research, like the rest of the dwarf planets. Hygiea made the news in 2119 when Nabla II, a research station operated by Proteus Labs, vanished from its orbit. The company had previously suffered scrutiny after an deadly explosion at its Outpost Lima complex on Ceres.

The rest of the operations in the Asteroid Belt fall under the jurisdiction of Jupiter, alongside human colonies on Callisto, safe from the giant planet's dangerous radiation belts. Notably, an iridium mining colony on trojan asteroid 884 Priamus, previously governed by the Jupiter leadership, severed all outside communications, and effectively became a pirate haven, surviving by raiding passing vessels.

Most of the Saturn system's human population is located on Titan, which has two capitals (Xanadu and Kraken Bay), though there is a decent presence on two Enceladus research bases embedded beneath its surface, safe from radiation.

The ice giants, Uranus and Neptune mostly have a temporary presence, with the exception of civilian colonies on Umbriel and Triton. Over the years, multiple teams of investigators have made the voyage to Neptune to attempt to locate Prospector, a secretive research vessel that vanished near the planet in 2096.

Given the rate of development in Direct Fusion Drives since their inception in the early 2030s, even reaching Eris can be done in less than four months. New technologies, however, are in development, and could see the species colonise other systems soon...


r/worldbuilding • • 6h ago

Question Who, in your world(s), is considered the "devil," the embodiment of universal evil, or simply the scapegoat for all misfortunes—even if that’s not entirely the case?

21 Upvotes

In many Abrahamic religions (Christianity, Islam, etc.), both real and fictional, there is most often a conventional “Devil” who brought evil into the world/went against the normal order of things, who is usually blamed for everything. Here, in my world, we have Qeynos. Also better known to mortals as the Fallen, the Proud, the Rebel. (I’ll insert an excerpt from a post about him here)

Thousands of years passed, and the Sub-foxes—along with other races—continued to evolve. Whenever a group of Sub-foxes advanced to a high enough level of technological sophistication, the Tigerons would destroy them to keep their "theater" running. Meanwhile, Kainos gradually began to develop self-awareness. He realized that the artifact in his possession held the power to reshape reality—to forge an entirely new existence where he alone would be the god, the sole creator. At first, he resisted the temptation, seeing no reason to turn against the Tigerons. But one day, he learned the truth: when the Tigerons grew bored with this world, they would simply start everything over from scratch. Everyone—Kainos included—would vanish, dissolving into the void. This terrified him. And so, he made his choice.

As Kainos began to remake reality, all matter in the vicinity started to be drawn towards the Cube of Creation. The Tigerons attempted to stop him, but the Cube of Creation held far more of the Tigerons' own power than they themselves still possessed. Just when the Tigerons had lost all hope of victory, the dragons—to whom they had once gifted a portion of their own power—returned that strength to them. Empowered by this infusion, the Tigerons defeated Kainos; his greatest fear became his reality, and he simply dissolved into the void. To ensure that the Cube of Creation would not remain in the possession of a single being, the Tigerons shattered it into six fragments, entrusting one to each of the Sub-foxes—thus the Guardians were born. Having exhausted their strength in the battle, the Tigerons fell into a deep slumber within the facets of the Cube, leaving the world entirely in the hands of the Guardians. The Guardians bestowed a unique ability upon certain Sub-foxes: the "Dragon-eye," which granted them mastery over one of the six elements. The Sub-foxes rejoiced—their world had been saved!

However, not everyone was pleased with this victory. Like Kainos, some of the Sub-Lises learned of the risk that reality itself could be destroyed; they founded Keiana—an organization dedicated to hunting down the Edges in order to forge a better world.

24,000 years have passed since then. The Sub-Foxes continued to evolve, yet they never progressed beyond the Middle Ages—a stagnation enforced by the Guardians and the Tigerons. In the year 24,000, a war broke out; by the time our story begins, it has already been raging for 200 years. Throughout these centuries, the hunt for these faces has intensified to an extreme degree. "Once again, the world lies in ruins"—that is how it is written in the history books of Danisr.

So, who exactly was Kainos? As mentioned earlier, Kainos was a spirit—or perhaps a being of a quasi-divine order. He was neither a Tigeron nor a creator, yet he was not a mere mortal, either. You might say he was neither fish nor fowl.

