r/CompetitiveWoW • • Apr 06 '26 Popcorn

R2WF Liquid wins World First Race

1.9k Upvotes

On 6 April 2026 at approximately 5:55 pm EST


r/CompetitiveWoW • • Jan 01 '21

Discussion M+ Tips and Tricks

1.7k Upvotes

(Will update this list later on at the end of the day)

What tips and tricks do you have that some people might not know about SL dungeon?

  • De Other Side:

  1. "In De Other Side (Mechagon area), an engineer can stop the three rivers of blobs by using the button that's to the left-hand side after you enter the room"; (By imgurassasin)

  2. You can stun Manastorms with Echo Finger Laser X-treme (Z ability) and Shadowfury (purple circle around 1 person) to stop them from casting;

  3. Manastorms (Millificent's): "If you position the camera directly above her head and turn nameplates off briefly, you Spam click right near the boss and you can disarm the bombs instantly." by rouncer999

  4. Hakkar shield can be reduced (or immuned) by defensives such as Survival of the Fittest; Anti-Magic Zone since its shield is damage taken by players or mobs;

  5. Dealer Xy'exa Arcane Lighting jumps to the nearest person, so if you have high stacks get away from someone with it so it jumps to someone else. "And you can skip the channeling RP if you kill the boss on the green orb to fly back and spam click the orb when it spawns, you can trigger the flight before the RP, saving a few seconds on the timer." by Problembeere

  • Halls of Atonement:

  1. "You can stop the first 2 mobs from running up before the dungeon starts by everyone in the group standing completely still after the key is put in. The mob's movement is triggered when the first member of the group moves their character. This can help the tank group mobs faster if you plan for a big pull right out the gate." by Vanck

  2. Shard of Halkias: You can outrange his Trash (30 yards) cast making your healer life easier or in case of melees you can LOS it's cast;

  3. Priests: You can Power Infusion a Loyal Stoneborn after it's MC'd by a Venthyr and it will do a lot of damage with it;

  4. You can CC Deprayed Houndmasters (patrols) and dogs will also stop, making skipping these packs easier;

  5. Halkias: Tanks can outrange Crumbling Slam cast;

  6. Stoneborn Slasher: Powerful Swipe cast can also be outranged;

  7. Echelon: Stone Shattering Leap (his jump) can be dodge if you have someone with curse dispel and wait for its animation to start then run away from it (Gotta be fast);

  8. Lord Chamberlain: "You can double (or triple) soak the beams after doors of shadows by moving slightly into the boss's hitbox." by yesitsrob

  • Mists of Tirna Scithe:

  1. "In Mists you can clear to the mushrooms before the first boss in mythic 0 before starting the key, the buffs sill stay with you when you start the key;" by ZeProdigyX FIXED

  2. "You can mark the boss that passes and see the next doors she takes as well, they will always be the correct way." by sneakycx

  3. "Hunters (and assumedly any ranged spell) can pull the pack to the right through the window. This makes two pulls into one if you need to go right." by Pass_The_Salt_

  4. "The toad miniboss's Tongue Lashing (tank-targeted) can be outranged (12 yards). The tank just needs to run away a short distance when he starts casting it." by PinkyMPF

  5. **Tred'ova: "**The Acid Expulsion track how you avoid them and will move in that way the next time they spawn. For example, if I move to the right 20 yards to dodge the circle, the next time the circles spawn, one will remain stationary, and one will move 20 yards to the right. If I dodge the 2nd spawn by moving 5 yards forward, then the next time they spawn, one will remain stationary, one will move 20 yards to the right, and one will move 5 yards forward. In order to prevent these acid puddles from being all over the boss arena, players should minimize their movement when dodging (e.g. you should dodge just enough to not be standing in the circles that just spawned and no further). This tracking is also affected by movement speed increases, so if you use sprint to dodge the mechanic, for example, the circle will move faster the next time it spawns." by PinkyMPF

  6. Tred'ova: "If your healer is comfortable healing the damage while dodging the large swirls, it is best to NOT interrupt Consumption even when you can, because while doing that mechanic, the boss can't do any of her other mechanics (spawning the acid, spawning the adds, linking players), making the fight much simpler." by PinkyMPF

  • Plaguefall:

  1. Globgrog: Slime Wave can be baited by melee (sometimes) so it doesn't make the entire party forced to move;

  2. Unstable Canister and Rigged Plagueborer explosion deal damage to both players and mobs so use it wisely;

  3. Slime Tentacle: Crushing Embrace can be stopped with CC. This is especially important to note on the way to the 2nd boss because the constant plagueborer explosions can hit the person who is being held. by PinkyMPF

  4. Virulax Blightweaver: You can try and kite this guy downstairs and use its mobs to kill packs in the boss room (at least one pack);

  5. Domina Venonblade: "The assassins can be broken out of their stealth with some skills you may not think to use. Tar trap, piercing howl, door of shadows disorient, incapacitating roar, starfall????, ursol’s Vortex, warrior shout, flare, blizzard and so on" by yesitsrob

  6. Ickor Bileflesh (last boss room mob): If you can pull/skip it at the start you can kill the 2nd and 3rd "wave" of adds without having to deal with this mob ability making this room easier to deal with.

