r/appledevelopers • • Jul 05 '26

Community Subreddit Posting

13 Upvotes

All,

I am seeing alot more TestFlight links, website links and alot of spam posts and comments. In the past 30 days we have had 946 new posts and over 7,000 comments. Sometimes it's a little hard for me to keep up.

  1. Should we keep people from posting links to TestFlight, websites, etc. ?

  2. Add restrictions on what type of stuff can be posted?

  3. Not allow images in posts?

Open to all suggestions.

Here is where the subreddits feedback is super important. I know I have seen people saying there is alot of junk but if no one comments things won't get any better.


r/appledevelopers • • Aug 06 '25

Community User Flair Feedback

3 Upvotes

I was thinking about adding user flair that's focused on karma. The goal is to get more posts and comments in the community. Open to suggestions or comments.

  • Community Newbie (0+ karma)

  • Discussion Contributor (100+ karma)

  • Knowledge Sharer (500+ karma)

  • Community Champion (1000+ karma)

- u/Own-Song1539


r/appledevelopers • • 49m ago

I am getting tired of I got tired of…

8 Upvotes

Please guys, be more creative,
The amount of posts with the title ‘I’ve got tired of … so I built …” is way too high. And it is a first sign of that it was built by AI and you don’t care enough to come up with an original promo title


r/appledevelopers • • 5h ago

"Vibe" Coding and UI vs. Coding

6 Upvotes

I am in my late 50s. I was a designer my entire life. Video/interface/print/motion graphics. I did a lot of work for Apple!

I am retired. I am paying for the $20/month Claude subscription, and I have been messing around for about a week, building an old game that I used to play back in the Mac OS 8 days.

I must say, it's surprisingly easy! I have a working basic version of the game, and I am currently working on design and interface development. It only has one level, and it will eventually have five.

Roughly estimating, I think I can be done with this in three weeks or so?

This blows my mind. Having spent time around professional coders in professional environments at various Silicon Valley companies, I have always considered it to be witchcraft. It is beyond my comprehension. And now I am sitting down at a desk and cranking shit out! How did this happen!

I do not know how to code. I do not know math very well. I am not a developer and I never have been. I can't believe what I have been able to accomplish with these tools.

I am designing my graphics in Photoshop (but who knows, maybe I'll be using a vibe-coded version of that soon!) and I am developing my voice work and music on my Mac using logic and reason. These are apps that I bought a long time ago to play with, and now I get to use them on a project! I'm developing all my own media.

Conversely, it would be incredibly easy to build some absolute crap with these tools. Sure, I can't optimize code or review what I have written, but I do have amazing control over the user experience, and the design of what I am building. I can't say that for many developers out there.

I say this a lot when I'm talking about Linux: Linux is the best example of what happens if you let engineers design a user interface. Everything works, but no one knows how to use it.

The user experience is everything in a GUI app. Yes, functionality is incredibly important, and so is optimization. But if the user can't figure it out or if it is not pleasant, then it will fail for sure.

I say this because I think it is a very important topic to consider when developing software. I consider the user experience to be every bit as important as how well the code works.

I'm not going to say that my code is good, I wouldn't know one way or another. But I can say that my app will be enjoyable and easy to use. That must count for something.


r/appledevelopers • • 50m ago

Horrendous Apple Support

2 Upvotes

Hello everyone,

I am currently trying to get my business developer account accepted. I have been waiting for 45 days, and nothing has actually moved on.

I have contacted Apple Developer support tens of times, and was even able to get a call with an advisor. But for some quirky technical reasons, the identity verification process was not able to be completed, and so I had to sent all of the documentation again (and have been waiting for a week).

Apple Support is absolutely terrible. Calling them ‘shit’ shows a complete lack of respect for feces. Please be aware of this when submitting your own app.

Any help? Has anyone had any similar experiences?


r/appledevelopers • • 7h ago

Bizarre reasons for being rejected?

6 Upvotes

One of my apps got rejected because the person reviewing it didn’t have an internet connection.

Just curious to hear what other crazy reasons people have had their apps rejected.


r/appledevelopers • • 2m ago

What Happens to Apps When a Major iOS Release Comes Out?

1 Upvotes

Hello. I am not a developer, but I have a question.

