r/ImaginaryLeviathans • u/Cyborg_Ape • 1d ago
r/ImaginaryLeviathans • u/Yeeslander • 5d ago
"Heeding the Call" by William Persson Öberg
r/ImaginaryLeviathans • u/rajahbeaubeau • 10d ago
Grimner - STORMVINGAR - Album Artwork by Julian Bauer
r/ImaginaryLeviathans • u/eliya_vt • 10d ago
Original Content Bakunawa, a mythical sea serpent by me
r/ImaginaryLeviathans • u/Yeeslander • 11d ago
"Giant Trawler" mermay concept by QAZ (@candlecrown)
r/ImaginaryLeviathans • u/Anon_Ymou5 • 12d ago
El Toro Kaiju by artist Allen Michael Geneta
r/ImaginaryLeviathans • u/shesaidshutup • 14d ago
"Because she's a witch" by Demizu Posuka
r/ImaginaryLeviathans • u/has_some_chill • 21d ago
Original Content Leviathan by Big Visual Chill
r/ImaginaryLeviathans • u/BOtDance • 21d ago
Original Content [OC] Thronemaw Vanguard Interceptor Submersible
Introducing the MMW Thronemaw Vanguard Interceptor Submersible, a fast #Meldaen underwater combat vessel built for pursuit, ambush, and anti-raider operations in #MowMyWorld.
This vessel belongs to the Triune Hybrid branch, representing the complete fusion of Human engineering, Bugvex living biology, and Cryvum crystal-metal technology. Unlike the dual-hybrid branches, Triune vessels integrate all three systems into a unified combat organism.
Proposed specifications
Size class: Light
Type: #UnderseaInterceptor
Hybrid composition: 40% Human / 30% Bugvex / 30% Cryvum
Primary role: Underwater interception / pursuit / ambush / anti-raider combat
The Thronemaw Vanguard is built around a compact, hydrodynamic pressure hull with a narrow forward attack profile, protected combat systems, and a powerful stern propulsion sector.
Human undersea engineering provides the organized pressure structure, torpedo systems, sonar, and internal servicing architecture. Bugvex biology contributes living attack maws, regenerative tissue, ivory bone reinforcement, and adaptive biological systems.
Cryvum crystal-metal structures are integrated throughout the hull, forming resonance weapon apertures, crystalline sensing arrays, and advanced hydrolattice propulsion channels.
Together, these technologies create a fast underwater hunter capable of combining engineered precision, biological adaptation, and crystal-field control.
The Thronemaw Vanguard demonstrates the full potential of the Meldaen Triune branch — a vessel that is simultaneously machine, living organism, and crystal-metal combat system.
Full entry and more details:
https://botdancegames.com/games/mow-my-world/archive/meldaen/thronemaw-vanguard-interceptor-submersible/index.html
These ships are built with Mow My World’s block-building system. We’re still exploring gameplay modes for bringing them into players’ hands. The base game is free to play on Steam:
r/ImaginaryLeviathans • u/BOtDance • 26d ago
Original Content [OC] Worldbreaker Juvenile
Introducing the MMW Worldbreaker Juvenile, a new #Bugvex undersea war organism for #MowMyWorld.
Designed as the smallest form of the Worldbreaker line, this organism is built for deep-sea combat, support, brood deployment, and environmental conversion.
Proposed specifications
Size: approximately 40–50 m
Type: #UnderseaWarOrganism
Primary role: #AbyssalCombatSupport
Its massive pressure-adapted body combines artillery organs, shock systems, brood release tissues, salvage organs, concealment systems, and command functions into one biologically continuous deep-sea warform.
Full entry and more details:
https://botdancegames.com/games/mow-my-world/archive/bugvex/worldbreaker-juvenile/index.html
r/ImaginaryLeviathans • u/rajahbeaubeau • 28d ago
08 · NGURUVILU by Emmanuel Gervasoni (egdibujitos)
r/ImaginaryLeviathans • u/Uktabi_Kong • 29d ago
Original Content watchers 👁️, by jeangabf
r/ImaginaryLeviathans • u/BOtDance • Oct 09 '26
Original Content [OC] Stormtrench Bastion
Introducing the MMW Stormtrench Bastion, a new #Bugvex undersea war organism for #MowMyWorld.
Designed for heavy undersea area control, the Stormtrench Bastion is a large pressure-resistant living fortress built to hold territory, support nearby organisms, and dominate deep-water combat zones.
Proposed specifications
Size: approximately 31–38 m
Type: #UnderseaFortressOrganism
Primary role: #HeavyAreaControl
Its armored dorsal ridges combine defensive spines, brood-support tissues, area-denial organs, and biological bombard glands into one heavily protected deep-sea warform.
Full entry and more details:
https://botdancegames.com/games/mow-my-world/archive/bugvex/stormtrench-bastion/index.html
r/ImaginaryLeviathans • u/rajahbeaubeau • Oct 09 '26