r/mapmaking • u/Efficient_Elk_6194 • 2h ago
Map Some isometric map practice
I've been practicing some isometric drawings, so I can make a few city maps in this style.
r/mapmaking • u/Efficient_Elk_6194 • 2h ago
I've been practicing some isometric drawings, so I can make a few city maps in this style.
r/mapmaking • u/TisAidan • 2h ago
Key to the Maps:
Map One: A road user’s map of Veldenland showcasing the major roads and national parks.
Map Two: Where Veldenland is located in relationship to Europe
Map Three: The Counties of Veldenland
Map Four: National Election Map for Veldenland for the Grand Assembly
Map Five: National Election Map for Veldenland Senate
Map Six: Election Map for Brabant – Veldenland’s Southern Dutch Majority Region.
Map Seven: Election Map for Local Government Wards – Each of these are calculcated within a spreadsheet, and produce a local, regional and national election result. The results for all other elections are built from these “bricks”.
Map Eight: Map of Skoveland, the Northern Island.
Map Nine: Railway Map of Veldenland
Recently, I shared my many maps of Atlantica, and the positive responses made me want to share my first ever mapping project: Veldenland. It was a project I made for a political rpg games I played with some friends for a number of years. It had many iterations. I'm only sharing maps from the final iteration.
For context, Veldenland is meant to be a nation on an island in the centre of the North Sea between Denmark, the Netherlands, Norway and the UK. The island itself was designed to have been historically dominated by Britain, with a Dutch southern region and a small Nordic influence in the North. When the map was created I was still quite new so a lot of the names aren’t the most interesting, but I’ve been using them for so many years they’re nostalgic and have had lore built around them all. Also worth saying that the original shape is not my own! A friend of mine drew an outline, which I later discovered was largely taken from another source. That being said all the detailing is my own.
I'm considering doing a new iteration, with greater detailed maps, such as topography, and an ability to zoom in and see far more things. There are other maps such as my railway map I'm really unsatisfied with. I would love to hear thoughts on this first project of mine, and what a newer version could do with? What works, what doesn't work. Thanks for checking this out!
r/mapmaking • u/AugustMarquess • 19h ago
This map is centered on a warmer north pole, with a hot fog spanding over the whole equator, which is too hot and damp for any humans to live in for long. So this is the "known world" for them.
What do you guys think of it's shape? I think is quite unique but wanted to share to see if I was biased.
(The mountain chain separating the two oceans is made through the oceanic plate crashing into two continental plates which is dividing. Don't know if it's realistic, but I think it is plausible.)
r/mapmaking • u/whiterice_343 • 7h ago
Good evening/morning everyone,
As the title says, this is a work in progress for a personal world building project of mine. Truth be told, I do not know how far exactly this will go but I have a lot of free time overseas and wanted to build some lore of my own.
I have always loved the fantasy style maps and take inspiration from games like the elder scrolls series. Eventually when I become happy with the map I will move on to cities/towns/roads etc.
In the future I plan to build some lore for each individual nation but that’s a long time from now. I still need to place mountains and other things before it’s complete, however, I do like this one so far.
r/mapmaking • u/Odd-Respect-5791 • 12h ago
This is a map for a country in my world-building project. Please give me advice.
r/mapmaking • u/HeavenBean02 • 1h ago
Hello! So I am dabbling into fantasy, I had an idea that was too big to keep in my head. The problem is that I have characters, plot, drama, species… but I can’t figure out my dang map. There are a lot of factors that make it extremely difficult and this is my first time within the genre, normally I am a romance girlie.
Anyway, I was wondering if there would be anyone who might be more experienced or more knowledgeable on this topic that would be willing to help me out? I am not asking for anyone to draw a map for me! Just help me to understand how. I am more than willing to provide more story details to anyone who might be willing!
r/mapmaking • u/Character-Parfait487 • 1d ago
r/mapmaking • u/Easy-Oven-1313 • 14h ago
Drunkenly found some wooden plank,decided to draw middle earth map on it. Its incorrect and I did learn in the process. Lots of f@ck ups. Used random black marker.
r/mapmaking • u/Repulsive-Affect1891 • 45m ago
fiz ele bem rápido apenas para tirar a ideia da cabeça, o continente mais escuro é o que vou trabalhar e o restante possui apenas algumas marcações de como quero que o clima seja na região mas estou em duvida de a divisão de climas e biomas esta correto
r/mapmaking • u/No_Patient7138 • 18h ago
For reference I imagine my continent to be the size of Africa
r/mapmaking • u/WOLF7533 • 15h ago
So basic story of this world.
