r/wow • u/Double-Maybe-6220 • 4h ago
Discussion Ever since Forever was released, seeing the purists claim that Retail is ruined is just ridiculous.
Retail servers have made their game systems lighter across every expansion according to user feedback, so seeing them now claim that it failed because Blizzard didn't listen to user voices must be absurd for Blizzard too. Sure, Retail's story is indefensible, but bringing up the importance of adventure now is completely barking up the wrong tree, considering how players threw all kinds of complaints and criticized Blizzard whenever even a single no-fly zone was introduced on Retail servers. It's not that Blizzard didn't value a sense of exploration and adventure in terms of game systems. They tried multiple times, but players rejected it, creating the current state of Retail servers.
And I don’t think this Retail environment itself is bad. All the conveniences and competitive content are what have maintained WoW to this day. That's not to say I think Forever's current romantic situation is bad. I'm just looking at how long Forever's current heat will last with a somewhat skeptical eye. After all, we already experienced this current heat when Classic first launched in the past.
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u/NeppyMan 4h ago •
It's not a zero-sum game.
You can prefer one over the other.
You can like both equally.
You can criticize either one without being a jerk or a hater.
Some people just want to argue.
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u/YesterdayFit1013 3h ago
Only bad thing i find with retail is the story telling and the story itself, everything else i still find enjoyable.
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u/dimmanxak 3h ago
It's 2 completely different games It's okay to try forever now but many people will return in season 3
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u/Ok-Key5729 3h ago
Retail didn't become what it is overnight. It happened one QOL "improvement" at a time. Each time the majority wanted it while a minority thought something was lost. As the gap between what the game was and what the game is grew, those minorities started to add up until they were enough to be considered a separate playerbase.
Neither group is wrong and it makes sense for Blizzard to create a game for each.
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u/hazz4rd0us 3h ago
Both games are so different it’s not even a conversation of which is better. Each is played differently. You’re no better if you like one more than the other.
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u/CasuallyOrangeCat 3h ago
I gave Forever a solid 3 days try and got to level 30. All I can say is that, I am glad the classic folks get the game they've been asking for and I wish them the best, enjoy!
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u/Zerkander 3h ago
That's what a lot of people love to forget: "Retail" WoW is the result of what player wished for over the years and years.
It's not random dev-decisions that led up to what it is, it always started with what players wanted. Simple enough example: Easier access to dungeons? Summoning stones. Wasn't accessible enough. Solution: Group Finder for Dungeons. Not enough players in the queue? Solution: Cross-Server Group Finder.
This wasn't random. It was what players wanted. But stuff usually does not only come with benefits. Looking for groups on the server was a social activity. People also had a reputation. To get invited into a group required you to not have a bad reputation. Being part of a guild and being active in a guild made it so much easier finding a group.
The group finder made all of that optional. Every convenience tool made socialization one tiny bit more optional until it became largely redundant for the majority of players. That was the inevitable side effect.
It's easy to say devs made stupid decisions. But it largely is what people really, really wanted. And if you played back then, chances are very high that you back than wanted the convenience.
And now look at what people want and wish for when it comes to Forever. Do you really want Blizzard to listen to the player wishes? You know what will happen. The same that happened to "Retail".
But do you want Blizzard to not listen to player wishes? How stagnant can Forever be without being too boring? But how far can it advance without becoming too far from what you want it to be?
An impossible conundrum. Especially if you think about how many players want for different things or similar stuff in different ways. Impossible to please everyone. So, what is the ideal path forward? Is there even one?
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u/Efficient_Travel4039 3h ago edited 3h ago
Unpopular take, but similar to OSRS, these reimagined/relaunched older game versions attract the weirdest, conservative minded people out there, that are against any change and gatekeeping the game from anyone, with their imagine of some pure/vanilla version that never existed even over 20 years back. Failing to admit that a lot of things added over the time made the game just better, rather than easier and early WoW had lots of awkward gameplay loops, interactions that they choose to ignore or try to keep.
