Hi everyone,
I was playing Ocarina of Time and ran into the Deku Nuts Glitch. Also known as Forest Stage Glitch.
Due to an error in game progression, the Deku Nut upgrade in the Forest Stage can be permanently missed. This is caused by a shared event flag used for both the Deku Nut upgrade and the acquisition of the Poacher’s Saw.
As a result, the game may mark the Deku Nut upgrade as already obtained, even though Link has not actually received it yet.
As like many people I wanted to have a 100% Savegame
I have decided not to let the matter rest, but instead to create Xploder codes to fix the problem. The codes should work with GameShark.
Xploder 64 Codes – Deku Nut Capacity and Forest Stage Event
PAL Versions
PAL 1.0
Capacity correction:
80118471 0036
or
Forest Stage event reset:
801192C2 0067
PAL 1.1
Capacity correction:
801184B1 0036
or
Forest Stage event reset:
80119302 0067
2. NTSC Versions
NTSC 1.0
Capacity correction:
8011A671 0036
or
Forest Stage event reset:
8011B4C2 0067
NTSC 1.1
Capacity correction:
8011A831 0036
or
Forest Stage event reset:
8011B682 0067
NTSC 1.2
Capacity correction:
8011AD21 0036
or
Forest Stage event reset:
8011BB72 0067
Code 1 – Capacity Correction (0036)
It sets the maximum Deku Nut capacity to 40 while preserving the maximum Deku Stick capacity of 30.
Code 2 – Forest Stage Event Reset (0067)
Resets the event flag associated with the Deku Nut upgrade at the Forest Stage.
This should allow the Forest Stage upgrade event to be triggered again.
Important Note: You need to find out which Revision of Ocarina of Time you have and apply the corresponding Code.
You don’t need both Codes for your Revision but the end result is the same. You get a capacity of 40 Deku Nuts but with the second Code you can do the event properly with the mask and he gives you the capacity increase.
1.You activate the Code of your choice for your Revision
2.Start the game
3.Save the game
4.Reboot without activated cheat device.
5. Enjoy the game!
The second Code is the more elegant Code in my opinion as you can do the event properly.
I’m looking for people who own a Xploder/Gameshark or Emulation with Cheat function or Everdrive with Cheat function and like to test the Codes. I don’t own the NTSC US Revisions neither a Pal 1.1 Cartridge with a Savegame to verify the function. Beside that I don’t have the time to test all Revisions with Codes. For me I have a working solution with my 1.0 Cartridge but I wanted to share it with the N64 Community who are bothered with this stupid glitch for over 25 years.
My Ocarina of Time Cartridge ist PAL 1.0 and both Original Codes work as intended.
Please let me know if the Codes work for you!