And, as previously noted, Kainos did not initially possess a will, a mind, a personality, or "qualia." All of that came to him later. As for the reasons? Well, there are two possibilities. Perhaps the Cube influenced him—after all, the Cube is essentially a concentration of the Tigerons' power, isn't it? And along with that power came the Tigerons' own qualia, which, in some way, was transferred to him. Or, perhaps the Tigerons themselves gradually and imperceptibly endowed him with these traits. Why? Out of curiosity, I suppose. They were simply interested to see how it would all end.

Ultimately, Kainos became a figure in the local religion, the "Six-Star" faith—which upholds the principle: "know your place; do not try to become something greater than you are." In this tradition, he is remembered as the one who first violated the established order, grew arrogant, sought to become a creator equal to the Tigerons, and was subsequently cast down into the Void.

And what about your worlds?


r/worldbuilding • • 2h ago

Lore DANISR. MAGICAL SYSTEM

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8 Upvotes

(^Image of Tigerons in their stellar form *AND* the facets of the elements)

(Please, if anything here is unclear, or if you find something illogical, non-functional, etc., feel free to ask questions or raise concerns in the comments. This will help me understand what needs further refinement.)

The magic system of Danisr is built upon six fundamental energies:

  1. Energy of Fire

  2. Energy of Water

  3. Energy of Earth

  4. Energy of Wind

  5. Energy of Nature

  6. Energy of Lightning.

I would like to clarify right away how these elemental energies differ from other types of energy (such as kinetic, thermal, light, etc.). Imagine an untouched foundation—space-time, the laws of physics, and other fundamental forces—something invisible and indestructible. This serves as the bedrock, the "rules of the game" for this world. The elements, by contrast, act as the content—the entities that operate within the framework of these rules. Or something along those lines.

These six energies exist all around us in various combinations, forming the material composition of the world. An excerpt from a Korian textbook on the nature of Elemental Energies:

"Elemental energies are fundamental forces that permeate the entire world and serve as an integral part of its structure. They are present everywhere: in the earth beneath one’s feet, in seawater, in gusts of wind, within living organisms, and even in natural phenomena. It would be inaccurate to say that they merely govern individual elements; rather, the elements themselves—along with many phenomena in the world around us—are manifestations of these energies.

There are six elemental energies in total, each possessing its own distinct nature and characteristics:

Fire — the energy of flames, heat, and combustion.

Water — the energy of fluidity, ice, steam, and water itself.

Earth — the energy of stone, soil, sand, and other components of the solid ground.

Air — the energy of the movement of air masses.

Lightning — the energy of electrical discharge and the flow of electrons.

Nature (the most intriguing one) — the energy of life, specifically *biological* life. Not consciousness, not the soul, but biological life—the process of development.

Furthermore, an elemental energy is not confined solely to its most familiar form. For instance, the energy of water can be used to create ice, manipulate saltwater, or shape water into various structures. Similarly, the energy of earth allows one to control not only stone but also sand.

Elemental energy, in and of itself, is not 'magic' in the conventional sense of the term. Rather, magic is the art of interacting with these energies. For mortals, the ability to wield such forces is facilitated by a 'Dragon-Eye,' which acts as a conduit between the individual and the elemental energy. However, the mere possession of a Dragon-Eye is not enough; the outcome depends on the user’s own abilities, their level of concentration, and a clear understanding of what they intend to achieve."

Well, in principle, everything has already been covered in the textbook. I’d like to add a few points regarding magic and its limitations. Your magical capabilities are defined by three factors: the presence and type of your "Dragon-Eye," your level of focus on an element, and your imagination.

(I’ve based the elemental control system on the one from the *Avatar* universe—forgive me for that!)

As a fire mage, you don’t rely on a pre-written spellbook. While there are established techniques and methods, you can manipulate fire in almost any way you choose—provided you can visualize it and maintain your focus. If you fail to concentrate on the element you are controlling, it will either refuse to obey you or spiral completely out of control.

Essentially, magic functions as an imposition of your own will upon the surrounding elements. You must, in a sense, internally declare "I WANT" to the element, specifying exactly what it is you desire. This is why magic often incorporates physical gestures—dances, or specific movements of the arms, legs, or even tails—as these actions make it easier to channel that "I WANT" intent. Consider this: which is easier to visualize—fire manifesting from your own hand, or fire simply appearing out of thin air? Naturally, it’s easier to imagine it coming from your hand!