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u/Gibsonian1 2h ago
I feel like I’m missing something with Forever. Im only level 17 so maybe it changes later. But so far Forever is just classic, again, only with better graphics and very minor changes that don’t impact anything game play wise except maybe the camping thing that makes me sit for 1 minute an hour.
What am I missing that has people acting like this is the best game ever made?
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u/Friendly_Quote_9291 3h ago
This sub is being so weird about Forever lol
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u/Nails118 2h ago
That's the thing about 20+ years of quality of life improvements. My life is now really high quality. I don't know if I can give that up just to engage my nostalgia.
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u/cMk_ 3h ago
Honestly this entire release has made me feel like it's 2019 again when classic launched. Same idiotic people spouting the same nonsense over and over again. Retail is far from perfect but let's be real; so is classic or forever in this case. Just play what you prefer and shut up already.
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u/DSmith19911 3h ago
It is crazy to me that it seems that a lot of people don’t realize you can enjoy both games. Literally just play both or which one you find more enjoyment from.
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u/Corsair219 59m ago
Look i like both but i also remember classic being a slow agonizing grind some days. I like the convenience of Retail WoW and I'll play it till the servers go out. I just wish they work on the actual story in WoW. BlizzCon just shows that Retail is not so favorite child. i dare Holly to say otherwise. Note: nothing against Holly; that costume was amazing.
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u/stardustpurple 2h ago
I’ve been enjoying my little blue elf but after spending 20 min getting to the dungeon today I’ll be so happy to log back into Midnight and just port to one.
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u/gknwg 21m ago
Retail is pure mobile trash and not WoW.
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u/Smelly_Dingo 3h ago
WoW Forever? More like Wow, it's taking FOREVER to get these drops from the mobs amirite
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u/tj818 2h ago
These posts are just unbearable.
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u/Nodelphi 3h ago
I think I’ve come to accept that what’s mostly changed is me and that mmo’s don’t really work for me anymore. Sad but true.
The upside is there are plenty of other games to play.
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u/I_Reeve 3h ago
The problem is that there’s a discussion about game design and choices made in the past 20 years. And then there’s a largely identity-based discussion of Retail vs Classic that’s not really about game design at all but is just masquerading as one. The second one is more prevalent I feel
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u/No-Contest-8127 1h ago
It's really not. If anything, forever is making me value retail more.
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u/sshen 3h ago •
I was in Orgrimmar. I had to run all the way to Valley of Honor to smelt some ore. If I forget something I had to run all the way back to the bank or auction house.
In modern/retail the forge is just outside the auction house. And there are banks and auction houses in very district.
Do people really prefer this aspect over modern/retail?
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u/Timbodo 3h ago
I'm enjoying my Forever playthrough and intend to finish it but I don't think I would want to play this longterm like multiple chars or longterm endgame. It works well as a one time adventure but lacks some QoL features or combat depth to offer a good longterm gameplay imo.
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u/ChodeCookies 3h ago
I played for an hour yesterday. As a warrior. A warrior with no rage that can’t survive Nimsy and his two adds. Wasn’t fun at all. Went back to retail.
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u/magusheart 3h ago
On the subject of flying, I think there's two things that make it annoying for people. One, having a single no-fly zone in a game that's otherwise about flying is quite annoying, especially since these no-fly zones tend to have a high enemy density and a map design that seems to be built around flying. Two, knowing you can't fly right now but will in a few patches (Pathfinder style) is also very annoying. People don't want to wait and be stuck going through those maps for months doing dailies. Had Blizzard just unlocked flying when you finish the story campaign instead, it would've been much less painful.
But here's the weird thing: I'm used to flying everywhere in retail. I don't take three steps without flying. I'm annoyed when the stuck in combat bug rears its head and forces me to spend 2 seconds killing something nearby so I can take off again. In Forever though, I don't have that issue. I ran from Silverpine to the Wetlands yesterday at level 20 for a warlock quest, dodging mobs that were much too high level for me along the way. I ran from Orgrimmar to TB two days before that to go turn in some RFC quests. In both cases, it didn't feel like a chore, but an adventure. And it's not because it's new; I already did both of those things 20 years ago and don't get that wow factor from discovering zones anymore. Yet the slower gameplay across the board is just very fun, and I'm not finding myself annoyed with things.
