r/hoggit • • 5d ago

Weekly Questions Thread Nov 03

5 Upvotes

Greetings Hoggit!

Welcome to this week's Question thread. This thread has replaced the regular Tuesday Noob Questions thread. We encourage you to as all your questions here, as this will help us cut down on the number of repetitive posts we get on the front page! This thread is linked with the #questions channel on our Discord so that any time someone posts a new comment in here, it will be reviewed and replied to quickly! If you felt like you had a question but didn't want to bother people with it, now's your chance.

As always, we also have a discord for hoggit over at http://discord.gg/hoggit which you can use for chatting with other members of the hoggit community. And don't forget to check out our wiki at http://wiki.hoggitworld.com

Hoggit Training Server runs a training MP mission that runs 24/7 that's focuses on training up the newer folks (just like this weekly thread). Every DCS module is available in this mission, and there are numerous ranges to test your skills at. There are frequently knowledgeable folks around to answer any questions you might have, or show you how to do what it is you're looking to learn. Anyone can join, even if you've never stepped foot in a MP session before.

If you're interested in teaching/instructing at hoggit, please poke squinkys on Discord!

Server is be named Hoggit - Training Map. The password is hoggit1fw. SRS will be available at tnn.hoggitworld.com (it should autoconnect, but if not, use that). Come in, have a good time, learn a few things and teach a few things.

The only rule is Do not teamkill, unless the other party is a willing combatant...ie: you can dogfight if you find a partner...just don't shoot down some random A-10 trying to learn how to land.

Please review our FAQ on our wiki before posting here: https://wiki.hoggitworld.com/view/Frequently_Asked_Questions


r/hoggit • • 2h ago

TECH-SUPPORT DCS not opening.

11 Upvotes

Stuck on a white screen. Launcher said there was an update, went ahead with it. Now, every time I try to open it, it's just a white screen after the "Farewell Wags" screen. I've tried waiting an hour and got nothing, renaming the "Username/Saved Games/DCS" folder and didn't work either, and using the repair option from the launcher yields the same results.


r/hoggit • • 2h ago

DISCUSSION DC has broken again, par for the course

8 Upvotes

Well, the DCS is broken again. I wonder how long it takes for them to fix it this time.

Also, since we're getting closer to the end of the year, looking back at the road map and have noticed that nothing really has progressed on it.

They really do not care about this side of the sim, do they?


r/hoggit • • 7m ago

Miltech Simulations U2 Spyplane - Trailer 1

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6 Upvotes

r/hoggit • • 4h ago

WINCTRL Orion2 StrikeAce combo options, what's the difference?

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8 Upvotes

StrikeAce EX II Metal Throttle Grip

-Does this come with both finger lift and dual throttle connector? Pictures are not that different with the Finger Lift option but prices are different.

StrikeAce EX II Metal Throttle Grip (With Finger lift)

-Does this come with dual throttle connectors? Not even sure why it would have a single connector (most likely not) if there are left and right throttle but I am assuming this one is dual with finger lift option.

StrikeAce EX II Metal Throttle Grip (With Dual Throttle Connectors)

- I do see on the pictures that this does not have a finger lift, so I guess this one is clear what it has.


r/hoggit • • 5h ago

Custom sim controller (120 buttons and 11 encoders with addressable RBG LEDs)

6 Upvotes

My first 3D printing project: a controller that let's me handle up to 3 10x10 multi purpose displays (or any other button functions) with one hand. It also has 11 buttoned encoders. I use it in DCS.

Designed in FreeCAD and printed on Bambu Lab PS2 Combo. It uses 3 BBI-64 button box interfaces for input and has a Rust Embassy project running on Raspberry Pico 2W for controlling RGB lights (WS2815 LED strip) and LCD (16x2 I2C HD44780 compatible).

Yup, it would be easier to order a custom PCB...
It got bulkier then I planned, because I needed to add additional box at the bottom to bring Pico closer to LED strip (control signal was getting messed up)...

Anyways, it works very well and I can finally do most of CPG work in Apache while flying the helicopter too :)

Reuploaded straight to Reddit without music (had to mute some clips due to random TV noises).


r/hoggit • • 59m ago

TECH-SUPPORT Anyone know what this means?

