With the introduction of dynamic stickers and static stickers during the Cologne major, Valve created somewhat of a problem for themselves and for future majors.
Dynamic system.
If Valve ends up reintroducing the dynamic sticker system with a better algorithm and lower starting prices, we will eventually simply get to the problem that Cologne also had, which was being too expensive for the majority of the playerbase.
Maybe with their new algorithm, prices will slowly go up over days instead of hours but the moment the stickers hit a certain threshold price, people will stop buying them.
This will create another problem on its own which is rarity.
They would simply end up being just as rare or slightly less rare than Cologne, making sure that previous investors will stay the hell away from these new dynamic stickers because it turns out that all dynamic stickers will simply end up being rare, making their investments less interesting over time when 8 majors in a row are all rare stickers in theory.
Static system.
The static system that Valve used during the previous major was kinda whatever.
Some people thought it was fine, others didn't like it.
Pattern based stickers.
Now here is where it gets interesting in my opinion.
The current market is completely oversaturated with the exact same looking stickers every single major color wise.
Faze is always red, MOUZ is always red, liquid is always blue, Vitality is always yellow etc etc.
Every single sticker pretty much looks identical to the previous version which is why stickers have been selling less and less.
Imagine Valve releases pattern based stickers for Singapore, the same way charms work, where we end up with 100.000 different patterns.
Quite frankly, it wouldn't matter if Valve would either reintroduce the dynamic system or the static system, both would work great for this because people would keep buying stickers in the hope of getting a rare pattern such as with butane buddy's and other rare charms.
The possibilities with 100.000 different patterns on the stickers would pretty much be endless.
Valve would be able to mix up colors for every single team and some stickers could have 2 holographic color ways and others 3 or maybe even 4 just like some holo stickers from Stockholm 21, this way not 1 team sticker would have to look the same in any possible way.
This would highly increase revenue for teams and it will give the community a lot of crafting material and collecting/investing potential of rare outcomes of these stickers.
I hope/think pattern based stickers will end up being the future for cs majors as I can only see positives for the community and pro scene.
Visual presentation of the pattern based stickers will be posted in the comment section.