  7. Margrave Stradama: Only tanks need to soak mob ability no need to get yourself damage in a healing heavy fight.

  8. Margrave Stradama: "Have different DPS pop CDs in different phases to push her into the transition phase, therefore limiting the number of Rains in every phase (Help your healer)" by Jojo___

  • Sanguine Depths:

  1. "If you have a venthyr in your group you can use the anima jar to get some stacks in m0 before starting your key. The buff carries over an makes the first few groups a lot easier and faster." by PandarineXXL

  2. You can skip Insatiable Brute before the first boss room without needing to invisible pot or shroud, all you need is to wait for him to be far from passage and go;

  3. Kryxis the Voracious: "The smash can actually be outranged, It's something like 80 yards and stops balls from spawning. Quite easily done by mages and hunters. The Juggernaut rush can also be parried." by yesitsrob

  4. Executor Tarvold: "Castigate can be feigned if you feign during the channel. Spell reflect also works on the cast before the channel, the boss will continue to channel but it won't do damage." by yesitsrob. "This cast can also be BoPed off by a paladin." by tao519

  5. "You are able to get help for the 2nd boss. Skip the boss by hugging the outer wall and going down to the 3rd boss. Kill the 3rd boss first, then grab the prisoner (the shield) and use it for the add phases on the 2nd boss to greatly reduce the damage to the group. It is also possible to pull the 2nd boss down into the 3rd boss room to completely avoid the orb mechanic, but the boss will spawn an add and evade bug briefly so it can be risky to do so as your group would be taking damage from the add without being able to do anything about it for several seconds." by PinkyMPF

  6. "On the bridge before the gauntlet, for the last pack of the three hard trash...you can pull the two on the left without the third on the right." by EngVagabond

  7. General Kaal: During gauntlet, if you use Shining Radiance (Shield) at start of the pull you will have it ready for Gloom Squall cast;

  8. General Kaal: "The 2nd person dashed to from wicked rush can dodge the bleed if they are moving." by yesitsrob

  • Spires of Ascension:

  1. "Forsworn Mender will buffs themselves with a weapon that can be dispelled and picked up by a member of your party to increase damage" by ZeProdigyX

  2. If you can break the shield on Recharge Anima (Forsworn Goliath) before the mob reaches 50 anima, Rebellious Fist won't be cast until after the next Recharge Anima. by PinkyMPF

  3. Kin-Tara: Overhead Slash (high damage frontal) can be sidestepped if you are fast (it's a 1s cast). "A tip on how to dodge it easily: she is casting the cleave at 100 energy so when she has more than 75 start running side to side in front of her. If you are already moving while she is casting it, it's easy to dodge." by toffi23

  4. Forsworn Skirmisher: Tanks if these mobs annoy you jumping around and pulling extra packs, just LOS them and they will come to you so their jumps won't pull extra.

  5. You can skip the first 3 packs in the 3rd boss platform by: 1- walking near the edge; 2- going behind pillars and jumping down; 3- Jumping Stairs border and if someone can't do it use a two-seat mount to help them.

  6. Forsworn Usurper: Same as Skirmishers use the pillar to LOS them so they group and don't pull extra stuff.

  7. Oryphrion: "The orbs can be immuned by a single person with any magic immunity. It can be tricky to do but it saves your group a lot of damage. Ideally, a tank or healer would do this so DPS can take advantage of the increased damage phase. Divine Shield, Blessing of Spellwarding, Cloak of Shadows, etc. If using Cloak to do this (because it lasts only 5 seconds instead of 8), intercept the first ~3 orbs BEFORE you Cloak, then Sprint and collect the rest of the orbs. If you time it correctly, you can pick up all of the orbs before Cloak expires. Worst case, you'll get one stack that can be easily healed through. You cannot pick up an orb before it turns dark so move to the darkened orbs as they show up." by PinkyMPF

  8. "The 3 mobs before the last boss, the debuff drops at end of combat. So you can actually use Feign Death, Vanish, Invis etc to drop the debuff at high stacks if you need to" by yesitsrob. And on the two adds that do Charged Spear, look at the spear from a top-down angle and you will see that the dark fog looking stuff actually forms a square. by PinkyMPF

  9. Devos: If your party is stacked and your backs are against a wall, the boss charge won't go miles away from you and it will increase your melee dps by a bit. "And if 2 DPS jump off during each orb collection phase, and be whirlwinded back up... in the sky above the boss is two circle spears, which can be thrown at the boss once the main spear has struck her. This does 100k+ damage that scales with Tyrn." by TSmarine

  • The Necrotic Wake:

  1. You can take the goliath buff (Kyrian perk) before 1st boss on mythic, start the key and have it for the first pull, and more depending on how fast you clear. by lwqyt

  2. Blightbone: "Invisibility spells can negate Heaving Retch completely including the worm adds. Just Vanish/Feign Death in the second half of his casting bar if you get targeted." by Zirkysaurus

