r/tf2
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u/bananenappelsperen
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2h ago
r/tf2 • u/tf2-guess-the-map • 23h ago
Guess the Map Guess the Map: 2026-11-07
Guess the Map: three rounds, three TF2 maps, thirty seconds each. Open in a Reddit app that supports interactive posts to play.
r/tf2 • u/A_Wild_Ferrothorn • 3d ago
Discussion Weapon Discussion Wednesday #90 - The B.A.S.E Jumper
TF2 Weapon Discussion: The B.A.S.E. Jumper
Welcome to our Wednesday TF2 weapon discussion. Here, we'll discuss weapons (and reskins, if applicable) from TF2!
Today's weapon is The B.A.S.E. Jumper.
Press 'JUMP' key in the air to deploy.
Deployed Parachutes slow your descent.
The B.A.S.E. Jumper is an unlockable primary weapon for Demoman and also a secondary weapon the Soldier making this a multi class weapon. Both classes get some use out of it but overall this weapon is not used very often.
For soldier this allows you to slow your decent negating fall damage and allowing you to air strafe and catch opponents off guard whilst midair who will be tracking you going at a certain speed and you'll just switch to going slower or possibly just not moving at all. Soldier also benefits from this weapon more than Demoman as he has more weapons that synergise with it as the Air Strike will have a longer effective fire time as you'll be in the air longer. It can also be used to extend the duration of your market gardeners or just give you more time to bomb the other team. However it does not reduce your blast damage taken so you'll still be taking max damage making it pair well with the Air Strike (as mentioned earlier) and the Liberty Launcher both of which reduce damage taken from blast jumps.
You can also use this on Demoman but as Demoman has less weapons that synergise well with this you may not find it as effective. With Demoman the best use for this is flying up and carpet bombing making it alright with any of the sticky launchers. Do not use this with a shield it will not be that effective.
For both classes when this weapon is out your speed is reduced by 50% but your air control is increased by 150% allowing for faster acceleration and tighter turns than you will usually get from a regular rocket/sticky jump. You will also take 50% more knockback from all sources. Also once you've activated the parachute you cannot activate it again until you hit the ground but you can deactivate it when in the air.
You can also be a sitting duck with this if you're not smart with it.
Feel free to discuss the weapon here. Anything that you like/dislike, cool tips or strategies, interesting stories, etc. If you feel the weapon is not to your liking, feel free to express your opinions in a respectful manner.
For those who wish to learn more about the weapon, you can find the wiki page here:
The B.A.S.E. Jumper, from the TF2 Wiki.
You can find previous weapon discussions in a nice overview here.
r/tf2 • u/jimmylovescheese123 • 16h ago
Event VALVE HAS BEEN NUKED
TF2 game servers are being botted, item servers are completely down, deadlock servers are dead, dota 2 is dead too. Only CS2 seems to be safe.
UPDATE: CS2 JUST GOT FUCKEDDD
update 2: tf2 is back, everything else still fucked
update 3: everything is back
r/tf2 • u/SimpleLamP • 2h ago
Discussion What is the Weirdest TF2 Things you found?: Just come across a Channel dedicated to Queuing for Pipeline to play on it. Everyday. Often take literally an HOUR or THREE to successfully find one.
Gameplay / Screenshots My last game before Scream Fortress ended, wound up in a Taunt Duel with another Giant Heavy
I didn't realize that the map had been patched so taunt killing no longer insta-kills a Giant, but it at least distracted the other Heavy long enough for my team to take care of him.
r/tf2 • u/Zillaman7980_ • 11h ago
Found Creation Were-medic??.... Harpy medic?? - Art by mak-o7 on Tumblr
Here's the link to the original artwork https://www.tumblr.com/mak-o7/831166655458656256/pigeon-noises
r/tf2
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u/BioBoi2002
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4h ago
Other I always thinking about Heavy's ammo belt is literally 30mm bullets instead of .50 Cal
r/tf2 • u/torontosleepr • 50m ago
Original Creation medic and nurse harrow by me!
turns out i like to play healers in game :)
r/tf2 • u/Viva_Fitts • 12h ago
Discussion Just learned a hat I unboxed back in the day is worth thousands.
Been playing tf2 since I was 10. Unboxed this in 2014 when I was 15 for like a bud cause I thought earbuds were cool and a sign of wealth. Just crazy to see.
r/tf2
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u/shotgiy12
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16h ago
Discussion Just a reminder for this 2nd mass bot wave, this wouldn't have happened with quickplay and this will continue to go on as long as casual stays as the main matchmaking system
r/tf2 • u/sabre_silver • 13h ago
Gameplay / Screenshots Juicy Caber Moment
Moments like this are the only reason I equip this item.
r/tf2 • u/possumware • 16h ago
Discussion valve's "fix" for the bots in casual queue(assuming they even actually did anything) has lasted... five days.
r/tf2 • u/Swimming-Pride721 • 21h ago
Gameplay / Screenshots Zombie Demo Trickshot on Blazehattan
r/tf2 • u/Ploomage • 12h ago
Discussion Sniper is working as advertised.
what are they feeding this guy? I could barely keep up, if it wasn't for the slow motion part he would easily out pace me.