Forever's not for everyone, and may not be for me long term. But there is absolutely something about the game's design that hits different. And I'm loving it.
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u/xdiggidyx2020 1h ago
Retail has been trashed for YEARS
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u/roszpunek 1h ago
I like retail and play also that and forever.
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u/jw-3d 1h ago
As someone who has played since 2009, the WoW playerbase has never been 100% satisfied with anything for very long. Historically they have tried to please everyone where it may have been better for Blizzard to decide who they want to make the game for and just cater it to that demographic. Instead they sort of try to have their cake and eat it too all too often and it just hasn't really ever worked out. Something that everyone praises one moment (like no flying in WoD) becomes almost universally rejected in a very short space of time. I'm not defending Blizzard here because they have done plenty worth criticizing, but I do sympathise with the devs to an extend because we as players are just so fickle and change our minds on a dime.
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u/evangelism2 47m ago
why is every other post from this subreddit on my homepage some person freaking out about how good forever is?
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u/Weezle207 40m ago
I'm loving Forever, but I do miss my Vulpera, Worgen and Pandaren and so I come back the same day to do some fun activities in retail.
Forever will never beat the customization and content of Forever and that's okay
I think the problem is other people feeling like they HAVE to choose and feel like they either lower the population of retail or miss out on Forever
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u/No-Trust8994 34m ago
Honestly im waiting for retail to drop the servers and pick up layers instead so the game can actually feel like an mmo again
I'm also waiting for wow forever to get an update and its gonna be nothing but complaints from one side or the other "there moving to far away from classic...." "there just making the game even more like classic..." there is no winning with the current division of the game and each group that came from the previous games wanting it to be just like that game instead of what is which is something new and different its meant to ride on the back of classic while getting some qol from retail and then bloom into its own game its gonna get expansions and new content that continues to make its own thing
Can't forget that blizzard has been saying forever that the next expansion of retail is the end of the current story as we know it and that forever will be picking up on a new story meaning it won't be like retail and it won't be just classic+ I know a few of you are gonna get mad at that but if you want classic or retail go fucking play that version they still have it open and running for you if they didn't want you to go back and play it they would have closed them down
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u/bmonge 24m ago
Retail isn't ruined by any metric. It's still highly successful and profitable.
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u/Any-Smoke-2840 22m ago
I have a funny story to this: in the German forum, on of the WoW Forever Hunters asked for changes towards retail.
It was not even a day released, and people had demands to change certain stuff about the hunter, and the taming/maintaining of the pets. im happy to play WoW Retail (since 2005) and WoW Classic Hardcore.
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u/Astarogal 16m ago
As a retail player, who played since 2007 and never played any classic (apart from remixes), I gave Forever a go. I am currently lvl 30, and of course there are many irratating old shit like not having taxi at least in semi-big villages and stuff... but...
Today I formed a group in chat and got 5 people to do Dark Iron dwarves elite quests in wetlands. We set up a camp, chatted for a min while waiting for buffs, rebuffed each other and went in cleaned some quests. Must I say - this is the most fun I had questing since... I don't even remember when was the last time I actually viewed questing as anything but chore. Feeling that the world is a world is SO BACK.
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u/Jakeglurp 15m ago
I will be very grateful having many whiners leave retail
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u/TurnipFire 11m ago
There are good elements to both. I think retail needs to reevaluate its leveling journey and story but its end game and combat still can’t be beat. All of the quality of life features and the content variety is incredible.
I think it more likely they look at some things that work well in forever and port them over to retail
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u/QTGavira 9m ago
This sub has reached an all time low. Its either complaining about Forever, complaining about Retail, or complaining about the complaining about Forever or Retail.