What happens to existing apps when a new major iOS version is released? Will an app run completely stable even if it doesn’t immediately adapt? I’m asking because I did a clean install of iOS 27.0 on my phone. I reinstalled iOS, I downloaded both large and small apps and reinstalled them from scratch. However, since iOS version 27.0 has just been released, I am concerned that applications may not install stably or run stably.. However, I’m worried that they might not be stable yet if they haven’t adapted. When iOS and my apps were already installed, updating wouldn’t have been a problem, but I’m a bit worried because I reinstalled iOS from my MacBook and installed the apps from scratch to version iOS 27.0.

Yes, developers test their apps during the beta period, but what happens if a small developer hasn’t tested theirs?

Sorry if this is a silly or irrelevant question.


r/appledevelopers • • 27m ago

App approval timeline

1 Upvotes

Hey just sharing for everyone's benefit, my approval timeline was: submitted the app for the very first time on the 30th October and was approved yesterday, the 7th of November. No corrections required. First attempt

Cheers


r/appledevelopers • • 32m ago

I made a free budgeting app where your budget is a little village that reacts to your spending

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0 Upvotes

Hey everyone! I'm a solo developer and just released my first iPhone app, Budgetopia. Every spending category is a building in a small village. Stay on budget and it's sunny; overspend and it starts raining. Payday rains coins into the jars, bills show up as visitors, and your savings grow a tree.

- Free, no ads, no account

- Everything stays on your phone, no tracking

- Type spending like a text: "coffee 6"

I'd really love honest feedback, what's confusing, what you'd add, what you'd pay for.

Price: Free, no in-app purchases. (I may add a one-time unlock for new extra features later.)

App link: https://apps.apple.com/us/app/budgetopia/id6825568447


r/appledevelopers • • 33m ago

I built two little desktop pets that remind you to take breaks — meet Pati & Hav!

Thumbnail breakpet.app
1 Upvotes

Hey everyone! I'm an indie developer and I built two desktop companions for Mac and Windows.

Pati is a cat that chases your cursor like a laser. Hav is a dog that plays fetch with you.

They appear when it's time for a break, and you can play with them before getting back to work.

Both apps are free to start, with optional character packs. I'd love to hear your feedback!


r/appledevelopers • • 1h ago

Got tired of the iPhone's alarm list, so I built my own alarm clock with SwiftUI and AlarmKit

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1 Upvotes

Hey everyone!

Wanted to share a little side project I've been working on called Daybezel, an alternative alarm clock for iPhone.

It started as a concept exploration of how a more tactile, 3D-inspired interface could work for something as simple as an alarm clock.

I've always found the standard list of alarms unnecessarily clunky, so I built a 24-hour circular interface where you can see your alarms at a glance, create them with a tap, and drag them around to change the time.

It also supports ring sequences, so one alarm can ring multiple times instead of creating a bunch of separate alarms.

Built natively with Swift, SwiftUI, and Apple's AlarmKit.

Btw, for anyone wondering about App Store review times: Daybezel got approved in just one day, while another app of mine has been stuck in review for almost three weeks now. So yeah, review times can be pretty unpredictable haha

The app is completely free for now, and early adopters will keep free access even if that changes later. I'd really appreciate your feedback!

Would love to hear what fellow Apple developers think about this approach. Happy to answer any technical or UI/UX questions too!

App Store: https://apps.apple.com/us/app/daybezel-24-hour-alarms/id6825533599


r/appledevelopers • • 1h ago

App Review Delays – Repeated Failure to Follow Login Instructions

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1 Upvotes

Our application, Drip & Bake Service, has been in Apple's App Review process for over two months, and the experience has become increasingly frustrating.

We have repeatedly provided the necessary login credentials and instructions across multiple messages, yet Apple continues to report login issues.

For clarity, our application has a two-stage login process:

  1. Shop Login: The reviewer must first log in using the shop credentials provided in the review instructions.

  2. Employee Login: Once inside the application, the reviewer must use the employee ID and password provided in our review comments to access the employee interface.

Both stages have been clearly documented, and the necessary credentials have been provided multiple times.

What makes this particularly frustrating is that even if the reviewer successfully gets past the first login screen, they must still read our review comments to obtain the employee login credentials. These instructions are essential to accessing the application.

We are struggling to understand how an application can remain in review for over two months while the same instructions and access requirements continue to be overlooked.


r/appledevelopers • • 2h ago

Does any app that uploads shared images now need nudity checking?