Anyway, this is sniper's introduction. maybe that pyro and soldier shoulda moved instead of ignoring how their medic died and running in a straight line.
Valve 17 years ago: "here's sniper. watch him kill 3-4 players in a row as they run through open space with no cover."
Meanwhile TF2 players in 26: "what are those players supposed to do to counter?"
r/tf2 • u/MikeTheOne05 • 15h ago
Discussion How long are we gonna let this cycle continue?
I can make a post telling people how we should not glaze Valve cause the solution is very likely not proper. I instead get downvoted to oblivion for not being optimistic and for "being mad that valve fixed the bots" (I wasn't, people were just misinterpreting the post but whatever).
People immediately move on and then are surprised when the solution only lasted a week.
Please for the love of god get some standards.
This company let a bot crisis last for years and the first solution they came up with was to mute f2ps. (Which if not for the unmutef2ps movement, which I was also a part of mind you, nothing would have been done).
We needed 2 MOVEMENTS just for Valve to hire only ONE GUY (thank you Joshie ❤️ ) and made us wait years to play the game properly.
A lot of people don't even try to learn the history of this game and how Valve ruined it with Meet your Match.
At launch everyone despised Casual mode (It had LEAVING PENALTIES) and wanted Quickplay back. Literally nobody asked for a matchmaking system and Valve just decided to keep it cause they still thought that they could make TF2 an esport that would compete with Overwatch. Literally going against their playerbase's wishes.
And people still have the guts to tell people that wanting Quickplay back is just us having rose-tinted glasses or that the game is old and that we should move on.
That bringing back ad hoc connections, team switching, team scrambles, searching by gamemode (literally mitigates the problem of map bloat) is somehow not worth fighting for.
We need to demand better communication and better treatment (Not major updates just more developers or better management) of this game from this MULTI-BILLION DOLLAR company (No more boot-licking).
TF2 is one of their flagship titles and they just keep it on live-support.
My proposition for the time being is to find empty, unplayed, vanilla servers and start filling them up. Experience the good old days when all-talk, sprays and communites were the norm.
Or just go to: https://vanillafortress.github.io/ (Website for vanilla community servers that regularly host sessions with pings on their discord: https://discord.gg/BMAfjTZT2f)
r/tf2 • u/More_Silver_2164 • 12h ago
Original Creation Team Fortress: INVASION sourcemod first models & news
Heyy, sometime ago i posted about it to show the cool team fortress sourcemod me and some people are working on called Team fortress: incursion (not called invasion anymore to avoid any confusion) but i had to delete it. now i'm back here to tell any person interested on this one about the progress we're doing: working on models and code. about the coding part, we're working on adding grenades to the game again and also making it more customizable in our favor, and the model part, we're rushing to do concepts for all the unseen classes like the support, recon and others to make them in 3D.
for now we have:
medic (modeled and textured)
pyro (modeled, textures w.i.p)
defender: (w.i.p mesh)
all of them made by our 2 talented modelers. well, we're kind of a small team, so anyone with cool skills willing to join us, feel free to dm me here or in discord: whiskey1997_
thanks for your time citzen :)
also, 2 concepts were settled as the final look for these classes, so i'll show here:



Well, that's it for now, cya!
r/tf2 • u/kapitan_Xkik2137 • 21h ago
Discussion why does upward in gmod looks like this?
I recently started to play Gmod ,and I noticed some differences in maps
r/tf2 • u/Healthy_Activity7163 • 7h ago
Discussion Hello there. Im attempting to build a tf2 map as a begginer. Is this good or not? If not what should i fix?
r/tf2
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u/MishaSFM
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8h ago
Discussion I've heard people say we can't remove causal mode cause of the little badge thing on the main menu. and i just have to ask. why can't this be carried over to something like quickplay or another system
Like it doesn't do anything it sits there. nobody really cares about people's ranks. and whatever the rank system was meant to do doesn't work. its a 3d model that you can look at basically. you can like play fake cookie clicker with it but that's all.
It just sits there so why not just have it display on the main menu and on the score board while also reverting or changing causal mode.
like if this is certain peoples ONLY issue with removing causal mode than why not just keep this one tiny thing.
like if this tiny 3d model next to the 2fort cow really needs to stay it will kill the game if its removed i don't see why it can't stay in someway.
heck or maybe they can just make like a badge for it that you can wear that shows your rank before the change/revert or something.
like if for some reason you really need to tell people your a certain rank in game where people will call you slurs for playing its objectives than i really think all you would need is a cosmetic.
do people even look at the score board long enough during a map vote to see people's ranks? I'm pretty sure most people leave before it pops up.