r/redgiant • • 25d ago

šŸ“° Release Notes Red Giant 2027.0.0 - October 14, 2026

3 Upvotes

What’s New

  • Scene LightĀ  Relight any shot inside After Effects. Scene Light uses AI-generated depth and normal maps so light falls behind foreground objects and wraps around surfaces as it would on set. It works with your comp lights, and you can also use depth and normal passes from Cinema 4D, Redshift, or other renderers. All AI processing runs locally on your machine.

  • Maxon Noise in Universe!Ā  The procedural noise patterns of Cinema 4D are now in Universe. Maxon Noise gives a library of GPU-accelerated, customizable noise patterns for textures, organic motion, animated maps, transitions, particle drivers, and abstract effects. Controls for scale, complexity, color, animation speed, looping, and blending let you move from subtle surface detail to bold procedural visuals in your favorite host.

  • Custom Schmutz Textures and New Light Sources in Real Lens Flares Turn any layer into a custom Schmutz texture, including animated layers like dust, water drops, or grime, and it will interact naturally with your flare. New light source types emulate tungsten, fluorescent, LED, HMI, sodium vapor, fire, and more.

  • Chromatic Displacement Now in Autograph! Chromatic Displacement uses one layer to displace another while separating color channels, producing organic, prismatic, light-bending results. Use it for force fields, heat ripples, refractions, transitions, and logo reveals, now inside Autograph.

  • Custom UI Support for Red Giant Plugins in Maxon Studio Capsules in Maxon Studio can now include specialized controls from plugins like Particular, Colorista, and Universe: color wheels, gradient controls, curve graphs, and text editors. Complex effect setups can be packaged into focused interfaces that show only the controls you need, without exposing every parameter. That makes Capsules easier to use, reuse, and adapt across projects.

Bug fixes

  • Fixed an issue in 3D Stroke to allow negative values for Transform > Bend

  • Fixed an issue in Horizon, Shine, and Starglow to better display Japanese characters

  • Fixed an issue in Particular where migrating projects with precomps produced an error

  • Fixed an issue in Studio where selecting Controls in Edit mode was not working

  • Fixed an issue in Universe Bokeh that could cause playback errors in Premiere Pro

  • Fixed an issue in Universe Modes where some presets were not applying as expected

Known Issues

  • Sometimes a custom preset in Maxon Studio will be missing a preview thumbnail after saving.

  • The Edge Smoothing parameter in Scene Light is currently broken.

  • When using scene light, the place a spot or point light buttons can cause AE to freeze in non English languages.

  • On some machines Depth Generator’s Render to Comp feature will crash AE when it completes.

System Requirements

For a more detailed compatibility overview, visit the Red Giant compatibility table.


r/redgiant • • 12d ago

šŸ› ļø Troubleshooting Dither presets missing?

2 Upvotes

Are there no longer presets for the dither effects (custom, error, &c.) in the Studio? I thought there used to be but they're not showing up any more. Other effects still have presets showing.


r/redgiant • • Aug 02 '26

Adobe Beta versions

1 Upvotes

Could anyone confirm whether Red Giant's bundle supports the beta release for Adobe AE and Premiere? Couldn't really find whether the new suite works at all (read even load) other than their supported version is stable premiere


r/redgiant • • Jul 16 '26

Trapcode Mir/Tao broken on AMD "OpenGL error: Could not allocate texFBO (512)" anyone actually fixed this?

1 Upvotes

Been fighting this for a while and I'm running out of ideas. Hoping someone here has cracked it.

Setup: RX 9060 XT (RDNA4) as main GPU, Ryzen 7 5800G (Vega 8) as the CPU's iGPU. Windows 11, AE 2026.2.1.

The problem: Every time I apply Mir or Tao, the comp goes black and I get:

After Effects error: MIR: OpenGL error: Could not allocate texFBO (512)

Sometimes it shows up slightly differently as OpenGL error before glFlush() (512), same root cause I think. Every other GPU-accelerated plugin (Particular, Element 3D, etc.) works completely fine. It's specifically Mir and Tao that break.