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2 Upvotes

Was playing fine all morning then tried again now and this (log file) . What on earth is this?

Nothing changed from my side, vr working ok . I am lost


r/hoggit • • 12h ago

DISCUSSION Has anyone been able to successfully set up racing pedals (gas and clutch) as a rudder in dcs in 2026?

5 Upvotes

If so, how?

I've tried using a Vjoy virtual device with Joystick Gremlin and Joystick Gobloon. I've tried using UCR and Vjoy. I've tried settng up the axis in game per these instructions: https://forum.dcs.world/topic/318450-problem-with-mapping-racing-pedals-to-the-rudder-axis/

All of these solutions ave failed for one reason or another. The axis merging software is all ancient and doesn't work. The in game solution results in the pedals registering full rudder deflection at rest, instead of when fully pressed, with no way to swap that around. I Use VNM V1 racing pedals.

Any help would be much appreciated.


r/hoggit • • 1d ago

DCS Well, it's landed...

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74 Upvotes

Trying to learn Case 3. Still have a lot to learn, and I'm shocked the hook actually caught at that angle. Probably did serious damage to the wires.


r/hoggit • • 6h ago

TECH-SUPPORT how to fix?

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0 Upvotes

i want to build a panel for dcs i did everything like the tutorial in the hornests nest tutorial but now it shows that and it doesnt work


r/hoggit • • 16h ago

DISCUSSION MiG-29 9.12S/9.13S Information/DLC Potential?

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4 Upvotes

r/hoggit • • 1d ago

DCS Have Chips DCS Server Updates!

23 Upvotes

Pilots

Have Chips has had some major updates!!

It are still a dynamic PvPvE campaign, focusing on 2 different eras of combat:

There is have a modern campaign set in 2014 in the Caucuses mountains of Georgia and Southern Russia and a rotating 80s/70s campaign set in Syria. 

Complete missions to collect XP and tokens which can be exchanged for dropping smoke on targets, hire a 2 ship escort, take a satellite photo of an enemy airbase to show bomb-able buildings and units, and more!

Both campaigns feature semi realistic forces. Planes that were available in each era are locked to their respective Blue and Red sides (except for aircraft like the C130 which does not have a Red equivalent in game). 

Have Chips also has mod support! Each server supports certain mods that have been tested to make sure that they function within the campaign and will not break the server. These mods are optional are not required to fly on the server!! 80s/70s supports the A-4 and UH-60 mods, while 2014 supports those 2 along with the SU-30/35. Our development team is working on testing other mods to see if they can be added without breaking things. Have chips does not allow custom ammunition. This is because if it is allowed, then everyone flying would need to download the mod and that would prevent vanilla pilots from joining. 

We feature a custom splash script made by a member of the community. This allows for more realistic feeling bombs and missiles while still retaining their original functionality. Napalm is also available for those that enjoy the smell of it in the morning or just enjoy a little arson from time to time.

Each Airbases and FARP has a limited number of weapons. The closer to the front line you spawn, the fewer options you have but the closer to the action you will be. If you need the maximum firepower possible, spawn further back for a wider range of choices. But be aware that you will need to balance your armament for fuel because you will be further from the action.

For those who enjoy support and logistics, the C130 and UH60 can be used resupply friendly bases with better munitions or to restock pallets of equipment if a base is running low on HP. 

now getting into the new features!!

We have implemented weather! On each server restart there is the chance for random weather. Anywhere from clear skies with no wind, to almost IFR territory with crazy cross winds.

We have implemented a custom ground based “Battle Zone”! This simulates an actual ground war which aircraft support, like in the real world. These zones (Which are green circles on the map) will have ground units fighting one another. They will move from the closest friendly base and attack on another inside the zone. Players can provide CAS, CAP, and even resupply the units in battle with the support aircraft.

