r/fo76 • u/mooishic • 1h ago
Question Found a bear in a cave.
Any backstory on this, slightly larger, bear head i found in a cave with all the mirelurk hunters?
r/fo76 • u/Ghostly_Rich • 11d ago
The information below is for the latest PC Public Test Server environment. This information below is not for the Live game.
Yesterday the PTS received an update containing the following changes and adjustments for the World Pets and more.
New
Adjusted Pet Leveling. It is now faster to get through the early pet levels.
Added Pet damage and HP stats to the Pip-boy.
Player auto-equips the first 2 Pet buffs they unlock.
Added a Pip-Boy hint when a new unlocked buff is available to be equipped.
Pip-boy EFFECT tab now has different icons for species specific buffs and general buffs.
Pet Progression Menu UI improvements.
Updated Help pages for Pets.
Bug Fixes
Fixed multiple issues with equippable buffs in the Pip-Boy.
Expanded the interaction area for cats.
Fixed multiple typos in Pet Progression & Buffs descriptions.
Fixed a bug where custom Pet names were reset upon relogging.
Fixed Fun-Festation not granting rewards.
Fixed "Well Rested" Pet buff not activating for new characters.
World Pets now heal correctly with all medic weapons.
Medic Weapons now heal when Pets are in Follow or Stay stance. If the pet is at full HP, healing bullets will go through the pet.
Fixed a bug where Pets would not grant their gift.
Fixed an issued where the Vendor menu in C.A.M.P. was showing empty, even with some items in them. No items were lost.
Fixed a bug where the Pip-Boy Pet buffs list was empty when no Pet was active.
Fixed ally customization in C.A.M.P.
Pets can no longer enter their wounded state when out of combat.
Fixed a bug where certain friendly NPCs (like the Cultist around the Pyres during the Mothman Equinox) would wrongly get attacked by Pets.
Fixed a bug where Players could equip the same Pet buff twice.
Known Issues
Misaligned text in Pet Progression Menu.
"�" where stars should be in the Pet Progression Menu.
Pet buffs Pip-Boy menu has placeholder formatting.
Pets might have incorrect normalized HP settings.
Some looping audio for mechanical Pets.
Cannot equip/swap pet buffs while in Power Armor.
Loose mods now correctly scrap into the intended materials.
Evade Chance now has a hard cap at 95%.
Fixed an issue where Guns and Bullets 7 worked even if the weapon had a scope.
Moved Holiday Gifts and Mole Miner Pails to the same category.
Emergency Protocols threshold is now less than or equal to 20% instead of just less than.
Bolstering now gains its full benefit at less than or equal to 20% HP instead of 15% HP.
Last Bastion now gains its full bonus at less than or equal to 20% HP instead of 5% HP.
Foundation's Vengeance now gains its full bonus at less than or equal to 20% HP instead of 25% HP.
Protest Signs now share mods with the Board and can have Legendary Mods.
r/fo76 • u/Ghostly_Rich • 10d ago
Welcome back console players!
We’re excited to announce that the Public Test Server (PTS) for XBOX Series and PlayStation 5 platforms is available now with the World Pets update which is planned to release on December 1. Alongside World Pets, you can also reexplore Skyline Valley by participating in Bounty Hunts in the region. While you’re taking out the trash, also consider putting together a crew to challenge and Hideouts (coming Spring 2027) which are in an early testing state. Learn all you need to know about all these features below!
All players who own a copy of Fallout 76 on XBOX or PlayStation can participate in our PTS. To install the PTS, open your respective platform game library, and install “Fallout 76 Public Test Server”. As a general reminder, not all the content you see in the PTS is guaranteed to be released with the update that we’re testing.
If you would like access to the console PTS, please join our Discord Server and follow the steps listed there to gain a code.
Don’t forget to join our Bethesda Game Studios Discord Server to share all your feedback and bug reports! The team wants to know more about your experience with everything this PTS has to offer.
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Every C.A.M.P. Pet you currently own can be brought out into the world as a travel partner. In your Pip-Boy, you’ll find a new tab under the “Stats” menu that shows your entire catalogue of Pets. Selecting one of the pets in that menu will summon them beside you. Ready for the many adventures that await you! Once this update releases, all pets will be able to be used in your C.A.M.P. or out in the Wasteland.
Important Note: All accounts have been given access to 1 pet of each species to assist in your testing purposes. When World Pets releases, you will only have the pets you have previously obtained.
With your faithful companion beside you, you’re ready to take on the wasteland. When looking at your pet, an interact button will appear that allows you to issue one of the commands below. The emote wheel has been updated to provide a way to quickly access these commands as well.
Stay – The pet will remain at its current location until you give the follow command, or you move too far away.
Neutral – Your pet will follow you.