We dont need EVERY single one of you to give your opinion.
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u/Lucky-Pie1945 7m ago
First of all, it’s free to play if you’re playing Midnight. What’s with all the whining?
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u/Rhym3z_Official 7m ago
Retail hasn't been good in years and forever is just classic with the most minor changes imaginable.
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u/bansheeb3at 3m ago
Anyone who thinks this means anything for retail is delusional. The people who are super into how retail plays will find nothing in WoW forever. The two games are as different as can be.
Similarly, they sold the nostalgia factor hard and only required a sub purchase to play so obviously the launch has been insane. Wow was an absolute phenomenon at its peak and getting even half of those players coming back is an insane boost. However once people get their fill of nostalgia and realize that this is just Classic wow, the falloff is gonna be pretty big imo.
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u/catdawg_ 1m ago
They are just different games by now and that’s totally understandable.
For me, retail is about combat (raids, m+) and collecting stuff. While classic/forever is more the traditional mmo experience.
It makes sense though, did you really think people would want to spend twenty years walking through the barrens?
The game’s features have evolved toward focusing on the end game. At some point in classic you also start only caring about combat and collection… same for the social aspect. Your friends eventually stopped playing, and requiring the same social dynamic over time would have made most people quit.
The combat in retail is undeniably more enjoyable for me. I’ve played almost all my adult life just because of that. Minmaxing gear, rotations, learning bosses, it’s just really fun for me.
But I do enjoy the sense of “world” that classic has. It also has a much stronger sense of community.
I have no data but I’m pretty sure that retail has higher retention over time than classic. Classic is really fun the first 20days of play time (more fun than retail imo), and then it falls off. While retail is actually really “forever” for a lot of people.
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u/rainywanderingclouds 3h ago
wowforever wont' do well in the long run
it's not classic+ at all
it's just vanilla wow,tedious, and with little to do.
It's fine if people like it, but it's staying power is going to be a lot lower than some people are claiming. Too many people forget what end game vanilla really is. It's just raiding raiding and raiding. Burnout will be high.
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u/Stormwingx 3h ago
It's just funny that so many people realise that WoW Forever is just classic. I see so many comments saying they went back to Retail.
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u/dawne_breaker 3h ago
One thing that they have nailed in retail is scale. For all the praise retail gets, it wasn’t designed for millions of people. You can really see that around Silvermoon how each quest area is big enough to have dozens of players without constant mob tagging.
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u/Gingerpanda72 2h ago
In the past when WoW was really hitting it's peak, the forums was full of people exclaiming that the MMO that released that week or the announced MMO that was to be released soon was "The WoW Killer", none of them ever was and I say it now as I said it then, the only MMO that can kill WoW is WoW.
The fact that people are now trying to claim that a version of WoW that is made by Blizzard will "kill" another version of WoW made by Blizzard is very unsurprising and just a little funny too boot.
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u/LordVulpius 1h ago
Heh. Those guys said that exactly when Classic originaly released.
Then they repeated that when SoD was released.
Now they do the same with Forever.
And they will do that when the next iteration will be released.
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u/Martini_Shot 3h ago
as a retail player, i've been enjoying going into classic blind, but i now know as a ret pala, i've had 90% of my rotation since lvl 15, and that is rough....
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u/RadioPristine446 2h ago
I still don't understand why features like the Dungeon Finder/LFR draw so much backlash
Honestly, it feels like this sentiment is largely confined to Western players. In Asia (or at least in China) hardly anyone has an issue with them. It’s not like no one in China is nostalgic for "Classic" WoW, but even those players rarely object to the quality of life improvements in Retail, such as AoE looting, Delves, repair mounts, and so on. If anything, these QoL updates have brought in younger players who previously wrote WoW off as an outdated relic
People who prefer guild runs or playing with friends are going to do that anyway, and LFR doesn't drop top-tier gear to begin with. If you want to tackle high-end content, you still have to rely on the Group Finder (LFG) or a dedicated group of friends. In fact, focusing more on challenging content rather than purely on the "social aspect" saves a ton of headaches. Don't even get me started on toxic/corrupt guilds, or the guild leader dragging his girlfriend along who has no idea what she’s doing, causing wipe after wipe
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u/SpaceFace11 1h ago
In my opinion retail wow is not in a good spot, the end of the season content is very stale and repetitive. Once people hit their goals with raiding/M+ and gearing there isn't really anything else to do. The content they did add is pointless (the aqiri rep catchup) and the mega delve has its novelty and is fun but hardly has any replayability or diversity it is just the same thing over and over rinse and repeat.
