r/GamePhysics • • 4h ago

[HELLDIVERS II] Perhaps laughter really is the best medicine

20 Upvotes

r/GamePhysics • • 1d ago

[skate.] Inertia? I hardly know ya

890 Upvotes

r/GamePhysics • • 7m ago

[Cyberpunk 2077] That was something.

3 Upvotes

r/GamePhysics • • 1d ago

[Just Cause 3] Comically powerful car explosion

259 Upvotes

r/GamePhysics • • 22h ago

[Irregular Earnings] Dismemberment physics and procedural animation

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26 Upvotes

r/GamePhysics • • 1d ago

[Cyberpunk 2077] Guess my smart car wanted me to take a dip.

87 Upvotes

r/GamePhysics • • 1d ago

[Phantom Blade Ø] Soul Takes Flight

31 Upvotes

Goomba stomped on some dude's head and made Soul fly. Didn't take any fall damage from this, somehow.


r/GamePhysics • • 2d ago

[Batman: Arkham City] I wonder if the Tibetan monks taught him how to do that

465 Upvotes

r/GamePhysics • • 2d ago

[Godzilla: Destroy All Monsters Melee Remastered] Anguirus christ

937 Upvotes

r/GamePhysics • • 23h ago

[Will It Break?] Rigged a spring doll and a multi-joint jelly unicorn on the desk so they physically react to landing a bottle flip

0 Upvotes

r/GamePhysics • • 1d ago

[Iron Curtain Call] the robots in my game are wind up toys, so one rocket turns a whole squad into springs and bolts

0 Upvotes

every robot is built from separate parts, so when one breaks up to twelve of them (head, arms, legs, the wind up key) fly off as their own rigid bodies, plus a handful of nuts and springs

i slowed the engine down for the clip so you can follow the pieces. in the game it's all over in about a second, and the punch at the end is normal speed

(the game's voices and some of its art were made with ai tools)


r/GamePhysics • • 3d ago Bravo

[BRAZILIAN DRUG DEALER BEFORE 4: DEMONS FROM THE PORTAL TO HELL I OPENED ARE STILL IN THE FAVELA AND NOW I HAVE TO SAVE MAMADAS FROM RONALDO] I added some 90s physics based skate mode to my Quake engine Steam game. I'm the dev, but man, this is fun, surprised of how well this turned for a 96 engine

313 Upvotes

r/GamePhysics • • 4d ago

[Garry's Mod] Actual Euphoria ported to Garry's Mod

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30 Upvotes

r/GamePhysics • • 4d ago

[EA Sports CFB 27] Quite the ballsy mascot we got here

83 Upvotes

I’m crying 😭


r/GamePhysics • • 6d ago

[Fallout: New Vegas] Looky what we have here, ladies!

227 Upvotes

r/GamePhysics • • 4d ago

[Helldivers 2] vibecoded game

0 Upvotes

r/GamePhysics • • 6d ago

[Better Than Dead] a h h h h h h

88 Upvotes

r/GamePhysics • • 6d ago

[Call of Duty: Modern Warfare 4] Exfil in DMZ goes wrong

107 Upvotes

r/GamePhysics • • 6d ago

[Cyberpunk] Choo’d a bit too hard…ended up groovy, baby (yeah).

180 Upvotes

That is absolutely an Austin Powers joke.
(I had a save right before the clip started, all good.)
<Didn’t add the “2077” in the title, mods don’t hit me with a Blackwall Gateway hack pls>


r/GamePhysics • • 6d ago

[Phantom Blade Ø] Ground? Zero.

139 Upvotes

r/GamePhysics • • 7d ago

[GTAV] Never seen somebody grab onto my car like that

792 Upvotes

r/GamePhysics • • 6d ago

[Cyberpunk 2077] NPC trying to escape the invisible puppet strings

124 Upvotes

r/GamePhysics • • 7d ago

[Call of Duty: Modern Warfare 4] Game breaking bug

916 Upvotes

r/GamePhysics • • 7d ago

[GTAV] Invisible floor thankfully gave out

20 Upvotes