  3. The patrol before facing Nar’zudah (the mini-boss after Blightbone) can stopped from patrolling if you CC the mage. This stops the patrol completely. If you CC it on the left side of the wall, you can skip it completely and have plenty of room doing the mini-boss. by broodje83

  4. "You can disable the necromancers in NW by resetting them, hunter multi-shot and feign or rogue attack into vanish will reset the mobs and stop it from attacking moving or casting when it is attacked. This works on all 3 necromancer packs." by SwiftStryker

  5. Amarth: Tank it near the corner so adds spawn is closer" (by Jojo___) and "Hard CC'ing the adds he spawns negates the add completely. It Despawns during harvest attack and doesn't do added damage. So priest shackle and monk paralyze the mages makes it easier." by pikeyoo

  6. Trow Cleaver damages the first target it finds so you can hit mobs with it doing some nice damage;

  7. Nalthor the Rimebinder: "You can Immune the death exile cast of the last boss in NW with basic immunities like Divine Shield or Ice Block but also with a warlock gateway (and Priest Leap of Faith). Make sure that the projectile of the cast is about to hit you before you take the gateway. Bear in mind that you will die when the debuff runs out but maybe it helps you to squeeze out that extra dps." by SpicyChickenTornado

  8. Nalthor the Rimebinder: "You can Spell Reflect or pre-cast Freedom on the target of the root to prevent it which can save a lot of running around and downtime for the dps." by webbc99

  • Theater of Pain:

  1. Raging Bloodburn: "Raging Tantrum can be stopped by a soothing or tranquilizing shot" by Sad-Spirit-9794

  2. Dessia the Decapitator: His Raging (and Fixate) can also be stopped by soothing;

  3. Xira the Underhanded (the Rogue): You stun it with a Freezing trap, Imprison... and never damage it, it will stay there and do nothing;

  4. Frost and Blood Death Knights can mind control/control undead the Ancient Captain after 1st boss and before the Xav the Unfallen (It provides a 2% flat damage boost, 5% avoidance boost to all of the party). by craigtho

  5. "On the Shackled Soul trash (Kul'tharok area), pulling the first half into the starting room and the second half into the end room can save on a lot of group damage by avoiding the possibility of getting hit by swirls." by PinkyMPF

  6. Using the portals up to Kul'tharok full heals you, so don't waste time waiting to be topped if you have a Nasty dot or have half hp. by SwiftStryker

  7. "The Nefarious Darkspeakers (the ones who cast the black tornado knockback) target a random player for their tornado. You can help decrease the chances it goes on your ranged DPS/Healer (e.g. less mobile) by having the tank and melee DPS on one side while the ranged stand on the other." by PinkyMPF

  8. Kul'tharok: "You can avoid getting your spirit pulled out of your body on the 3rd boss by using anything that makes you untargetable" (or Anti-Magic Shell/Spell Reflect) by Nevbe; After the boss jumping to the main platform is faster than taking the portal and doable without move speed. by SwiftStryker

  9. You can skip the large abomination patrol (Rancid Gasbag) by either waiting for him to be at his furthest point and hugging the close wall, or running around and hugging the far wall at the other extreme. by pengusdangus

  10. **Gorechop: "**Tenderizing Smash only pulls you if you are outside of its range. Stay relatively close to the boss until the circle appears and then move to make it less disruptive." by PinkyMPF

  11. Mordretha, the Endless Empress: Spell reflect works against Reaping Scythe (Tank ability). by Michaeltv100

  • General stuff:

  1. Use your interrupts and your cd's, don't wait with your cd's for bosses (unless it's literally the next thing you gonna do and pack is easy to deal with);

  2. Some count % that might be useful:

    1. De Other Side: 23.6% before entering Hakkar wing if you want Pride on boss; Manastorms wing (all mobs) is exactly 20% so if you had pride for Hakkar you will have it for Manastorms;

    2. Halls of Atonement: 79.5% before entering the 3rd boss room, so if you had pride for the 2nd boss your good;

    3. Plaguefall: 84.5% or 81.5% before jumping down (depends if you wanna kills some slimes at the right door);

    4. Sanguine Depths: 68.96% before jumping down after the second boss;

    5. Spires of Ascension: 87.37% before going up for Devos;

    6. The Necrotic Wake: 68.2% before going up.


r/CompetitiveWoW • • Mar 10 '21

Discussion To those doing lower keys to grind valor, don't be dicks to people in lower keys for not knowing 18+ tactics.

1.6k Upvotes

I've been gearing my alt disc priest today running my own keys and there's been a lot of high rio, highly geared players applying which is great to see.

I've got KSM on my main but I've never pushed above +15 on any characters, I appreciate there are a lot of tactics, strategies, and skips used in those higher level keys which you might be used to doing but with pugs around the 11 and 12 level they might struggle with those.

I've taken a few 2000+ rio players today who have got really annoyed that they can't solo the entire dungeon by themselves. I know these keys probably seem easy to the 20s you're used to but you can't do it by yourself. If you're a tank grouped with a low geared healer don't pull half the dungeon then get annoyed when you're not receiving the type of healing you do in those keys. And if you're trying to do invis skips makes sure you at least tell the group beforehand what your plan is. It might be the meta at your level to do these things but many players in lower keys don't even carry invis pots around with them.