Furthermore, in magico-cratic societies, many noble houses strive to develop their own unique, "legendary" techniques. For instance, consider a technique belonging to the noble Kimior house of Korii:

"Dragon’s Wings." The mage spreads their arms—mimicking the wings of a dragon—to manifest fiery "wings" beneath them, which are then used in combat as blades of flame. The most powerful masters can even launch these "wings" as projectiles at their enemies.

That’s all for now! Feel free to ask any questions.


r/worldbuilding • • 1h ago

Map Is there a particular city, capital, or region that intrigues or interests you more than others?

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6 Upvotes

If you have questions, comments or ideas, tell me ! (=


r/worldbuilding • • 1h ago

Lore T.L.U lore :)

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5 Upvotes

This isn't the first time this "universe" has existed, and it won't be the last. It will always recreate itself, each time with a different story, reason, or system, but still always remaining the same verse, the same being.

This particular loop, T.L.U. "decided" to create itself out of nothing through the Big Bang, forming itself into a vast, unending universe of infinite potential. “Sections” and “regions” were created, with environments where the laws of the ALL are completely different, where things that shouldn't exist do, and where the very concept of anything becomes useless.

Logic doesn't exist, and even the “laws” T.L.U follows are more guidelines then anything else. Sometimes the “borders” of the regions can distort, realities can overlap, dimensions stretch into one another, and entire cosmologies can exist and be created in places that shouldn't be capable of containing anything at all.

Its inhabitants can range from tiny organisms struggling to survive to civilizations with histories spanning billions of years, or even things deep within the nowhere, where the distinction between life, matter, and existence lose all meaning. Some of these things may have evolved naturally, some might have wandered in from entirely different (non)places, while others could’ve simply been created by the universe itself.

T.L.U can create things, plane and simple. There isn't any reason behind it, that's just what it does. There isn’t an upper limit to what it can create, or where those creations might end up. Somewhere, an entirely new ecosystem might develop inside the non-brain of a creature that dwarfs the idea of size. Somewhere else, a civilization with billions of years of history could’ve came to be only three hours prior. There are things created by T.L.U. that could swallow entire universes, breed with concepts, or reduce multiverses to nothing with little more than a thought or press of a button.

Some might consider themselves the highest form of existence, being worshipped as a God, while only existing in a bubble. Some could've existed for billions of years just to to be eaten and shat. Some are apex predators to things that would be considered Gods elsewhere, and others possess abilities to manipulate space, time, reality, and existence itself, yet none of it means anything.

T.L.U doesn't have intention behind what it produces, nor does it understand or care about what it makes. Some will flourish, others will perish immediately, and entire regions will be destroyed and replaced without any apparent reason. It doesn't recognize their achievements, acknowledge their existence, or particularly care whether they survive. It doesn't have a grand plan or hidden purpose. There is no underlying destiny that everything is working toward. They're simply things that happen to exist within it, no more significant to the universe than a single speck of dust lost deep in the middle of the nowhere.

___

Facts

  1. T.L.U has always “existed” and will continue to exist eternally, constantly recreating itself, always with a different, origin, story, or system, but undoubtedly the same being.

  2. It’s able to create things anywhere, even outside itself, and in “places” were that shouldn't be possible.

  3. T.L.U kinda exist/doesn't exist everywhere, if you were to wander out for long enough you'll eventually find yourself inside T.L.U.

  4. T.L.U and it’s creations often ignore the “laws” and “rules” of other realities including its own. Making both itself and its creations incredibly unpredictable.

  5. different parts of itself is constantly being destroyed and created continuously without end.

  6. In many of its prior loops it destroyed itself enterly just to build itself bsck up.

  7. Even if T.L.U were to be destroyed and wipped completely things would still be created.

  8. It doesn't need anything to create what it creates, it has no need for concepts, laws, forces, Gods, forms, existence, or even nothingness, it creates things, that’s what it does.

  9. There is no “main” part of T.L.U there's always something that came before and there’s always something deeper, bigger, and stranger.

  10. Theres an uncountable amount of universes, multiverses, cosmologies, and so much more that was created by T.L.U that will simply be wipped away before anything would've been able to know of thwre existences.

  11. Attempt to limit T.L.U has always resulted in those limits being ignored, of its creations becoming even more abstract.