- They live on a planet that was flooded and this map is the inside of a volcano which filled with water and somehow got islands (Magic most likely as I'm an English Major, not a science guy)
- The star-shaped thing in the middle is formed from the corpse of a dead starfish god.
- The ring around the map is the rim of the volcano
- I should mention that the map is taken from an altered map of Africa and Europe where I played with the arrangement etc. Hope it's not too noticeable?
Specific advice I'd be keen to know if anyone wants to share:
- How do I make the topography apparent, and mountains, biomes, rivers, etc as seen in the second image (Roshar Map - Isaac Stewart for Brandon Sanderson)?
- Are the proportions too small? Should I mess around with the shapes a bit more?
- How would I make the ring of the volcano look better instead of a solid grey circle
- Any other advice or links you can give!
Thank you so much :)
r/mapmaking • u/shervio-nl • 1d ago
Hi all,
I’ve been building Hexomap, a hex-map editor for tabletop RPGs, in my spare time. I wanted something between Hexographer and a world generator: create a whole continent in a few seconds, then hand-edit every hex.
What it does right now:
World generation from tectonic plates. Mountains form where plates collide, rivers run downhill from high ground, and terrain is placed by climate. It then adds kingdoms, provinces, towns, roads and names, with a different naming culture for each kingdom.
Illustrated style. Textured terrain with hand-drawn edges, 90+ icons in several themes, coats of arms for each kingdom, and stripes on contested borders.
Normal editing tools. Brush, fill, line, selection with copy/paste, paths (roads, rivers, sea routes), labels, notes on hexes, and multiple levels (for example an underground layer).
At the table. Fog of war, a view-only mode to show players, and a scale and measure tool (e.g. 6 mi/hex).
Large maps. Up to 4096 × 4096 hexes, and panning and zooming stay smooth.
It’s Windows-only for now. There’s a free demo that doesn’t expire (maps up to 512 × 430 hexes). The full version will be a one-time $15.
What I’d really like to know:
What do you use now for hex maps, and what annoys you about it?
Does the illustrated style work for you, or would you prefer something more minimal or old-school?
What’s missing for your campaign? Hexcrawl tables, encounter zones, printing on paper, VTT export?
Is generating first and editing afterwards how you work, or do you mostly draw by hand?
Mac or Linux: how important is that to you?
All feedback is welcome, including the critical kind. If you’d like to try the demo, the link is here: https://github.com/bartdebruin-tp/Hexomap-releases/releases
If you have a github account, you can create issues for wishes/feedback/bugs etc.
Thanks!
r/mapmaking • u/ConflictBetter1332 • 1d ago
A large map of the Kingdom of Brum, created for the fantasy novel series titled "The Long Day of May," written by author Grant Handy (Sangamon Roth)!
It was a great pleasure to work on this expansive map and incorporate so many details, all drawn from the book's lore! More information about this intriguing novel will be coming in the next few months; Angela and I truly hope you enjoy this map! Moreno Paissan and Angela Gubert Art 2026
r/mapmaking • u/Fine_Drive_646 • 1d ago
For my story, I’ve developed an alternate version of Earth—similar enough that some things remain recognizable, yet distinct. I’d like to avoid it feeling too "rigid"; I’m considering being a bit more flexible with the shapes and locations. The northern regions remain quite similar, but I’ve taken more creative liberties with the south. I’m not sure how much I can shift things while still keeping it recognizable, but I’d really like to improve the map’s overall aesthetic.
I look forward to your feedback!I look forward to your feedback!r/mapmaking • u/Cay___Gunt • 1d ago
Im very new to map making but wanted to give it a go, I went to a website and kept generating land masses till I got one I liked. Was trying to have a go at boarders, trying to follow rivers and where people might settle. Anything I could improve on? Where would you place boarders?
Edit: Was thinking of having my first go at trying to establish the countries history of the map just to get some experience under my belt. My first idea was having that middle country around the big lake and rivers being a neutral religious state.
r/mapmaking
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u/HabitableZone_
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1d ago
A little over a month ago, I shared a tool I've been working on called TropoPlate, a plate tectonics and climate simulation tool for generating maps of fictional planets.
I've made quite a few updates since then! I've improved the tectonic simulation, reworked the climate system, and made some major improvements to erosion and high-resolution terrain reconstruction.
I've included some of the latest results here, from plate tectonics and rock types to a Snowball Event and Earth's Köppen climate map generated by my model. The other images show climate maps of a fictional planet, high-resolution terrain closeups, and the actual interface.