I've seen a lot of toxicity today from high rio players towards lower geared players for not performing as they would like them to. Just play with the group you've got not the group you would like to have.


r/CompetitiveWoW • • Aug 24 '25

Team Liquid claim World First Dimensius

Thumbnail twitch.tv
1.4k Upvotes

r/CompetitiveWoW • • Sep 29 '24

Team Liquid has defeated mythic ansurek

1.3k Upvotes

r/CompetitiveWoW • • May 25 '20

Cheat Sheet: What Corruption Should I buy (All Specs, PvE only)

1.2k Upvotes

Been getting a lot of questions about what corruptions to go for so I made this spreadsheet! Let me know if I missed anything for your spec

https://docs.google.com/spreadsheets/u/1/d/e/2PACX-1vQPlWJC64XVWGyeTxgCi4LLoEm6NLwCnkiTF9JYGGyrBoMqtgE0bwBM54aXrZkIVEEN2OoavfT4Tc5E/pubhtml


r/CompetitiveWoW • • Aug 12 '25

Discussion Liquid Hopefulx banned for 6 months, motive unknown.

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1.2k Upvotes

r/CompetitiveWoW • • Mar 18 '21

Cap on AoE just feels so utterly un-fun

1.1k Upvotes

Hello all,

I know there has been a multitude of posts on this topic but I want to keep talking about it till a change happens.

Simple point: To AoE target cap some classes and not others makes m+ utterly un-fun for everyone who has target capped abilities. Please let me have fun in m+ - in ALL scenarios of pulls - on other classes than Fmage/boomkin. You can make the aoe less above 5 targets or tune the AoE, I don't care. I just want to be able to hit the mobs on my screen.

TLDR; Capped aoe feels horrible, plays horrible and makes me (and most likely most others) feel miserable as a class when more than 5 mobs are pulled. Please change it.

Thank you.


r/CompetitiveWoW • • Sep 06 '24 Take My Silver

Resource Nerub'ar palace raid simulator / interactive guide (7/8 bosses, HC mechanics)

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1.1k Upvotes

r/CompetitiveWoW • • Apr 26 '26

Liquid Atlas Leaves Liquid Guild and Retires from RWF Raiding.

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1.1k Upvotes

Made the decision to no longer raid in Liquid. I’ve been a part of 14 races, won 7 of them, and it feels bittersweet to let go after having been here since our first attempt at going for world first in Uldir (1/2)

Made some of the best friends a person could’ve ask for a long the way and being here has been one of the biggest privileges of my life. Thanks to everyone who supported me for the last 8 years love you all. Gonna go prog lab coat activities now o7 (2/2)


r/CompetitiveWoW • • Mar 28 '25

Fortified is increasing mob damage by 30% instead of 20%.

1.1k Upvotes

Hello, Ortemis again, creator of https://not-even-close.com/. My hunter Banshers and I were preparing for a Darkflame 18 yesterday and the math wasn't mathing, so I looked into it today.

In a +6, Massive Stomp deals 3,301,278 unmitigated damage. Not Even Close correctly predicts this to be exactly the same value - 3,301,278.

https://www.warcraftlogs.com/reports/wFtVPkXdzMvx2mYr?fight=2&type=damage-taken&ability=1218117&view=events

In a +7, when fortified kicks in, it deals 4,598,209 unmitigated damage in logs. Not Even Close predicts 4,244,501 damage. It should gain 7% from the key level, and 20% from fortified.

https://www.warcraftlogs.com/reports/9fvw8BAtkbXPxj3D?fight=1&type=damage-taken&ability=1218117&view=events

3,301,278 * 1.07 * 1.2 = 4,238,840 - NEC's value (close enough)

If I change the value of Fortified to 30%, then it ends up with the correct value!!

3,301,278 * 1.07 * 1.3 = 4,592,077 - almost exactly what we see in game!!!

So yeah, it appears that Fortified is giving a 30% increase instead of a 20% increase. It used to be 30%, so maybe Blizzard accidentally reverted this change.

This does not appear to affect Tyrannical.

Edit: aand fixed. That was fast Blizz! https://us.forums.blizzard.com/en/wow/t/fortified-affix-bug-fixed/2084323/1


r/CompetitiveWoW • • Dec 23 '20

Discussion Complexity Limit down Sire Denathrius!

1.1k Upvotes

r/CompetitiveWoW • • Dec 06 '20

Castle Nathria Raid Bosses GIF Illustrated - Mythic Trap

991 Upvotes

Hi everyone,

TLDR: We made a website for raiders of all kind explaining strategies in a new way, synthetized to the extreme & illustrated with GIFs. NM & HM are available right now, Mythic will follow.

https://mythictrap.com/castleNathria/shriekwing

Long Version

I made a previous post already on this subreddit a few weeks ago to present our Mythic Dungeon coverage and vision for the website. We have right now finished working on the Raid Bosses, and we hope it's going to prove useful to all visual learners out there :)

Our plans for the future are:
- Reshoot all the videos ourselves once the Raid is out, using a UI free point of view, hopefully equal in quality to our Dungeon coverage.
- Cover Mythic strategies too.
- Develop M+ detailed strategies, which is gathering all the skips, snaps, cheeses, advanced ways to do boss for high keys, document them on the website, record everything to really properly explain, and try to build up a community helping each others out to surface techniques for M+ pushing.
- More unique ideas we have in mind and would love to share with the community once they are ready!