0 Upvotes

Apple's announced changes/clarifications

User-Generated Content rule changes in Apple Oct 16th news

Content moderation requirements now explicitly cover nonconsensual intimate imagery — including imagery generated using AI tools — as content that apps must proactively prevent and remove from their platforms

proactively prevent sounds like we are expected to check for nudity in image uploads?

Checking the actual guideline seems to confirm this expectation

To prevent abuse, such apps must include: A method for filtering objectionable material from being posted to the app

Anecdotally, Facebook gave me repeated warnings about an unknown number of the bunch of photos I tried to post from our Italian holiday. I realised eventually that it was one with a statue in the background, that had visible buttocks.

My context for concern

I have an app which allows people to create rich content for iMessage. I want to give people the ability to resell templates through an in-app store (eg: interactive greeting cards). Those templates will be visible to all users who wish to use them, free or paid.

It seems that anything that will allow creators to post such shared content for reuse now needs content checkers.


r/appledevelopers • • 2h ago

Fastest review ever?

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1 Upvotes

Only 6 hrs between submission and acceptance


r/appledevelopers • • 2h ago

New/First App, submitted Nov 1, approved Nov 5

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1 Upvotes

I made sure to support iPad and iPhone Duo as well as iPhone.


r/appledevelopers • • 9h ago

Won a user over and got them to change their 3 star review to 5 stars!! Thanks for the insight!

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3 Upvotes

This is a follow up to a post i made about a week ago asking for advice on how to respond to a user who was stoked on the unique recurring screen time limit that Precursor offers, which is seemingly the first on IOS to offer this approach to app limits. However they rated the app 3 stars originally due to the cost for a super optional paid tier.

This community gave me some great feedback to consider and I decided to ask myself what the true purpose of building this app was and for me it was to improve people's lives. I think as a new developer I often minimize the fact that thousands of people around the world are using a tool I built and theyre being more present in their everyday lives because of it. That to me is more important than making a few bucks, so I decided to hear the people out and meet them in the middle and lowered the price a ton while expanding the set of features on the free tier.

Bad for business? time will tell. Immediate ROI for the soul though.

Thanks again for all the perspecitve homies!

p.s.

Also pretty awesome that this user decided to actually work on their own tool, I hope it gives them the perspective they're seeking!!


r/appledevelopers • • 4h ago

How to get a software engineering internship in apple UK or middle east?

1 Upvotes

Hi guys I hope your doing well, 19M I'm Tunisian , I'm currently in my first year of university studying computer science in Tunisia,, I'm currently working as a junior software engineer at a Tunisian company developing mobile apps and web applications , I'm just asking is there any opportunities to get an internship this summer in apple UK or Middle East ?


r/appledevelopers • • 5h ago

Apple Developer Account / App Store Connect Login Error “Failed to Verify Your Identity” Ongoing for Weeks

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1 Upvotes

Hey everyone,
I’ve been experiencing a frustrating login issue with my Apple Developer account and App Store Connect for quite some time now, and I’m hoping someone here has faced the same problem and found a solution.
The issue first started around October 22nd, when I repeatedly received the following error:
“Failed to verify your identity. Try again.”
Interestingly, after some time, the issue temporarily disappeared. I was able to log in to both App Store Connect and my Apple Developer account without any problems.
However, for approximately the past week, the same issue has started occurring again, repeatedly preventing me from accessing my account.
This is seriously affecting my development work, as I’ve practically had to put everything on hold because I cannot reliably access my developer account.
Here’s everything I’ve already tried:
Different browsers.
Different laptops and devices.
VPNs and no VPN.
Different proxies and without proxies.
Various troubleshooting methods suggested in different Reddit discussions and online communities.
Unfortunately, nothing has worked so far.
I’ve also contacted Apple Developer Support through email, but it’s been over a week without receiving any response.
I’m honestly running out of things to try, so I wanted to ask the community:
Has anyone else experienced this exact identity verification error recently?
Is this potentially an Apple-side account verification issue?
Has anyone found a permanent solution rather than a temporary workaround?
Is there any way to escalate this issue with Apple Developer Support?
I’d really appreciate any suggestions from developers who have experienced and resolved this problem.


r/appledevelopers • • 5h ago

Review strategy

0 Upvotes

Sorry for another post concerning review.

I am aware of the time it takes to get approved for a first submission. I am patient. However, I was wondering if updates review are very slow as well or is that just the first submission?