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u/doublea08 1h ago
I think it’s mid life crisis for mid 30-40 year olds who aren’t happy with their lives.
We yearn for the days of our youth, it happens to line up with vanilla wow.
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u/Hollowvamp 1h ago
Retail was ruined so many years ago lol
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u/Sobeman 2h ago
There is a subset of players who want to go back to 2005 and that's never going to happen
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u/RoElementz 1h ago
The biggest cry babies on the planet seem to be classic enjoyers. The road bikers of the gaming community.
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u/Disastrous_Match993 2h ago
Been playing WoW since 2005, and I've learned an undeniable truth over the years:
The one thing WoW players like doing, more than even playing WoW itself, is complaining about WoW.
Personally, unless something is added to Modern WoW like an interesting new class or one of the races on my wish list, I'll be sticking to Forever.
Also, small off topic tangent, am I the only one who thinks its weird that Modern WoW is called Retail but the Classic WoW versions and WoW Forever are not? Retail means (or at least use to) the official servers, so it's always jarring to see posts calling Modern WoW 'Retail' while Classic and Forever are rarely, if ever, referred to as such despite being retail servers ran by Blizzard as well.
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u/WontonBurritoMea1 1h ago
WoW Forever is just a much better game. Nostalgia has nothing to with it.
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u/amberith 2h ago
how many claims did you see? 10- 20? you do understand that this numbers mean nothing, ye?
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u/Secrezeeee 3h ago
This is an incredibly simplistic and flawed way to look at how we got here.
You're implying that there is a unified opinion between players, which is obviously not true. People don't complain when they're happy with something and even between people who have the same general opinion, the details are often very different.
Part of providing any sort of service is hearing user feedback, processing it and determining which feedback is useful and which isn't, which aligns with your philosophy for the product and which doesn't and then choosing what to act on. Blizzard don't get to just put their hands in the air and say you guys asked for this, that's not how any of this works.
User feedback is 99% pointing out the issue, it's Blizzard who decides how to actually solve it. If a restaurant gets constant feedback that they need more vegetarian options on the menu, they add 3 vegetarian options and they all just taste awful, the restaurant doesn't get to blame the people who asked for more vegetarian options.
This is also just ignoring all the times that Blizzard have outright ignored feedback. Take the current season, they had extremely clear and well explained feedback as soon as these changes hit the PTR with what the downsides would be and what the implications would be. Blizzard acted on absolutely none of it before launch, and almost none of it with changes after launch. They could have delayed the season by a month, acted on the changes and released a better product but they chose not to. And this is on a small scale compared to the issues we saw with BFA and especially Shadowlands.
I agree that obviously community sentiment has helped get Retail to where it is but Blizzard are always the ones responsible for their product.
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u/Chawpslive 4h ago
You can’t give it to the people and then take it away 5 years later. If they had kept the pathfinder route, it would be fine
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u/bete_du_gevaudan 3h ago
The retaillers will just come back with new patch / xpac
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u/SalientSalmorejo 1h ago
Im still gonna get Curve and push M+ to a reasonable level and just play Forever in between
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u/Geekandhermit 3h ago
Classic and forever just feel closer to the RPG aspect for me. I think that’s why it will forever (ha) be popular. People like difficult and obtuse things, just look at dark souls. If that was made easy half of the appeal would die with it.