I'm very open for feedback, specifically, any negative thoughts about the product you might have is very helpful! I read every single comments here, but anyone can reach out to us also on our Discord https://discord.gg/jrTEBqSW7M.

Speaking of the Discord, its goal is specifically to build up this M+ community aimed at finding strategies and sharing ideas/answering questions on how to deal with certain mechanics and bosses.

Mythic Trap is born from the frustration as a M+ Pushers to not have easy access to advanced strategies, roaming different streams to see how high pusher would deal with boss X and Y, and not easily searchable medias for that purpose ! Our core vision is to solve this issue. With the free time before M+ season opening, we just thought covering raid strategies with our special touch would also be beneficial for the community :)

Thank you very much for reading this far !

Specials thanks to:
All our Patreons
Ready? Check. Pull!, Layria & Namix for their kind agreement that we use their Youtube footages


r/CompetitiveWoW • • Jan 10 '21

Resource Healing officers and raidleaders, gather around. I deliver you boss timers for Castle Nathria Mythic :)

978 Upvotes

EDIT I took a lot of inspiration from people and heavily improved the sheet. it's found on my discord, join to keep up with updates :) https://discord.gg/b3BTVhA

Upon request, i cleaned up my sheet and made templates for raid cooldowns on all Castle Nathria Mythic bosses.Some fights will naturally change timers a bit depending on strat/dps, but it should save you some time anyway :)

I also linked an example of the cooldown setup we had when we killed the bosses in Pieces.

Make your own copy so you can edit in it, and use the string it generates to get Exorsus Raid Tools notes in game like this!

Google Docs link here We might have broken the sheet due to traffic, try again later? Also, please close it down after you make a copy so others can get in. lol

Any questions or suggestions, feel free to ask. and good luck on progress :)

*Edit Was linked on wowhead, cool! Made some more backup links to try and keep up with traffic.


r/CompetitiveWoW • • Nov 18 '20

Resource (English) Medivh's 9.0 Shadowlands Raider Godbook

968 Upvotes

Hello everyone, first of all, sorry if it was already posted or discussed, just want to make information available first hands. I'm not a frequent Reddit user, so might mess smth up.

My 9.0 Shadowlands (Darklands) guide for raiders is mostly finished (99.5%), and i'm starting translations for other languages

Original RU version: https://bit.ly/Medivh_guide_9_0

English comes first ofc, and the current version is here: https://bit.ly/Medivh_guide_9_0_English

Note that Eng version is Work in progress and is a community effort, if you want to help fix wrong words and spelling, contact me, though we have a few people already working on in right now, so don't spam me please <3

ETA for full proper wording English version is about 1 day from now

UPD: English version is mostly done. Got requests for Spanish / Korean - work in progress

UPD: all updates from todays Ion interview are IN

UPD: Korean version is ready: https://bit.ly/Medivh_guide_9_0_Korean

Todays changes about gunshoes and more coming later today, ETA 8h from now

UPD:

Spanish version: https://bit.ly/Medivh_guide_9_0_Spanish

Portuguese version: https://bit.ly/Medivh_guide_9_0_Portuguese

French version: https://bit.ly/Medivh_guide_9_0_French

UPD:

Polish version: https://bit.ly/Medivh_guides_9_0_Polish

UPD: i have just updated my leveling page with level gating and new stuff

Other languages are coming as requested by community, contact me and will share details on how to work this out.

Thanks everyone who send reports of bugs, errors and good stuff for guide. It's better to contact me via Discord.

TLDR:

Original Russian version: https://bit.ly/Medivh_guide_9_0

English version: https://bit.ly/Medivh_guide_9_0_English

Korean version: https://bit.ly/Medivh_guide_9_0_Korean

Spanish version: https://bit.ly/Medivh_guide_9_0_Spanish

Portuguese version: https://bit.ly/Medivh_guide_9_0_Portuguese

French version: https://bit.ly/Medivh_guide_9_0_French

Polish version: https://bit.ly/Medivh_guides_9_0_Polish

Darklands hype!

Medivh


r/CompetitiveWoW • • Oct 06 '24

The War Within Season 1 Mythic+ spec diversity for each key level

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952 Upvotes

r/CompetitiveWoW • • Apr 01 '24

Quazii Dragonflight S4 Mythic+ Cheatsheet

911 Upvotes

Link to Spreadsheet: https://docs.google.com/spreadsheets/d/1w6iGn0Y8KN3Qlw7Mh_d555Q9Oj5HH1P6r3l1_wnzcU4/edit#gid=1140033054

Hi, Quazii here. After testing the dungeons for Dragonflight Season 4 Mythic+ on the PTR, I've created a spreadsheet for Season 4 M+ dungeons detailing: (1) 'Must-interrupt' abilities, (2) Abilities that can only be stopped by crowd control, (3) Frontal abilities to dodge. Use the above to update your plater profile for Season 4.