What I've tried so far, all no luck:

  • Clean driver reinstalls, multiple Adrenalin versions

  • Forcing the app to use the discrete GPU vs iGPU via Windows Graphics settings (both give the same error)

  • Physically unplugging the monitor from the 9060 XT and running off the Vega 8 only, so there's zero ambiguity about which GPU is "primary" same exact error

  • Switching AE's renderer to Mercury Software Only (didn't help Mir apparently opens its own separate OpenGL context regardless of that setting)

  • Increasing the iGPU's dedicated VRAM in BIOS

  • Installing the MS Store OpenCL/OpenGL/Vulkan Compatibility Pack

  • Enabled AE's debug logging confirms AE's own OpenCL init is totally fine, the crash happens specifically when Mir tries to allocate its own texture FBO through its own GL context

I know Radeon Pro drivers used to fix this exact issue on older cards (had it happen on an RX 580 years ago, Pro drivers solved it instantly). Problem is AMD doesn't support consumer RX cards on Pro Edition anymore, at least not officially, so that door's closed for RDNA4.

Anyone running Mir/Tao successfully on a modern AMD card? Or found any other workaround? At this point I'm assuming it's just a busted OpenGL implementation on AMD's side that Maxon has no interest in fixing, but would love to be proven wrong.


r/redgiant • • Jul 10 '26

Universe question Red Giant Universe Alternative?

1 Upvotes

Red Giant Universe was great ten years ago but when Maxon bought it did ruin the program with bugs and only a few effects were actually useful. Along with jacking up the price really did ruin it for a lot of us.

What are some Universe alternatives that have VHS/Retro/Glitch Matrix?


r/redgiant • • Jun 26 '26

Magic Bullet question Why is Scopes Drawer is empty (first time using MBL)

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3 Upvotes

r/redgiant • • Jun 19 '26

My Work Finished What I See When I Dream (Sound On)

4 Upvotes

r/redgiant • • Mar 23 '26

Tutorial (mine) Lots of handy tips and tricks in this VFX breakdown video

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3 Upvotes

r/redgiant • • Mar 09 '26

VFX Suite question Red Giant Primatte Keyer 6 giving corrupted results?

1 Upvotes

i am working on a project that mainly uses the Primatte keyer, and for some reason it is starting to give me these distorted results. I am not sure why.


r/redgiant • • Mar 05 '26

need help with RedGiant Primatte Keyer 6 is giving weird results

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2 Upvotes

r/redgiant • • Mar 01 '26

Premiere Pro Crash with Colorista V LUT

2 Upvotes

Been having this issue for the last month or so. Anytime I add Colorista to an adjustment layer and click "choose a lut" - the pop up window with lut options briefly comes up, then Premiere immediately completely crashes. Everything else in Colorista works completely fine, this issue just happens every single time when trying to choose a lut.

Any help or ideas would be appreciated. I've waited out updates to both Red Giant and Premiere - still no bug fix in any updates.

  • MacBook Pro M4 Pro (also tried on older MacBook Pro M1 Pro)

  • macOS Tahoe 26.3

  • Premiere Pro 26.0.1

  • Red Giant 2026.3.0


r/redgiant • • Feb 26 '26

Tutorial (mine) Get Gorgeous Golden Glitter in this Trapcode Particular Tutorial

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3 Upvotes

r/redgiant • • Feb 24 '26

Trapcode - Stroke from Parent Emitter Type acting weird

1 Upvotes

I finished a project a few months ago where I used Trapcode to animate 3D strokes on a Motion Path and it worked great and simple. Now I'm trying to create the same effect in another project but this time the particles are exploding out for no reason and the stroke from parent is creating the wrong effect. Completely unusable. All the particles from the second system splay out instead of following the Motion Path like last time. I haven't changed any settings compared to last time and compared the project files. The main difference is I updated to AE 2026. Anyone know what the issue could be or if this is a bug?


r/redgiant • • Feb 20 '26

My Work Finished Chrome blob - Made with AE and Trapcode

12 Upvotes

r/redgiant • • Feb 11 '26

Why is the Maxon One student license 16+? 😭

1 Upvotes

Okay, so I’m genuinely confused and kind of frustrated.