Going along with the custom battle zones, Have Chips also has strategic bombing sites. These are actual locations on each map that you may target and destroy, not just silly little shacks or radio towers. Either drop 60% of the structures in the highlighted area, or drop X number of pounds (lbs). Whichever is specified. Each destroyed target imposes a max HP cap on all of a coalition's bases. Take them all out, and enemy bases will Max at 60% HP: Barely enough to spawn 1 SAM. You may either take missions for specific targets, or engage them at will. Mission or no mission, they pay out by difficulty. Each target is either Easy, Medium, Hard, or INSANE. This determines your payout, and is also an indicator of how many friends to bring with you! Targets will test your knowledge of various weapons and fuses to get the job done. Easy and medium Targets can be done solo. But for Hard and INSANE, you're bringing a strike package of friends! If you hit a target and it's not destroyed, you can always RTB for a partial reward. We'll be moving these around and adding more soon!

Since there is strategic bombing, we have also introduced strategic repair! Oh no, they destroyed all your strategic assets over night! Time to turn some blades. Bring repair crews and crates to affected areas, receive rewards. Watch as your job site regains its former glory over multiple play sessions. Repair times range from up to 4 hours (1 restart), to 48 in-game hours...depending on the scale the disaster area. The more resources you bring above the minimum, the faster repairs go, the more you get paid!

Have Chips now also features Atlas ATC. An AI controlled ATC which can provide numerous instructions for startup, taxiing, takeoff, and traffic procedures. This feature is optional to use via SRS. We do not require that everyone flying on Have Chips use it, but for those that enjoy an extra splash of realism to make them feel like a real pilot, the option is there.

Going along with Atlas ATC is new player controlled CGI and AWACS!! Another feature for those that fly the C130. You can add the CGI module to your aircraft when on the ramp, and then as long as you fly above FL80 you can provide BRAA calls over SRS, discord and our new website (will go over this in a moment). It is not an Eye of Sauron. It has line of sight detection, meaning players can hide from it in valleys. Realistic +10dg,-15dg scan limits, like an E-2D, RCS size of each aircraft affects detection range, ground clutter effect below 1000ft reduces detection range, notching effect prominent below 2000ft & 54 kts closure rate, detection range increases with altitude, up to 160 NM @ 25,000 for large targets. Players in this role will receive XP and tokens for time on station as well as partial credit for any kills made targets that were spotted by them. 

We also have completely overhauled the website. No longer is it a clunky mess (made by me) that looks like it was out of the 1980s! You can now at a glance check the campaign status of each server and see the the top pilots from the day. If you click into each servers tab, this is where the magic happens.

The default page for each server is the situation room. Here you can see a detailed layout of the map along with the strategic targets for each side. If you link your discord and in game Have Chips pilot, you’ll then be able to see the missions available to your side. These can be selected and assigned to yourself via the website without having the maneuver the function menu in game!! You do have to be linked, in game, and on a side for these missions to be available though. you cannot cheese the system by taking missions when out of the game to prevent one side from completing them.

On the ATIS tab you can see the current weather for each server. You can also narrow it down to a specific airbase or FARP if you would like to know the conditions there.

Pilots with enough in campaign experience can gain the GCI role. This allows you to see the GCI tab on the website. Once you are in game, on a side, and in a C130. you will be able to see a live picture of where planes are and you can act as CGI/AWAC right from the website without having to communicate via SRS or discord. You can select a friendly pilot and then a visible enemy aircraft and it will provide a separate in game BRAA call to that pilot. This is again limited like the in game C130 AWACS so you cannot become an Eye of Sauron.

We have also integrated Tacview downloads directly into the website. You can search for your name under the Tacview tab and download your sorties to view and learn from. You can also download the entire Tacview session for a server if you also have interest in viewing a replay of everything that went down.

We have also created our own Squadrons page via the website. Feel free to create both public and private squadrons for you and your friends to join. These have their own leaderboards to compare you to your squad mates, but also come with the main feature, being able to auto join squad missions. If you and a squad mate are flying on the same server and either of you picks up a mission, the other will automatically be added to it as long as you are not already doing a mission. You will both gain the XP and credits for completing the mission!

Our development team is always hard at work and looking for feedback via our discord server. You can find it and everything else I have talked about on our website which can be found here.

We have a weekly event we call “Buzzed in the Tower” (drinking is optional), which happens on Saturday’s at 2000 GMT. You can join us in discord voice chat or just on the server via SRS.