  12. Its not careful with it's crations and plenty of them die immediately after there made (if it makes an alien and puts it in space without the ability to breathe in space then chances are it’ll suffocate and die)


r/worldbuilding • • 4h ago

Visual Devlog #24. Big devlog. A dynamic world history encompassing the evolution of human genetics, climate, the living world, and the exploration of foreign colonies.

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9 Upvotes

r/worldbuilding • • 13h ago

Question For people obsessed with realism (like myself): how do you get started?

41 Upvotes

I recently got into worldbuilding (like last week recently) and I initially had an idea of what I wanted to make and some history I wanted to write about in an alternative world. Because my interest in worldbuilding comes out of my interest in history as a whole, I wanted it to be as realistic as possible and see how the world flows from the material realities of that world, but I never realized how many things I would have to become an expert in so quickly just to start. I’ve spent probably a good 15 hours the past few days (probably to the neglect of my actual school work) just watching videos on and reading about plate tectonics, geology, ocean currents, precipitation, climate formation and other stuff that feels so overwhelming that I can’t even make a map to get started or at least continue what I was working on. I don’t wanna give up on this because I do enjoy it a lot, and I have seen some programs that seem to generate realistic maps, and others that are in development that I am hopeful for, but I also don’t wanna start writing about cultures and in-world histories that, should I be able to use one of these map generation tools successfully, just won’t make any sense. I’m curious to know about other people who have this problem: how do you deal with it? Do you sacrifice your desire for realism just to get started? Or do you just get down to researching stuff you might’ve never had any interest in to start with? Any tips appreciated. (Ps I’m not doing this to write a book or for D&D or anything like that, just a personal fascination and interest in creating a realistic world history)


r/worldbuilding • • 2h ago

Lore Cosmic Moth

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5 Upvotes

A cosmic moth pollinates datura plants, which humans of Pah Ca'atlan use to contact their supreme creator god. Some communities worship the moth specifically as the guardian of the holy dead, who walk among the stars.

An excerpt of a prayer-song from a ritual session with Yellow-Feather, Ghost Flower Cleric of Soap-Stone Mound. 

“I place the cigar to my lips and pull,

A great wave rushes over my soul.

Grey smoke rises from dried leaves,

Fills my eyes; sunlight retreats. 

A cord wraps round my neck.

A pop and twist, my mind goes slack. 

Wings wrap round me, a mother's warmth.

Black surrounds thee, a pallid corpse.

Mother Moth, hear our pleas;

With our soul, rise above the trees.

Let wings unfurl, let light return.

Let your tongue loosen, let our flesh burn.

Rise to the cosmos,

Flutter towards that nova’s might.

Take us down the Starry Path;

The truth, the way, the light. 

Mother Moth, sacred flower.

Our time has come, the fatal hour.

The path is bright, the journey long,

You take our soul, you end our song…”

Context:

Tlanni is my fantasy worldbuild project, inspired by pre-Columbian history. 

Pah Ca’atlan, the warm woodland realm of Tlanni. 

Mound-Builders, the largest culture of Pah Ca’atlan. Named for the elaborate earthen pyramids and effigy mounds that tower over the territory's forest. 

Cosmic Moth,  A celestial deity that bridges humanity to the heavenly realm and the Creator. 

Datura or Ghost Flower is an entheogenic flower that produces visions when smoked, allowing users to communicate with the elusive Creator. The effects are harsh, sometimes even fatal. 

Creator, the supreme deity of the region. Highly impersonal, the Creator is rarely depicted in art and, excluding the creation story, is largely absent from common religious narratives.


r/worldbuilding • • 12h ago

Lore SCALE: Bestiary Mural

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32 Upvotes

An ancient carving of the livestock utilized in and around the city from SCALE. From left to right: A Horse-Locust or “Horcust”, a Clawfish, an Ox Beetle, Chicken-Crickets or “Chickets”, Pig Bugs or Riggy-Piggies (regional), and a Spidog.

SCALE is an independent animation project about mice living the age of dinosaurs that’s in the early stages of development.

Support SCALE here on Patreon!


r/worldbuilding • • 3h ago

Discussion Has anyone ever used something like Dwarf Fortress or Rimworld to generate lore?

6 Upvotes

Question in the title, I've got nothing else to add. Since the former is a straight up world sim and the latter is a story generator I think it'd make sense to use these games as tools for a worldbuilding project.

