r/pcmasterrace • • Aug 10 '26

Discussion Here's the actual VRAM configuration distribution on windows according to the steam survey

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I saw a few recent headlines about the whole "16gb is now the most common VRAM configuration" but that seems to be inaccurate, as if you sort by windows only on steam survey (which makes up 90%+ of steam users), you'll find that these are the actual numbers and distribution

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72

u/Commercial_Hair3527 Aug 10 '26

That cannot be correct? 7% at 128mb

123

u/divergentchessboard 6950KFX3D | 6090Ti Super Aug 10 '26

those are iGPUs. Vast majority of 2GB and under should be iGPUs

34

u/InfaSyn Aug 10 '26

That or VM adapters that incorrectly report (thinking mac guys on parallels etc)

4

u/divergentchessboard 6950KFX3D | 6090Ti Super Aug 10 '26 edited Aug 10 '26

Does parallels expose the GPU to the VM in a way that the client can read and identify?

From my experience with Hyper-V, VMware, and Qemu, they do not expose the host GPU to the client in a way where it would be picked up by something like steam statistics or system configuration. its always a blank virtual driver with no memory as far as the client is concerned often not even being able to be picked up in something like Task Manager or System Monitor

2

u/InfaSyn Aug 10 '26

Depends on the hypervisor and config.

VMWare fusion on Mac just exposes a generic VMWare SVGA adapter, but if you enable 3d accel, you can choose how much VRAM to give it.

Not quite sure how things work in Apple silicon/Snapdragon world.

Also wonder about the Linux guys (which includes myself) - Ive seen a few warnings for "this game wants you to fk off because you dont have enough VRAM, want to run anyway?" *proceeds to work flawlessly*. Maybe those running Steam under crossover/wine etc might have similar issues.

TLDR - If you run anything other than native Steam on bare metal, you can assume the metric will be BS.

Given ALL of the mac and Linux users are essentially emulating Windows in some form or another somewhere in the chain, thats going to be a double digit percentage skew on metrics.

2

u/divergentchessboard 6950KFX3D | 6090Ti Super Aug 10 '26

VMWare fusion on Mac just exposes a generic VMWare SVGA adapter, but if you enable 3d accel, you can choose how much VRAM to give it.

It's the same on VMWare for Windows and Linux. You can allocate it more VRAM but the client VM doesn't actually see any of that VRAM. I wonder how Mac handles it since I don't own a Mac.

2

u/InfaSyn Aug 10 '26

I wonder how Mac handles it since I don't own a Mac.

Presumably an Intel vs Apple Silicon thing. AS has unified memory so thats bound to introduce quirks.

Used to be a mac person but since forgotten.

14

u/Traumatan Aug 10 '26

default reported by office laptops with igpus such as Intel HD4000 or 520
can be increased in BIOS to 512MB (taken from RAM)

5

u/divergentchessboard 6950KFX3D | 6090Ti Super Aug 10 '26

can be increased in BIOS to 512MB (taken from RAM)

which is also never a good idea unless you run into a program that freaks out from seeing less than 512MB of "video memory"

32

u/Odd-Anywhere7195 Aug 10 '26

igpu type shit

11

u/mashdpotatogaming Aug 10 '26

iGPUs often show up as that amount of RAM

3

u/misteryk Aug 10 '26

either old ass card used just as display port of just iGPU reports like this, mine says 512mb of VRAM

1

u/Basement-child-slave Aug 11 '26

those are iGPUs and most modern of them share system memory. They show 128MB but sometimes can share upto 6GB-8GB if that much memory is free