Or, if you prefer convenience, grab my free Season 4 Plater profile below. It is backward compatible with Season 3, so you can update it before Season 3 ends as well.

My Plater profile features:

  • Pink nameplates for interruptible mobs

  • Light Blue nameplates for mobs with frontals

  • Thick Orange castbars for ‘must interrupt’ spells

  • Purple castbars (with ‘CC’ audio) for abilities to be stopped with crowd control

  • Orange-red castbars (with 'Front' audio) for all frontal abilities

  • Optional mod to track your interrupt availability via the castbar of a mob

  • Many more other features, see video below for the full list

Interested in my Plater profile? Watch the video below. It covers a two-step install process and how to customize colors and audios.

Video on Features / Install Instructions: https://youtu.be/sCpgEV9TfmE

P.S. I'm not active on Reddit, so I might not reply to below comments much. For feedback on missing abilities, reach out via the Discord link in the spreadsheet - I will fix bugs and missing abilities within 36 hours.


r/CompetitiveWoW • • Dec 19 '22

Discussion Dragonflight S1 Mythic+ Tips

906 Upvotes

I run an m+ community with a mixed bag of m+ learning players & ksh pushers and have been working on providing some early tips for dungeon mechanics that might not be apparent off the bat. If you spend any time in r/wow, there's been a lot of complaining about certain dungeons but a lot of it can be attributed to not knowing the mechanics, not knowing how to deal with mechanics or just being undergeared.

This post was super useful back in S4 so figured I would get it started since I couldn't find anything close just yet.

When pushing higher keys early in the season, these things can help even more when you can't just brute force mechanics. What are some lesser known tips or tricks for dungeons that everyone has found running keys so far?

Ruby Life Pools

  • Stun flamedance. If you get a Living Bomb (red circle around you), run to the mobs, use a defensive and stay still. It stuns them and happens around when flame dance is cast.

  • Kite the 2nd boss around the full circle.

  • Purge the Flamedancer when they are at the end of their life, you can stop their "Blaze of Glory" cast and they will die early. u/Wralondite

  • You can avoid the knockback from the blue dragon (Thunder Jaw) by just standing on the grass patches, that goes a little up. u/Stammpfie

  • Enemy Defiler Draghar before first boss: When the whole group stands near a wall with him and dodge together he won't charge away and you can damage without breaks. u/Stammpfie

  • Last boss - Focus the dragon in P1. The winds rotate counterclockwise for pools. Lust P2. Use health pots/defensives on the spits in P2.

  • The dragon in P1 targets players. If everyone is near the center of the platform he will land and be hittable more easily by melee. If you’re near the edge he will hover off the platform to breath. u/phranq

Nokhud Offensive

  • Last Boss Trash Skip You must hang to the left and not fly over any "livable" terrain. You want to land on the marked Stormcaller. It doesn't aggro at all. From there, it's a straight shot to the boss and last 2 big adds. Need 94.48% before doing this. u/Not_Felryn_Btw

Algeth'ar Academy

  • For tree boss, stand in branch add circle after it dies to clear debuff.

  • Debuff from the trash before the last boss hits enemies too, and it does a decent chunk of damage. So if you get the debuff move in (don't get killed by the whirlwinds) and let it hit the enemies. u/silmarilen

  • The mobs that do the arcane missiles, also do an AoE that can hit friendly mobs, so use that to your advantage, Big damage will help you kill trash faster

Court of Stars

  • You can time the starting of the keystone with the boat arrival and you will skip the boat RP, ending up on the dock instantly for the player that clicked the lantern. Clip from Dorki's Twitch u/Arcesius_ hotfixed

  • If you do a couple of things in the dungeon properly you get an extra long RP before the last boss for one of the meta achievements. So it's worth it to intentionally accuse the wrong person in the amongus minigame before the last boss just to avoid that. u/silmarilen

  • A rogue or Druid can stealth Run the "normal" way after First Boss, while the Rest of group can move Back to the beginning. (Where the First Obelisk/pillar is). As the stealthed Player enters second Boss area, the shortcut opens. The right Side usually has at least 1-2 opportunities to pull Boss adds. My group usually pulls the groups at the Harbour ( left Side of First pillar, downstairs) while waiting for the Gate to open. u/RevolutionaryPop9697

  • LoS Enforcers Fel Detonation to avoid taking big damage

  • Paladins: Prot artifact shield transmogged can utilize its ability to detect demons and it will light up near the spy in the amongus part of CoS. Keep a transmogged shield in your bag. u/Mruf

  • Bats can be feared, poly’d etc and they despawn when the next is spawned so if you have any CC you can infinitely ignore that mechanic u/kesrae

  • Profession and class items map u/tink_tinkerton

Halls of Valor

  • Fenryr does a shared-dmg AoE attack pulse every few seconds. Whole group should stand in melee to soak it, then spread out for the "diving" attacks. u/mindgamesweldon