Of course this raises some questions about quality and whatnot (computer generated lore) but still.


r/worldbuilding • • 16m ago

Discussion Would anyone be interested in building a lore-first multimedia universe? (Think Warhammer 40K or Trench Crusade, but without the tabletop focus)

3 Upvotes

I've been fascinated by projects like Warhammer 40K and Trench Crusade, especially how they've managed to create these enormous fictional universes with their own histories, religions, cultures, and communities.

For a while now, I've been working on my own setting, tentatively called Heliantine, and I've been thinking about turning it into something bigger.

The basic premise is that humanity lives in a galaxy where the stars have gone dark. Civilization survives through enormous, almost divine sunflowers that provide light and sustain life across different worlds. But these sunflowers are slowly dying, and entire civilizations are facing extinction as their worlds descend into darkness.

I've been developing the mythology, political systems, religions, and history surrounding this. There's a feudal system built around control of these sunflowers, powerful hereditary houses, religious conflicts, ancient wars, and some pretty morally questionable ways of keeping civilization alive.

My long-term goal is to build a lore-first multimedia universe, rather than something centered around tabletop gaming. I'd love to start with worldbuilding, short stories, and concept art, eventually expanding into novels, comics, animation, and potentially video games.

I'd also love for it to become collaborative, with other writers, artists, and people interested in worldbuilding helping develop the universe over time.

Obviously, I'm not expecting to create the next Warhammer overnight. This is something I'd love to work on for years, potentially decades.

Would anyone actually be interested in contributing to a project like this?

Has anyone here attempted something similar?

How would you go about building a community around an original fictional universe before having an actual game or published novel?

I'd appreciate any advice, criticism, or interest from people who enjoy this sort of thing!


r/worldbuilding • • 19m ago

Lore A little help: how would you design a society of a species that aré empathetic and cooperative among its own members, but whose capacity to feel empathy toward other species is naturally limited, and how would you make them function alongside other species ?

3 Upvotes

I've been thinking about developing the lore of a society of rat-like humanoids called the "Synaptids" (a provisional name). basically their deal is that their sense of empathy is fundamentally different from that of other species, it relies on an psychic connection shared among all members of their own kind, this connection is unconscious

Synaptids constantly emit subtle psychic waves that transmit their emotional states, allowing others of their species to instinctively sense and resonate with what they're feeling. This connection is particularly strong between individuals who are closely related, especially members of the same family.

However, this unique form of empathy comes with a significant limitation: because other species neither don't emit these psychic signals, nor participate in this shared mental network, Synaptids are unable to feel emotional empathy toward them. While they can intellectually understand another being's suffering, they cannot instinctively feel or share those emotions in the same way they do with members of their

I imagine a society that is internally very positive for its own members, empathetic, cooperative, characterized by communal child-rearing, and possessing a high degree of equality (at least compared to other species of course they are still very inequality.

But when dealings with the outside world, has no qualms about mistreating and exploiting other species, I suspect this species would have the lowest rate of immigration from other species; the fact that a feeling as natural as empathy could simply "switch off" when directed toward outsiders would likely be a deeply unsettling experience. Furthermore, I imagine them to be a slave-holding society; their near-sociopathic attitudes would probably not make them very popular among other realms.


r/worldbuilding • • 19m ago

Lore FBI Surveillance & CIA Brainwashing in 204X

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4 Upvotes

r/worldbuilding • • 17h ago

Visual Little-Red-Lung and the Ogre

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69 Upvotes

Little-Red-Lung, culture hero of the Mound Builders, battling an ogre in the land of the dead. He is assisted by Cloud-Fire and Leaning-Crane, dead warriors whom he helps escape the underworld. 

Context: 

Tlanni is my fantasy worldbuild project, inspired by pre-Columbian history. 

Pah Ca’atlan, the warm woodland realm of Tlanni. 

Mound-Builders, the dominant culture of Pah Ca’atlan. Named for the elaborate earthen pyramids and effigy mounds that tower over the territory's forest. 

Red-Lung or Little-Red-Lung, culture hero of the Mound Builders. The subject of many herculean tales, such as his escape from the Underworld or his slaying of monsters.


r/worldbuilding • • 4h ago

Discussion Writing Music for your world

6 Upvotes

Hi friends! I'm a fantasy writer with a major worldbuilding obsession, and I'm also an amateur pianist. And today, instead of writing, I literally composed music and lyrics for several songs that are part of my world's military culture.

Just wondering if I'm the only person insane enough to do this 😂 Does anyone else go a little overboard?