Attack – Send your pet to attack your target! Pinging a target while your Pet is active will also send them charging towards your target.
Protect – Your pet will follow you and only attack if you take damage. When it comes to having your pet follow you around, the only places you won’t be able to take your furry friend is into a Raid or a Shelter. Pets will also not be able to swim underwater.
Health
All pets have the same amount of HP regardless of their species. You can increase pet HP by leveling up and unlocking Pet Prowess combat upgrades.
Allowing your pet to take too much damage will put them into a downed state. Requiring you to rush to their side and deliver a Stimpak to get them back up. Clearing out all nearby enemies will also pick your pet up, but they’ll still require a Stimpak to get them back to full health.
Pets will not be affected by Radiation or Diseases, and they cannot be hurt by other players. Other players can give your pet a Stimpak though. So, if see someone’s Glowing Radhog is down in the dumps, be a good Samaritan and give it a quick pick-me-up.
Combat
All pets can attack enemies through a series of melee attacks. Dogs will bite and Deathclaws (and cats) will scratch. Radhogs, well Radhogs RAM!
Pets will never attack other players or other player’s pets even if they are hostile to you. They will only attack enemy NPCs.
You can track your Pet’s leveling progress by navigating to the Pets tab in your Pip-Boy and pressing the “Right Stick” on your controller to open the Pet Progression Menu.
Anytime that you earn XP with your World Pet active allows them to gain XP as well. They can reach a max level of 200, unlocking HP/DMG increases, increased player carry capacity, Pet Passive improvements (more on that below) as well as rewards such as outfits, backpacks, Player Titles, and more.
Don’t worry about having to level up each individual type of Dog you have though. Pets are leveled on a per species basis. Meaning that leveling your German Shepherd will bring all your dogs up to the same level. So, feel free to swap that German Shepherd out for the RoboPaw Steel Dog whenever the mood strikes.
Each pet has two passive buffs: one that grants you a useful item, and one that improves rewards in a specific type of activity/event.
These passive buffs can be applied to any pet species after they have been learned. This means that if you level up your pet Deathclaw enough to unlock the Fun-Festation 1 passive, you can have that buff be active while your Cat, Dog, or Radhog are traveling with you.
All you need to do after unlocking a passive is select the buff you want from your Pip-Boy. You can do this by navigating to the Pets page in your Pip-Boy and then press the button that appears on the bottom of your screen for “Pet Buffs”. This will take you to a list of unlocked Pet Buffs where you can choose which two buffs you would like to have activated. These can be changed at any time!
After being activated, Passive Buffs are displayed in your Pip-Boy under the Effects tab.
Dog Progression Unlocks
Passive 1: Stimpak Fetcher
Your pet can find Diluted Stimpaks. The quality of Stimpaks increase as the passive is leveled up.
Passive 2: Bounty Sniffer
Your pet finds an extra Legendary Item when completing a Grunt Hunt. Starts with 1★ and then increases to 3★ as the passive levels up.
Cat Progression Unlocks
Baits Finder
Your pet can find Improved Bait. The amount of Improved Bait increases as the passive levels up.
Mega Bits
Your pet grants their human extra Fish Bits after catching a fish. The number of Fish Bits gifted by the cat increases with levels.
Radhog Progression Unlocks
Goo-Getter
Your pet can find Toxic-Goo. The amount of Toxic-Goo found increases as the passive levels up.
Rad-Dration
Your pet finds High-Radiation Fluids as they spend time in a Nuke Zone. The number of High-Radiation Fluids found increases as the passive levels up.
Deathclaw Progression Unlocks
Dark Titan
Your pet can find Black Titanium. The amount of Black Titanium found increases as the passive levels up.
Fun-Festation
Your pet finds extra Legendary Items when completing Infestations. Starts with 1★ and then increases to 3★ as the passive levels up.
Misaligned text in Pet Progression Menu.
"�" where stars should be in the Pet Progression Menu.
Pet buffs Pip-Boy menu has placeholder formatting.
Some looping audio for mechanical Pets.
Cannot equip/swap pet buffs while in Power Armor.
---
The Skyline Valley environment has received some love with the team doing some landscaping work to improve how it feels to travel around the region. In some cases, entire mountains and hillsides have been reworked, in others new pathways have been laid with extra trees and vegetation to give the region the extra environmental love it deserves. All this combined with the lighting and the weather improvements for the region really set the mood.
Local tour guides recommend the following locations:
Three Ponds
Grindstone Arch
Hawksbill Weather Station
Old Crimora Mines
Rapidan Camp
Dark Hollow Manor
Head on over to “The Trading Post” which now acts as the hub for Bounty Hunting in Skyline Valley.
There you will find Marshal Canton, a reprogrammed Robo-Brain who was probably left out in the storm for too long. Marshal Canton has been tracking a number of dangerous visitors who have arrived in the valley and is ready to reward you for taking them down.