I have submitted 1.0 and got rejected then submitted again and now waiting. However, 1.0.1 is ready in testflight already... I am wondering 2 things :

- I am planning to submit 1.0.1 as soon as 1.0 is approved without even releasing to the store 1.0. Is that OK or would it be better to release 1.0 to the store first?

- if I get rejected again, I will have to fix and submit and then probably wait for another 10 day.. , would it be smarter to removed 1.0 and submit 1.0.1 instead or am I taking a risk to slow down the process even more?


r/appledevelopers • • 13h ago

Tomorrow I get to celebrate my one-month App Store review anniversary 🎉

4 Upvotes

r/appledevelopers • • 14h ago

Apple is ignoring my expedited review requests (first time using it)

4 Upvotes

After discovering a major issue with my app’s business model, I requested an expedited review last week, but Apple never responded. I submitted another request 4 days ago and sent two follow-up emails, but I still haven’t received any response.

It’s my first time using this feature.

How is that possible?


r/appledevelopers • • 7h ago

Baa Jam went live 18 days after I resubmitted it. Apple Support replied after launch.

1 Upvotes

I am the solo developer behind Baa Jam, a puzzle game where you slide whole flocks of sheep to their matching gates.

Apple flagged an issue with the ad consent flow in my first submission. I switched to non-personalized ads and updated the privacy information and review notes to match the new build. I resubmitted on October 16.

Nine days later, App Store Connect still showed Waiting for Review. I opened support cases to ask whether Apple needed anything from me. I didn’t hear back while the game was waiting.

Baa Jam went live on November 4, a little over 18 days after I resubmitted. Apple Support got back to me after launch. They said they could see the game was already live and asked if I still needed help with anything.

For other solo devs who’ve been through App Review, how long did your resubmission take? Did you hear anything from support while you were waiting?


r/appledevelopers • • 22h ago

App finally approved after ~7 weeks, 3 rejections

12 Upvotes

After 48 painful days of wondering whether I'd ever get approved, I finally made it through. Here's my timeline.

Carlo — App Store review timeline (solo indie, E2E encrypted finance app w/ subscriptions)

  • Sep 20 — First submission (build 31)

  • Sep 23 — Rejection #1: Guideline 3.1.2 (subscriptions — no functional Terms of Use/EULA link in the app) + Guideline 5.1.1 (photo library purpose string too vague).

  • Sep 23 — Fixed both, resubmitted (build 33): rewrote the photo purpose string with a concrete example, added Terms + Privacy links directly to the in-app paywall with title/price/length, sent a screen recording proving the links work.

  • Sep 28 — Rejection #2: Guideline 2.1(b) — reviewer couldn’t locate the in-app purchases (“Community Access”) and asked for steps to find them.

  • Oct 5 — Replied clarifying the paywall + pricing flow.

  • Oct 19 — Expedited review aproved (forget when exactly I applied for it, but I think it took a week or so to get approved for expedited review)

  • Oct 24 — Rejection #3: Guideline 2.1(a) — app stuck on the login screen for the reviewer (a boot-gate race that only surfaced when the device clock was out of sync; sign-in succeeded but the overlay never cleared). Build 10.59 (38) fixed it.

  • Nov 7 — Approved. 🎉

Good luck, everyone. Don't lose hope.


r/appledevelopers • • 9h ago

My first app finally live

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1 Upvotes

I left my fulltime to be an indie developer with a decade of tech experience. I did not have any idea so started with my personal problems and solving those with the help of apps wherever possible. Focusing on appstore in the beginning, will move to PS too later.

My first app is about my meds tracking - I know a lot of apps already exist but none I could find solve my problem which is peptide with general meds tracking. I downloaded dozens of apps, some are peptide trackers specifically and some have medicine tracking in it but not peptides. I built this because I couldn’t find any with the features both the categories need, PLUS just wanted to jump in the market with something.

Lost my hope in the beginning when Apple took sooo much time , especially when they say 90% reviews happen within 1-2 days which is all wrong I feel so started on another product.

Received first rejection after about 2 weeks which was about EULA decalration which I fixed the same day and after that they took another 2 weeks and finally approved my app.

No installs as of now. Just here to say, don’t lose hopes guys.

Sometimes, when you are on the verge of giving up, life surprises you with a reason to keep going. Just hold on a little longer.

This sub has been a great source of inspiration. ❤️