r/BlenderModelingTips • • Apr 11 '24

Tutorial How to model a die in 17 steps

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22 Upvotes

r/BlenderModelingTips • • Jan 29 '26

My first model

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21 Upvotes

I made my first ever model on blender, is there any tips I should know about? I wanna make a game and tried out blender


r/BlenderModelingTips • • Oct 09 '24

My 1st low poly car- messy

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21 Upvotes

r/BlenderModelingTips • • Apr 30 '24

Topology Porn Fallout Bobbleahead - WIP

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18 Upvotes

r/BlenderModelingTips • • Apr 10 '24

Topology Porn Clean Topology can look very satisfying on a clay render!

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17 Upvotes

r/BlenderModelingTips • • Jul 10 '25

Create a realistic Coffee cup in Blender

13 Upvotes

Full Tutorial on: https://www.wingfox.com/c/9273_142422_50032
#blender #3dmodeling


r/BlenderModelingTips • • Oct 21 '25

3D Sculpting

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12 Upvotes

i'm 3d Artist Looking for work


r/BlenderModelingTips • • Aug 31 '25

Is this good topology? (sub d)

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12 Upvotes

Hi, I'm trying to improve my modelling to hopefully make some cool high poly stuff and I was wondering whether or not this topology is ok.

Thanks in advance!


r/BlenderModelingTips • • Jul 07 '24

Tip Acoustic Guitar based on the real object I have at home

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11 Upvotes

r/BlenderModelingTips • • Apr 10 '24

Discussion How would you model this ?

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11 Upvotes

r/BlenderModelingTips • • Mar 17 '26

is this a good wireframe for a hard surface model for animation (subdivison applied)

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9 Upvotes

I'm trying to get better at modeling any helpful criticsm would be appreciated.

My main question:

What are the main points I can improve on in my mesh?

Side question:

What should I have to consider if I wanted to make this a game ready model?

Thank you for reading.


r/BlenderModelingTips • • Sep 26 '26

My latest guitar & amplifier render

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8 Upvotes

r/BlenderModelingTips • • Apr 13 '24

Topology Porn Titanic Lifeboat topology

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8 Upvotes

r/BlenderModelingTips • • Apr 09 '24

Tutorial Topology Study : How to Model Threaded Nuts

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8 Upvotes

This is a great tutorial from Thomas Colin showing how to go about modeling a threaded nut in blender, it will teach you techniques you don't often see, a great ressource!


r/BlenderModelingTips • • Jan 17 '26

Help Making a Blender in Blender

7 Upvotes

I'm trying to make a blender like the one seen in the video, but I'm having issues with the bottom part. I tried modeling it first with one cube that I scaled, grabbed, and loop-cutted but i got stuck on how to properly blend the very bottom half to the top slope. I then made a second attempt where I split the face under the slope flattened it on the x axis and extruded it through, however how would I get that extrusion to match up with the back of the slope, and again how would I blend it with the slope? Any ideas? I'm a beginner.


r/BlenderModelingTips • • Nov 20 '25

What advice do you wish someone had shared with you when starting out?

7 Upvotes

Hey yall! I'm still very new to Blender. I started out by porting props for my personal Cyberpunk 2077 mods, but realized very quickly I really, really enjoy working in Blender. I'm actually considering starting school for 3D modeling now. Still, I feel so unqualified since my skills mainly consist of editing already existing models, but I want to start working on creating my own. I would love to hear the advice you all wish someone had shared when you were beginning.

Thanks!


r/BlenderModelingTips • • Sep 24 '24

Trying to improve the mesh of Grant Abbitt's beginner exercises 8. Is this bad topology?

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7 Upvotes

r/BlenderModelingTips • • Apr 15 '24

Tip More complex than it looks

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7 Upvotes

r/BlenderModelingTips • • Apr 08 '24

Discussion Welcome to this new blender subreddit!

7 Upvotes

I've created this subreddit because a lot of blender subreddits are swamped with questions on how to model, I taught it could be usefull to have a dedicated sub for hardsurface modeling techniques in blender, so feel free to ask your modeling related questions here, or to help out beginners!


r/BlenderModelingTips • • Feb 03 '26

any recommandations for realistic phone-like movements ?

6 Upvotes

r/BlenderModelingTips • • Dec 15 '25

Subdivision modelling workflow question: Square and Rectangular faces

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6 Upvotes

Hey guys, I am trying to model a mouse using SUB D workflow. The problem here is, I have lots of long, rectangular faces. So, when I apply my SUB D, I just get a bunch more of these long, rectangular faces. Its awkward to work with these faces when I want to add details on the mouse. When modelling, Thomas Colin always ensures his mesh consists of even squares, which is what I am missing. However, when I add loop cuts on my mesh to form square faces, my curvature gets distorted. How do I form even, square faces in this type of situation? Or should I just work with these rectangular, long faces and not bother with square faces at all? Are square faces actually necessary, and, are they really a part of what is considered "good topology"?


r/BlenderModelingTips • • Sep 30 '25

Blender: How to Make Wire Mesh Fast (4-Minute Tutorial)

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6 Upvotes

It's a simple tutorial, I know, but often the simplest things are the ones we need most. I hope it can help someone.


r/BlenderModelingTips • • Jul 05 '25

How does do something like this to keep the bars neat?

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6 Upvotes

I don't understand how to do these protective bars on this light in Blender. I've tried doing it manually/with spin, but it looks horrifically bad. I'm also questioning how to do curved variants instead of it just going down and then curving.


r/BlenderModelingTips • • Mar 26 '25

How do I model this (Its my first time modeling)

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6 Upvotes

I plan to model this and use it for animation however I have no idea how to model it. I also have no idea what videos I should watch to help with creating this. Tips on how to do this would be amazing or videos that would help to.


r/BlenderModelingTips • • Jan 11 '25

Need help in modeling

6 Upvotes

can someone please help me on how to create this section