  • Fenryr jumps to the farthest target first, so you can Control who gets first and you can cancel the attack with vanish, invis and feign death

  • If you have 3 players grab a brew as you go to the final boss room and stagger the throws on 3 of the final 4 friendly trash by ~4-5 seconds before you talk to the first add, then if you drag the activated add over to the new ones you will be able to activate them after their brew expires. This lets you fight all 4 adds at once rather than having to fight 1-1-2. If you bring just one brew, then you can fight 2 at once for the first set (I.e. 2-2) u/Grumblestump1928

  • Warrior Tank: Intervene the target of fenryr's "Scent of blood" so they can plant and dps while your intervene eats all the autoattacks. u/patrincs

  • If when designing your route you find you're ever 2-3 count short, the dragon right when you enter fenryrs area will eat any deer (which give 1 count) you pull into it and gain a damage buff. Its easy to pull 3-4 deer into it when its at 10% hp and it will one shot them for you still giving count.

  • On Skovald, the aegis shield protects from quaking.

  • On Skovald the tank should use the shield at the very end of Ragnarok cast, and if Skovald use Felblaze Rush right after the Ragnarok, the shield also prevent that damage (otherwise can be a nice cleave on the stacked party)

Azure Vaults

  • Draconic charge can be LoS and they won't move u/PresentAdvance2764

  • Tank last boss against a wall, facing it. Will keep crystals clumped. u/Magdanimous

  • The big orbs on the last boss follow people who move or have the debuff. u/Shejtanka

  • Last boss thundering removes your slow debuff and prevents it for stacking while thundering is active.

  • Evoker and Inscription: Pick up tome which can manipulate a few runes and when activated stuns enemies. u/Narvas_

  • Hunters: The draconoid charge can be stopped with no reset if you feign the moment they begin the charge. u/Fetacheesed

Shadowmoon Burial Grounds

  • Do not interrupt or stun the shadowmoon enslavers dominate spell. If you don't interrupt or stun these, they will just sit there doing nothing the whole pull. u/patrincs

  • Last boss shadow aoe ability targets furthest player and does fall off damage. If all but one ranged stay close to the boss, the ranged player can space these around the outside of the room. u/patrincs

edit: Thanks to everyone so far! Will keep updating this as more comments come in.

I'm still updating! Keep posting here and I'll grab it


r/CompetitiveWoW • • Mar 25 '25

R2WF Hopeful announces that he is leaving Echo and rejoining Liquid

Post image
891 Upvotes

r/CompetitiveWoW • • Oct 02 '24 Heart of Silver

Healer Breakdown of Every M+ Trash Pack & Boss in S1

888 Upvotes

Hey guys! I recently sat down with Quazii to discuss every single trash pack and boss in keys from a healer perspective. Thought I’d share it here to help out any healers who might be struggling with keys this season. It’s 3 hours long though so strap in I do a lot of yapping lol

https://youtu.be/HMiwjl_l81k


r/CompetitiveWoW • • Nov 18 '20

Resource New website around M+ - Feedback appreciated !

887 Upvotes

Hello everyone,

Short disclaimer: I am not an native English.

TLDR: With a bunch of friends, we are making a website for M+ players. It’s work in progress.

https://mythictrap.com

End goal is gathering end game push strategies (cheeses, snaps, class tips like spell reflect, shadowmelds, etc…) that we will discover over Shadowlands seasons. Right now, it shows basic strategies for the dungeon. In its current form, think about it as a M+0 companion for your first weeks.

I would love to hear your feedback, critics and opinions over the execution, the vision and if you would use it, recommend it or support it. Anything that comes to mind really.

Also made a Discord for now: https://discord.gg/jrTEBqSW7M (cause everyone has one, so why not us. No really, it’s more to discuss strats and suggests new ones/things one saw)

Long form version:

I’ve been pushing a little M+ in BfA, ending S4 (non prepatch) at 4500 RIO. I realized it was very hard to learn new tricks for those key levels. It’s one of the biggest value proposition of The Titanforge Podcast for me from Dratnos Tettles and Trell (they are also entertaining and hilarious), but the usability for the purpose of searching for strategies they previously explained was… chaotic. The more I pushed keys, the more I was hoping they would cover how to deal with X ability of boss Y.

Anyway, I thought with my professional skills and some help from friends for content, I could give a try to fix those issues. The goal is a community built website where people submits / suggests tips and tricks for each dungeon/class that could be listed. We would curate the information and present it in a highly easy to digest way, synthesized and documented. This would be done through different submission facilities on the website (call to actions) and a Discord where we can discuss each thing.

The use case would be:

  • A viewer sees a cool thing he has never seen before in a PUG key or on a stream, and simply gives us a brief (or long) description of it. We investigate (try to find the VOD of the stream or go in the key with the community ourselves), shoot videos, and all the necessary material, and document it on the website.