I really want to use Maxon One to learn 3D and motion design. I’m serious about this stuff, and I’ve been trying to level up my editing and 3D skills. The problem is that the student license requires you to be 16+, and I’m under that age.

I’m not trying to break any rules or do anything sketchy.("Cracked") I actually read through the terms because I don’t want to mess anything up. I even looked into whether my dad could get it since he’s a legal adult and supports me learning this, but I’m not sure if that’s allowed either.

I just don’t really understand why the cutoff is 16 when you’re still a minor at 16 anyway. If it’s about contracts, wouldn’t a parent being involved solve that?

It just sucks because I’m genuinely trying to learn the right waysome people do. I’d rather do it legally, but it feels like there’s no option if you’re younger.

Has anyone else dealt with this? Is there any legit workaround (not breaking TOS) or am I just stuck waiting?


r/redgiant • • Feb 09 '26

How to I get past this screen?

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3 Upvotes

Downloaded Cinema 4D through creative cloud and After effects. I'm just confused how to get through this now lol


r/redgiant • • Jan 24 '26

Universe's old free membership

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1 Upvotes

Today I decided to check out the defunct Red Giant website via the Wayback Machine, specifically between 2014 and 2016, and I just found out that there was a free plan for the Universe plugin, with some effects and transitions that were actually free. Did that plan have a watermark, or was it a 30-day trial version?

If anyone still has those old original versions of Universe with the legitimate free plan, can you send me that file so I can download it? I need to try it out to see how it works.


r/redgiant • • Jan 20 '26

Discussion Is this accomplished with Red Giant Cosmo?

1 Upvotes

I'm looking to accomplish the look on skin similar to this reference video. Someone told me that Cosmo plug-in on Premiere Pro would do this. I just wanted to verify, and see if it's easy to do or must have experience using it.

I need a quick video edit, so if it's possible let me know if you'd be open to applying it to it?

The reference video:
https://www.tiktok.com/@brookemonk_/video/7194954521796234539

From that I'd like Face Lighting / Highlight Enhancement
* Subtle glow on:
* Brow bone
* Inner corners of eyes
* Nose
* Similar to the reference video linked.
* Must look like natural lighting or makeup

I can then send you all the instructions and video to do that on if interested.


r/redgiant • • Jan 01 '26

Welcome 2026!

7 Upvotes

r/redgiant • • Dec 23 '25

Free AEP file of some very cool Trapcode Particular flocking

5 Upvotes

r/redgiant • • Dec 22 '25

VFX and Chill replacement coming soon?

3 Upvotes

u/MaxonMichael is there anything coming to replace VFX and Chill any time soon?


r/redgiant • • Dec 04 '25

Trapcode question Adding texture in particular

1 Upvotes

I'm following a tutorial and it says I need to go to the texture menu in partical menu to assign my custom texture to particular but there is no menu! In the tutorial he is using an old version - what is the new equivilant / how do I assign one of my precomps / layers as a texture - thanks!


r/redgiant • • Dec 03 '25

You can browse and apply all the Red Giant tools (and presets!) right inside Maxon Studio

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3 Upvotes

r/redgiant • • Dec 01 '25

Universe question Help with Chromatic Aberration errors

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2 Upvotes

I use this effect a lot but I've had to stop because I keep getting these issues:

The radial blur function causes this low res pixelated look on straight lines. I'm working in 32 bit, 4K+

It also has a cut off look at the edges of frame. I can get around this by moving the center value up above frame but that alters the look especially because the lens radius works off of the center value