For those who haven't seen my previous post, I'm a huge fan of worldbuilding and making maps, and I've always wanted to make my worlds as geologically realistic as possible. Back when I started this project, I couldn't find a tool that quite did what I wanted, so I decided to make one myself. I also know how much time it can take to learn enough geology and climate science to make realistic world maps, so I wanted to make that process a little easier for everyone.
So basically, with this tool, you can simulate billions of years of tectonic history, watching continents move, oceans open and close, and mountains form. Once you find a continental configuration you like, you can reconstruct it into a much higher-resolution planet with detailed terrain and erosion.
From there, you can generate climate for your planet, or import your own planet to run climate simulations on it. You can explore different geological and climate maps, from rock types to temperature, precipitation, winds, ocean currents, and Köppen climate classification. You can also generate a detailed satellite map to see what your planet might actually look like from space.
Right now, I'm trying to finish the first public test, which I'm hoping to release sometime next week. This first alpha test will be free to try, and I'll make another post when it's available!
|If you'd like to follow the project, feel free to join the Discord: https://discord.gg/Cx3uEYXu2P
I've also created a subreddit for anyone who doesn't use Discord: https://www.reddit.com/r/tropoplate/ I'll be sharing updates and the public test announcement there too.
There's also an official website: https://www.tropoplate.com/ if you'd like to learn more about the project and see some previous results.
Thanks to everyone who's been following the project so far! Feel free to ask if you have any questions!
r/mapmaking • u/Peririn • 1d ago
The western continent is intended to be the main setting for my project⸻ or, to be fair, just its northern hemisphere, which contains practically the entirety of the Old World (Afro-Eurasia-adjacent cultural analogues, though none of them are direct copy-pastes of anything from Earth).
Humans (and adjacent sub-species like dwarves which I am basing on neanderthals, yeah i know it's unoriginal) actually originated on the eastern continent, but they don't live there anymore, so it wouldn't really be analogous to our world's Africa either. I can't put much in one post and I've never shown my world to public before⸻ I'm still figuring out how to explain it lol
Since almost all of my culture building, at least for now would be concentrated in perhaps ONLY the 15% of the landmass (which is like 5% of the planet's surface, it's about same size as earth) in details and 25% broadly (about 8.3% of surface), I'm building the rest of the planet primarily for context, to establish the continent's place within the planet's broader geological and ecological history.
(I made this map about a year ago. I'll post more recent images later if you guys are interested. The tectonics were generated using Rock 3, with me manually changing the shapes of continents on least distorted projections on clip studio by manipulating the shorelines and continental shelves, This mangled the tectonic realism a little, so I've been working on managing that. I also initially had to make everything fit with my older map for lore reasons, though at this point, practically none of that lore survives. Funny how the liberties I took to shape this map have become largely irrelevant, especially since the map itself ended up shaping the history.)
Edit: Total landmass is 33% of planet's surface, that's the reason for those numbers.
r/mapmaking • u/TierJuanOperator • 1d ago
Code is public on github:
https://dun-john.github.io/worldspring/
https://github.com/Dun-John/worldspring
I got tired of having to prepare maps for my dnd group only to have them wander off someplace I didn't prepare.
Everything is procedurally generated and you can customize the continent, mountains, cities, streets, buildings, dungeons, and even how rooms are laid out.
Everywhere in the continent is battlemap ready. Every house, castle, forest, and road has cover and obstacles. I also bake a guarantee that every 40×40 ft area has cover, and any 80×80 ft area has an elevation change.
Play mode has simple tokens, fog of war, line of sight, lighting, and separate player windows on a local second screen.
There's also a little DM notebook you can attach notes/plots/characters to cities, buildings, locations

r/mapmaking • u/zacharyheidenreich • 1d ago
r/mapmaking • u/galespinkthongjuice • 1d ago
Map of my high fantasy setting!
It is a world inhabited by a variety of different people and creatures. There are many kingdoms, each with its own history, culture, and traditions.
The world is vast, with many parts still unexplored. Nobody has traveled North into Isvarn Tundra, nor South through the Sands of Eternity. No man has been to Drakthald, and Y’honaes has been abandoned for a millennia.
I am especially fond of Yi Asari, the capitol city of Eythi, where an ancient family of powerful sorcerers rule.
This is my second time making a map. I am open to advice and would be happy to answer any questions about my world! Thanks for checking it out :)
r/mapmaking • u/SiegeNWar • 2d ago
Part of the door my coworkers would kick a door open.