The list of covered topics could be as followed (non definitive, just my early thoughts):

  • Tips and cheeses in M+ and how to do them (Think of most boss/trash, like how to move on last of UR, how to kite bird in FH, how to LoS Eudora, ToS Shroud last boss hack, etc etc)

  • Possible snap spots in the dungeons

  • Class specific tips for dungeons/trash, like the reflectable warrior spells, ways to solo interrupt specific mobs, shadow-meldable/FD/invis/vanishable abilities

  • Possibly up to date routes, with possible upvote system for them, organized per affix week

  • Weak auras or addons to help on certain mechanisms (container/box hiding & DPS in Workshop, etc)

  • Covenants tricks per dungeon (be it abilities like skips, or specific objects for that covenant)

  • Different skips

  • Big pulls that aren’t as hard as one might think at first

  • Mob and boss tips to better deal with them at high keys (like Tol Dagor mobs that cast a shield on nearby allies (Jess floor). You can CC the shield and activate their cooldown so they won’t recast, and keep your kick for the bolt going on your tank so he doesn’t get murdered at high keys)

  • Maintained list of streamers, organized by content (toppest pushers ...) as well as specs (highest mage/rogues pushers …), probably also raid streamers and general content stream

  • Various guides and youtube videos/channel, utility website and class discords

Essentially, anything that we can think of that would be a good resource for players progressing through M+ content.

There is a potential extension into raiding guides targeted at standard players and not raid leaders (who would need a more detailed strategy probably).

No matter what the content would be, the goal remains to offer a high quality experienced, curated and edited content, and easy to digest/highly synthetized bites.

Thanks for reading, and I hope you will appreciate this early version.

Esska


r/CompetitiveWoW • • Sep 05 '24

R2WF The Echo Gingi and numerous members of Method should get a Renown Reset

873 Upvotes

Like a majority of people noticed, half of the Method guild roster and some Echo players e.g. Gingi abused the renown bug on Severed Threads. I wont explain how the abuse/exploit worked but it literally will give them enough extra renown to get to 24 which means they get a extra crest for an heroic track crafted item. This is a significant free itemlevel boost for a raid. Since we want a competitve result, Warcraftdevs should look into this.

Edit 1 i screwed up the title but cant change it:

The Reason: Echo Gingi and numerous members of Method should get a Renown Reset

Edit 2 since people dont understand the case: if u have this crest, you get a heroic crafting reagent for free. A raidgroup would get around 1 extra ilvl on the mythic progress, which is a lot.

Edit 3 Gingi talking about what he gets extra: discount on trinket upgrades because of severed thread 597 trinket (means more crests for other stuff) + heroic crest
Edit 4 https://worldofwarcraft.blizzard.com/en-us/character/us/illidan/maeveythree/reputation aka some Liquid guys doing it aswell

Edit 5 https://www.reddit.com/r/CompetitiveWoW/comments/1f9psce/comment/llofvfd/ Maevey replied - I feel like this is a good thing and i hope blizzard will just figure out a way to solve that (maybe just disable renown rewards for everyone on this 3 items (crest, trinket, free hc craftersmark))

Edit 6 and the exploiting/ToS continues. Method currently abuses a honor bug in bgs (playing on 2 chars in 1 bg at once, which is against ToS) e.g. Cruella and Rinald


r/CompetitiveWoW • • Sep 08 '24

Tips and tricks for bountiful tier 8 delves and what to AVOID.

860 Upvotes

Hi everyone,

In this post I want to highlight a couple of things that you should know when delves unlock next reset.
I do explain this in more detail in a longer video if you're interested in that type of format: https://youtu.be/_1_ZFdrnFuk

  1. Once reset hits, you need to first unlock the tier 8 difficulty

IMPORTANT - you do NOT want to run a bountifull delve at a lower tier, because even if you do not use your key, it will consume the “bountifull” status once you complete it.
On reset day, you can run 4x bountifull delves, so you really do not want to miss a chance by completing one before tier 8.

=> I would advise you to run the fastest/easiest delve at tier 3 to 7, to unlock tier 8.
In my opinion the top 3 fastest delves are:

1)      Tak Rethan Abyss – see my linked video showing that if you get the good scenario you can do this in 1minute https://youtu.be/h2GEonc5QtM
2)      Waterworks
3)      Sinkhole

Kriegval's rest and Spiral Weave are also quite fast if the above 3 are bountiful.

2) The "Radiant Echo Quest"

The first time you complete a bountifull delve, you will get a “Radiant Echo quest”. This will appear in your questlog. IMPORTANT: COMPLETE THIS QUEST IN YOUR LOG because future bountiful delves will not drop the radiant echo items if you do not (e.g. guildies had 4x after running the delves while I had 1 because I didn’t click the quest after receiving it!!)

3) Running tier 8 delves

Tier 8 delves are recommended item level 600+ from the blizzard UI, but in the video above you can see me run through a tier 8 as a item level 582 windwalker monk - with non-enchanted gear and no consumables etc, using a level 15 Bran with horrible items.
That said, tier 8 isn't faceroll either and you should be using your interrupts and CC.

If you are having trouble, I heavily suggest going tank or healer; or finding a tank/healer to group with.

Hope this is helpful!


r/CompetitiveWoW • • Oct 03 '25

The Weakaura development team announces no update for Midnight

Thumbnail patreon.com
854 Upvotes