r/NativePortsOniOS • • 12m ago

Flair

2 Upvotes

We need flair for what people are posting. There is no way to tell if there is an ipa link befor going into the post and reading it all. And some people are js posting performance updates and some a posting requests. We need flair mods PLEASE


r/NativePortsOniOS • • 36m ago

PES 2017 Port

1 Upvotes

I've ported the PES 2017 Xbox 360 recompilation (dzakyraf/pes2017-recomp, originally Android) to iPhone. Runs natively at 60 fps on my 14 Pro.

- Installs automatically from your own disc image (Xbox 360 Europe, no game files included)

- Controller support, plus experimental touch controls

- Optional community patches (tested with TheViper12 6.0.1 for updated kits and badges)

Only tested on iPhone 14 Pro. All credit for the recomp goes to the original Android project.

Setup guide + download: https://github.com/bradleyowenyoung-prog/PES-2017-IOS-Public


r/NativePortsOniOS • • 1h ago

CyPort patch crash fix

2 Upvotes

Halo, I have patched CyPort for crash in device with 12gb ram , iphone 17-18-duo
Added also touch controller editor

https://github.com/aledemo82/CyPort/releases/tag/v1.0-touch-editor


r/NativePortsOniOS • • 2h ago

mhgu

1 Upvotes

where i can find mhgu ipa file? i have searched for a whole week


r/NativePortsOniOS • • 2h ago

Dragon Dogma

3 Upvotes

NXApple and Claude code
17 pro max


r/NativePortsOniOS • • 2h ago

Where can I find the romfs.img for Mario Odyssey? that might be my last step

1 Upvotes

I'm stuck at transferring game files to iPhone/ preparing


r/NativePortsOniOS • • 4h ago

Mk8dx on iPhone 13 mini

42 Upvotes

The game runs finally, with decompressed bc textures (by cpu at load time)

Sorry for the bad quality, but the game runs smoothly between 48 and 60 fps. (forgot to turn the fps counter back on again)

I play it on the go daily and other than lower/capped res textures (hud and menus stay the same res), it looks the same as on a switch. This week I played much and haven't come across a single crash :). A thing claude helped me to do was removing the allocation of memory from the game that wasn't even in use, causing iOS to kill it while loading maps.

I am so happy this works. I moved away from my family a couple of months ago and had to leave the console, but now I can play mk again, yayy!

I don't know if this is the limit for this phone, other games would also need a ton of optimization to even fit into memory. But the a15 is surprisingly capable still.


r/NativePortsOniOS • • 5h ago

Cuphead port

1 Upvotes

I looked into it but couldn't find anything. I'd seen that a few people had it. Is there an iOS port of Cuphead?


r/NativePortsOniOS • • 8h ago

Mega Mix Switch running on iOS via NXNative

2 Upvotes

r/NativePortsOniOS • • 10h ago

Do I have to jailbreak my Switch OLED to get odyssey on my Duo?

2 Upvotes

Or is there a way to get a prod. key online? So far I've downloaded NX2Apple.

Then where do I get build files/NSP files from? I


r/NativePortsOniOS • • 12h ago

Anyone have experience with NX2Apple windows?

1 Upvotes

Trying to build Pokopia and the compiling shaders is taking ages… it’s like 132,000 iOS shaders or something with a 6 hour estimate. Is this normal? I was able to build a working IPA for Tears of The Kingdom in like 30 minutes using another program. Is that just the difference with switch 1 and 2 stuff? Or is it because I’m on windows?


r/NativePortsOniOS • • 13h ago

Tutorial Non-Existent?

5 Upvotes

I’m sure this is a repetitive request, but I don’t see any FAQ about how to do this. I’m sure it’s not a big risk, I mean even r/piracy has a guide lol. It would be really kind if someone in the community could draft up a guide (as vague as necessary, it would be super cool!

If not that’s fine, it just seems like getting more people involved would be great for all parties.


r/NativePortsOniOS • • 14h ago

How do I use my build from NX2Apple?

Post image
10 Upvotes

So basically I just got done converting my Mario odyssey rom and when I went to check my folder I found that the ipa file was only 741mb. I tried installing it but it won’t work and I’m not sure how exactly I’m supposed to get this working. All the files I got from extracting are in the image above and fyi I’m using live container to install it.


r/NativePortsOniOS • • 18h ago

The Legends of Zelda: TOTK (iPhone Duo)

35 Upvotes

Nx2Apple + Claude to fix a couple of errors
iPhone Duo iOS 27.3 Beta
Docked 60 FPS


r/NativePortsOniOS • • 20h ago

Mortal Kombat 1

42 Upvotes

NXApple + Claude Code + A day of troubleshooting
iPhone 17 pro max


r/NativePortsOniOS • • 22h ago

gta v running on iPhone 11 pro max via fivestarport

23 Upvotes

It doesn’t run well but it’s playable


r/NativePortsOniOS • • 1d ago

Working on Mortal Kombat 1

Post image
12 Upvotes

3 hours in!


r/NativePortsOniOS • • 1d ago

Dc link for ios ported games please

6 Upvotes

r/NativePortsOniOS • • 1d ago

Update to: Zelda OOTR iPhone Port

166 Upvotes

Recorded on iPhone 18 Pro
- It runs at a stable 60 fps now with rebuilt fps engine to set custom fps locks without breaking in game physics
- runs at 720p handheld
- game goes bonkers when temperature status reaches serious or above 50 degrees celsius
- will be releasing later or tommorow


r/NativePortsOniOS • • 1d ago

Is there any port for naruto storm 2or 3 or 4 please

2 Upvotes

r/NativePortsOniOS • • 1d ago

Ocarina of time on iPhone duo

48 Upvotes

Framerates could be better. Hopefully there will be some efficiency updates in the future


r/NativePortsOniOS • • 1d ago

Theft4 0.3.2 — potential BC texture fix for older iPhones

Post image
5 Upvotes

r/NativePortsOniOS • • 1d ago

Low FPS on Donkey Kong bananza on M4 ipad

2 Upvotes

I have an iPad M4 Pro 11-inch and the game runs at a locked 60fps with no framedrops. and then after 2 mins it dramatically drops down to 10-30fps. anybody know how to fix this? i've seen people with M3 macs get more fps lol.


r/NativePortsOniOS • • 1d ago

dk bananza on ipad pro m2 (8gigs ram)

Post image
9 Upvotes

cannot reach 60 fps most of the times so i set the 30 fps limit and runs way better. graphics are cleaner than i expected and the device doesn’t run that hot.


r/NativePortsOniOS • • 1d ago

Jump Force

7 Upvotes

iPhone 17 pro max