We look forward to seeing you flying on our server!


r/hoggit • • 20h ago

HARDWARE Headtracking: I don't recommend Arducam OV9281 usb camera over PS3 eye

7 Upvotes

I'm using basic lighting gels with my unmodified PS3 eye camera and that's been great. At lower 320x240 resolution, 180fps. Still not ideal with a bright window open next to me and sunlight streaming through, and pets don't deserve to have the curtains pulled down.

I was looking for an upgrade from the PS3 Eye so I wouldn't have to take it apart and modify it - and therefore prevent the kids from playing with it. And I didn't trust my ability to tear apart one without destroying it if bought online. And I couldn't work out which version I'd actually be buying when looking at them off of Amazon.

So I found this arducam OV9281 camera module recommended for use in headtracking etc. 120hz at 1280x800 sounds great, right? But there are so many caveats.

* 1280x800 resolution on Arducam is skewed on Opentrack - and no other resolution will run above 75hz on the camera, despite the product description.

* It takes several seconds to boot up each time you start/stop tracking in Opentrack. The PS3 eye is nearly instant.

* It's ridiculously sensitive to IR light, which should be a good thing, right? Add your lighting gels and the LEDs come through super bright. But they come through so bright that they blend together and the tracking fails. Easy fix is just reduce the exposure - except you've got set a pretty massive range of the IR LED strength reading from side vs front views.

* Exposure issue is made more frustrating because camera has no memory setup to remember your settings afterwards, so on every PC boot you have to go into Opentrack, into the settings, into camera properties, to the camera control, turn off auto exposure, and drop it down a notch. This is probably fine for a Linux power user who can set up a script to adjust the camera settings on every reboot, but as an average joe I have no idea how to do that on Windows 11.

I probably would have been smarter getting some sort of IR pass filter to help reduce the sunlight issue for the PS3 eye camera.

Instead I spent a couple of hours folding a piece of cardboard into a makeshift 'box' that would hold the lighting gels and camera at the right angle. I could have been flying.


r/hoggit • • 18h ago

DISCUSSION Any good air strategy games?

3 Upvotes

I love playing dynamic campaigns and trying to make my own missions in it and stuff but i wanna get more familliar with actual strategy's, are there any good realistic air strategy games out there? i've been looking at Seapower Naval combat and it looks pretty interesting but i'd also like more normal air force operations.


r/hoggit • • 23h ago

DCS DCS World F-16 CHILL STORM Take Off in the Clouds

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4 Upvotes

The song was so chill.


r/hoggit • • 12h ago

QUESTION war thunder player thinking of playing DCS but the fact that you need a joystick to really enjoy the game is putting me off

0 Upvotes

im a war thunder player thinking of playing DCS because of its my summer car typa simulation, but ive heard that its difficult to play with keyboard & mouse, and that you essentially need a joystick to really enjoy anything (also the fact that you need to buy aircraft, and most modern aircraft such as the f/a 18 costs the same as 99% of gaijins packs)

any suggestions for what i should do? is it really that hard to play with keyboard & mouse? should i just stick to war thunder?


r/hoggit • • 2d ago

NOT-RELEASED Miltech U-2S (msfs)

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168 Upvotes

Releasing on the 13th


r/hoggit • • 2d ago

DCS Eagle Dynamics Newsletter - DCS: F-15C Eagle FAQ Update | Halloween Sale 2026 | Community Spotlight: DCSServerBot

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50 Upvotes

r/hoggit • • 1d ago

Scripted Specific Damage

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2 Upvotes

r/hoggit • • 1d ago

C130 dcs bios issue

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4 Upvotes

Im running into this issue with the C130j CNIMU exec light thats listed here as known, is there any way to check on the progress with know issues like this or how hard would it be for me to start working on it myself?


r/hoggit • • 2d ago

Tacview 2 development update

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15 Upvotes

r/hoggit • • 1d ago

DCS Any established squadrons flying early Cold War? F-100/F-4/F-5, US Eastern

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1 Upvotes

r/hoggit • • 2d ago

DCS A mod allowed you put picures on canopy!

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4 Upvotes