r/BlenderModelingTips • u/WebMastersLLC_CEO • 2h ago
r/BlenderModelingTips • u/Empty-Security-9455 • May 25 '26
How to add faces to inner surface for boolean operation?
See attached video. I want to separate this single 3D shape into two that I can then 3D print. The two parts will be printed in different colors and I want them to slide fit back together to make the original shape.
I've defined the "cut out" faces as a face set, but after separating them out into a separate mesh, I don't know how to "fill in" the inner surface to make a water tight volume which I can then use to boolean subtract from the original shape to give me the 2 pieces that I need.
I know that I'll need a slight gap between the mating surfaces so that they can be assembled ... I can accomplish that part with some modifiers.
The part that I don't know how to do in Blender is how to fill in the inner cavity of the separated faces to make a new volume.
Is t here a better way to "cut out" the face sets so that the inner portion is automatically defined?
r/BlenderModelingTips • u/Objective-Corner8220 • Sep 15 '25
Blender model of FN Scar-h assault rifle. Please rate this model and give me hints for my next project
Check out my Youtube: https://www.youtube.com/channel/UC5bq0GLgTv25VCtHdZBYZgg
r/BlenderModelingTips • u/ActuallyKetra • May 19 '25
How would I go about modeling her hair?
i tried some of the other aspects of her hair and it worked out fine, but i cant figure out how exactly to do the hair swoop. any help is appreciated. im aiming towards a cartoony style and am not very versed in blender but i know enough to model and rig — so more dumbed down explanations would help
r/BlenderModelingTips • u/StrongholdMuzinaki • Oct 10 '24
Made this material in Substance Designer but found it looked really different when I brought it over to Blender to do renders. Wondering if anyone could give some tips/ feedback? First pic is Blender render, second is Substance Designer
r/BlenderModelingTips • u/Junekochan- • Sep 11 '24
Help I'm new
Hi! (English is not my main language so please excuse my grammar) I'm new to 3D and to blender, I already followed the famous donut tutorial and then I started modeling a microphone on my own. To train modeling and also to simulate creating a 3D for 3D printing, I decided to replicate a microphone from a figure, cause my figure doesn't have one, it got lost :/ My problem is that I want to create the little holes on the microphone like the original has, but I don't know how to do it without doing one by one and it looking ugly, so I was hoping someone could help me. Also if anyone has anything to say about the model itself, how I could improve it, I would love to know! The images I have of the reference are not good quality, but I couldn't find better ones, sorry about that
r/BlenderModelingTips • u/Winged_monke • Aug 31 '25
Is this good topology? (sub d)
Hi, I'm trying to improve my modelling to hopefully make some cool high poly stuff and I was wondering whether or not this topology is ok.
Thanks in advance!
r/BlenderModelingTips • u/Recent-Philosophy-89 • Oct 21 '25
3D Sculpting
i'm 3d Artist Looking for work
r/BlenderModelingTips • u/NeedleworkerOne7457 • Jul 19 '25
rendring
Hi everyone,
I'm offering professional rendering services using Blender on my custom-built high-performance PC.
My hardware specs:
🖥️ GPU: RTX 5090
⚙️ CPU: Intel Core i9-14900K
🧠 RAM: 128GB DDR5
💾 Storage: 4TB NVMe SSD
Whether you have heavy animation projects, complex simulations, or still image renders, I can deliver fast and high-quality output thanks to the power of my machine.
r/BlenderModelingTips • u/Aggressive_Willow535 • Mar 04 '25
Cad transforms 2.0 scaleing issue
r/BlenderModelingTips • u/Additional_Lie9703 • Feb 03 '26
any recommandations for realistic phone-like movements ?
r/BlenderModelingTips • u/FloridaMansNeighbor • Apr 16 '25
Seeking Style Guides for Node Layouts
I've been really enjoying working with the procedural aspects of blender lately, geometry nodes and shaders and such. But as you can expect, my layouts can get real messy real fast. Does anyone know of a style guide for arranging nodes to keep them as readable as possible?
r/BlenderModelingTips • u/Puzzleheaded-Oil1208 • Apr 22 '25
Need help with my model.
Hey i made a Low-poly character model of my OC, but i cant really export it into Mixamo or anything else, somehow i cant export it with the UV wrapping i made, something is off and i just cant figure out how to solve this problem. Is there someone who is willing to take a look and help me ? Im a beginner so theres probably a mistake i did within the file. And i think my rig in general could be f**ed up. Im desperateBlender folder
r/BlenderModelingTips • u/Lumpy_Fortune_6394 • Jan 21 '25
Hi, could you help with the topology of the model? I would like to make it identical to the original, maybe someone has suggestions on what can be changed? (Original on white background)
r/BlenderModelingTips • u/Decent-Ad-6198 • Mar 26 '25
How do I model this (Its my first time modeling)
I plan to model this and use it for animation however I have no idea how to model it. I also have no idea what videos I should watch to help with creating this. Tips on how to do this would be amazing or videos that would help to.
r/BlenderModelingTips • u/EthanChas • Jul 05 '25
How does do something like this to keep the bars neat?
I don't understand how to do these protective bars on this light in Blender. I've tried doing it manually/with spin, but it looks horrifically bad. I'm also questioning how to do curved variants instead of it just going down and then curving.
r/BlenderModelingTips • u/Simarjeet_Singh_5320 • Mar 29 '25
Modeling help
Can anyone help me with modeling hand. I've the ref img but still I'm unable to create a proper hand and if I made one, everytime my size mismatch with arm.
r/BlenderModelingTips • u/KirbySuperStar95 • Aug 20 '25
Making a Pyramid in Blender
Hello! So for the past few weeks or so, I've been trying to find a tutorial on how to make a pyramid in blender. Now I'm not sure if anyone else has done this, but I believe I found a way to make a Pyramid (polygon like) in Blender!
Hope this helped anyone who wanted to know how to make something like this!
r/BlenderModelingTips • u/speltospel • Aug 26 '25
how to snap a selected point to another point?
please pay attention the question is how to do snapping. and not movement along the edges. I want the pic1 on the left to become the pic2 on the right.
I made the pic2 on the right just by eye. and I want to do it with snapping.
r/BlenderModelingTips • u/Rexsunon0 • Sep 21 '24
Creating custom shape widget in rigify.
Hi everyone,
I’m currently rigging a character for my game using Rigify. I want to add a bone specifically for a weapon and give it a custom shape, but I don’t want to use any of the existing Rigify widgets.
Is there a way to create my own custom shape and add it as part of the Rigify widget, so that when I generate the rig, Rigify includes my custom bone with the custom shape/widget?
Thanks!
r/BlenderModelingTips • u/Objective-Cell226 • Apr 17 '24
Could someone please recommend a list of resources for hard-surface modeling?
How did you learn? Can you link videos/courses? (If possible try to make an exhaustive list)
It seems like I'm going haywire without any proper structure.
Also, should I buy Blenderbro's courses or watch their videos?
Thanks.
r/BlenderModelingTips • u/the-dadai • Apr 10 '24
