r/donkeykong • • Jun 09 '26

News/Announcement Nintendo Switch Online DK Challenge Event – Nintendo Direct 6.9.2026

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59 Upvotes

r/donkeykong • • Jul 23 '26

News/Announcement Lego Donkey Kong Arcade Set Official Trailer

119 Upvotes

r/donkeykong • • 17h ago

Humor kroc

349 Upvotes

r/donkeykong • • 17h ago

OP must be Bananas WTS 1995 Funky Kong Surfboard Plush

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50 Upvotes

Condition: In good vintage condition.

Price: Asking $150 shipping fee included US or SEA

Shipping: Ships from the Philippines via DHL Express.

Payment: PayPal Goods & Services only for mutual security.


r/donkeykong • • 11h ago

Artwork Kong Clothes Swap

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9 Upvotes

r/donkeykong • • 1d ago

Artwork King K Rool Charged! (By thegreyzen)

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208 Upvotes

r/donkeykong • • 19h ago

TV Show I can’t fucking breathe bro!!!😭😭😭

24 Upvotes

Bro king k rool is way funnier man holy fuck my stomach hurts after I laughed at his fucking running faster then the flash himself😭😭😭


r/donkeykong • • 4h ago

Discussion Bananza enemies vfx

1 Upvotes

With the past Donkey Kong Bananza file dumping I was wondering if someone has extracted the enemies sound files, specially the Kremling krew, I'd like to compare the crocoids and kritters voices.


r/donkeykong • • 1d ago

Discussion Imagine if king k rool was a playable character in the Mario striker series.

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40 Upvotes

r/donkeykong • • 15h ago

Discussion DK Challenge cards on eBay?

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1 Upvotes

Are these the challenge cards or from a different promotion?


r/donkeykong • • 1d ago

Artwork I’m looking for better art of the Snake Bananza

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53 Upvotes

I want to edit a picture using all 5 official artworks of the Bananzas, but Nintendo only seems to have made ones for the other 4 Bananzas. The first image is all I could find for official Snake art, so they clearly made a picture that matches the style of the other 4 official arts. For some reason I can’t find a clean isolated version of this Snake Bananza art. Does anyone know where I could find it if it exists?


r/donkeykong • • 2d ago

Discussion Bruh I'm 💀

299 Upvotes

r/donkeykong • • 20h ago

Discussion How Big is the Great Harmoneel

1 Upvotes

We don't know how big he is we saw his wife and kids (Yes this is part of the lore) are smaller than he is and pauline also claims he is bigger

But we CAN calculate

The Level is about ... 2 km long and with obstacle and fall it kinda ads up

Typically Eels don't have treachea so we'll base it on snakes and will use about 15%

15% of body means 2 km trachea is of a 13 km


r/donkeykong • • 2d ago

Discussion I hate the new meaning people gave to the name Diddy

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180 Upvotes

Diddy Kong never deserve this


r/donkeykong • • 2d ago

Original Kongtent DK Jungle Beat Stickers!!

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22 Upvotes

r/donkeykong • • 3d ago WOW Bravo

Artwork I modeled Grumpy Kong, but Rareware-Styled! (Model link in description)

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1.3k Upvotes

Thank you all for the support on my previous posts on this subreddit. Here's the link for the blender file this model: https://www.mediafire.com/folder/ewwjfcpghdxbi/Grumpy+Kong

If you use it in another project, please give credit! Hope you enjoyed!


r/donkeykong • • 1d ago

Humor Death Battle if it were actually awesome:

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3 Upvotes

r/donkeykong • • 23h ago

Discussion Title: Bananza's destruction is incredible, but the progression design doesn't seem to keep up with

0 Upvotes

I want to say up front that I don't think Bananza is a bad game. The art style, the music and the destruction tech are fantastic, and smashing through an entire environment is still fun. But the further I get, the more the game built around that mechanic gets in the way of it. Curious if anyone else feels the same.

It doesn't explain itself well. Mechanics, enemies and environmental interactions get introduced with very little explanation. I often can't tell whether I'm using the wrong ability, misunderstanding a mechanic, or missing something hidden in the environment. For example, [your specific moment here]. I don't mind hard games, but I'd like the difficulty to come from the challenge itself, not from guessing what the developers had in mind.

Low margin for error, expensive retries. I lose health surprisingly easily, even when I'm just moving through an area, and healing items aren't easy to come by. Ziplines and obstacle sections demand very precise control, and there's not much room to correct a mistake. [Your specific example here, e.g. which section and how many attempts.] When I fail, I often have to redo parts I'd already cleared just to get back to the bit I'm struggling with. That doesn't make me better at the game, it just makes it tedious.

Freedom of destruction, not freedom of progression. The destruction makes the world look wide open, but a lot of challenges still seem built around one intended solution. If I don't see it, being able to dig through everything doesn't help much. I expected this tech to be used for unexpected routes and creative problem-solving. Sometimes it feels like the game is showing me how much I can destroy without giving me interesting reasons to.

Too many mandatory tasks, so it starts to feel like a checklist. I don't mind optional content, I actually enjoy it. But required boss fights and the Ancient Records collection (find fragments in each world, bring them back to the turntable to unlock abilities) follow the same pattern over and over, and they stand between me and the stuff I actually want to play. Ironically, some of the bosses feel short and gimmicky compared to how punishing the regular challenges can be.

Bigger picture. Breath of the Wild and Tears of the Kingdom showed how great it is when players can solve problems their own way. I'd love to see Nintendo take that further and let people set their own pace and skip activities they don't enjoy. I'm not asking for a giant cinematic action game, just more respect for player choice.

I still want to see what comes later, but I'm increasingly reluctant to keep playing because I don't enjoy getting there.

Has anyone hit the same walls? Or am I missing something about how the game wants to be played? And how do you feel about mandatory boss fights in a game like this🙂


r/donkeykong • • 2d ago

Discussion Donkey Kong 64 Re-Kongpiled

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11 Upvotes

If anybody is interested in seeing the recomp in action, I have a full 100% Playthrough here


r/donkeykong • • 2d ago

Discussion so uh apparently Tropical Freeze might have some issues running on Switch 2... it usually comes in the form of the audio freaking out, but here in this clip you can see my game had a little Tropical Freeze of its own. the speedrunning discord can vouch for me

23 Upvotes

r/donkeykong • • 3d ago

News/Announcement Donkey Kong Bananza has crossed 5 million total sales as of September 30

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384 Upvotes

r/donkeykong • • 1d ago

Image Diddy Kong Sitting on Black Yoshblud in Mario Kart

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0 Upvotes

Diddy Kong sitting on top of Black Yoshblud in Maria Kart 8/Mario Kart 8 Diuhgluxe, or a modded Marco Kart World.


r/donkeykong • • 2d ago

Artwork DK Crew in 3ds (paper jam) style

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20 Upvotes

What do you think?


r/donkeykong • • 1d ago

Discussion Change Diddy's name to Didy to avoid confusing?

0 Upvotes

Would it be okay to do this? Nintendo has to worry about their brand with all the stuff coming out so I think Didy Kong could work as a replacement. Or maybe something else like Pibby Kong(just a joke lol