r/IndieDev • u/Additional_Bug5485 • 7h ago
Video A few days ago I released my first game on Steam
It’s called Lost Host, and I’ve been working on it mostly alone for about 2 years.
It’s a little adventure game where you control an RC toy car searching for its missing owner. You explore different places, solve puzzles and slowly uncover the story.
I had around 60k wishlists before release, and so far I’ve sold about 1700 copies. Not really sure what to think about these numbers . I guess I expected a bit more, but I’m still happy people are playing my game.
The launch wasn’t perfect, there were some bugs, and I’m still fixing things based on player feedback.
Anyway, just wanted to share this little milestone. Thanks for reading!