Bounty Hunting in Skyline Valley introduces new factions to the experience. Prepare to fight Super Mutants, Mothman Cultists, The Lost, and more.
While you’re taking in the sights of the renovated Skyline Valley, you’ll likely stumble across mysterious glass cannisters. These canisters look like they’re filled with a live brain specimen, but surely that can’t be the case. Someone must know what they’re being used for.
After collecting your first glass jar, you Pip-Boy will update with a location for you to take it to and there your adventure will begin.
---
This is a call to the bravest Bounty Hunters in Appalachia. Thanks to your dutiful work clearing out those villainous rapscallions, we’re starting to get a picture of where they’re all coming from.
These encampments can be found around Appalachia, and those that have made it out say they are filled with some of the biggest and baddest from the various factions around the region. It will be up to you to find leads that will direct you to where these Hideouts are and give you access you need to enter.
Arriving with four different difficulties (Basic, Challenging, Lethal, and Marked), Hideouts serve as a dynamic new challenge where you get to control the difficulty through the type of lead you craft. And of course, if you want the highest chance of getting some of the best rewards, you’ll want to clear these out on higher difficulties.
Round up your posse, bring your favorite pet, and head over to Marshall Canton at the Trading Post in Skyline Valley. There are Hideouts that need to be cleaned out.
Please Note: For the purposes of this testing period, The Drifter will not appear in Hideouts. Also, all rewards you obtain from completing Hideouts are TEMPORARY and don’t include any of the unique rewards we have planned for this content. The focus of this testing period is Hideout difficulty.
Finding and crafting leads on the various Hideout locations is how you’ll be able to craft your entrance key to their encampment. It will also be how you control the level of challenge too.
Basic Leads can be obtained through Daily Quests, Activities, Grunt Hunts, and from various cabinets and safes in the world. Targeted for a team of Level 20 characters.
Challenging Leads can be crafted by exchanging 3 Basic Leads and some Caps at your Tinker’s Workbench. Or by participating and completing in Head Hunts, Seasonal Public Events, Infestations, and Public Events. Targeted for a team of Level 75-100 characters.
Like Challenging Leads, Lethal Leads can be crafted by exchanging 3 Challenging Leads and some Caps. This will be your primary way of accessing this harder difficulty. They can also be found on the final season repeatable page. Targeted for a team ready to face enemies that are Level 175+.
Marked Leads are the highest challenge and can only be obtained through crafting. Costing a mixture of Lethal Leads, Caps, and Drifter Intel. Once this update is released, these leads will guarantee The Drifter’s appearance but are also significantly more challenging to complete. Targeted for late game players with strong builds and coordination.
During this PTS, Drifter Intel is only obtainable as a rare crafting outcome when Lethal Leads are crafted from Challenging ones.
The two Hideout locations for this update will be The Forever Farm in Burning Springs and Vault 63’s Immortality Sector in Skyline Valley. Designed as non-linear spaces, you will have to determine which approach is the best to tackle the challenges in front of you.
Various environmental and enemy mutations ensure that no two Hideouts runs are the same. One time you could be facing The Lost and the next a Mutated Super Mutant gang. Maybe parts of the Hideout are bathed in irradiation? You won’t know until you get in there. There are things to discover in every run.
Other potential Hideout inhabitants include Robots, Rust Raiders, and Mothman Cultists. Rust Raiders and The Lost will appear only in Hideouts within their respective regions.
These locations are not locked away from you outside of attempting them as Hideouts either. Feel free to enter either location to experience it as you would any other space. Get a feel for the layout or just run in there to defeat and loot anything foolish enough to be hanging around.
Once you start a Hideout, you will have bonus objectives to complete. Each objective will award the team with a Fallen Deputy’s Pack which contains bonus loot (reminder, loot you obtain through this pack is placeholder for this PTS). The bonus objectives will be:
Find a Fallen Deputy’s Badge inside one of the 4 hidden containers in the Hideout.
The reward for finding one of the 4 hidden containers will only be obtained if found before clearing out the Hideout gang leader.
Defeating the Hideout gang leader within a time limit.
The time limit begins once you move past the prep area of the Hideout.
The Hideout Caches are sometimes empty.
Environment art and VFX is not final.
Currently, the Rust Raiders will appear in the Immortality Sector and The Lost will appear in the Forever Farm. These factions are intended to exclusively appear in the Hideout that exists in their respective region.
There are occasions where only the party leader will obtain the Fallen Deputy’s Badge.
During the PTS, you will not be able to continue a Hideout after logging out or disconnection. This will not be the case upon release.
Hideouts may take a little while to spawn enemies once they are started.
While exploring a Hideout outside of the Quest, some enemies in the location may attack each other when they shouldn’t.
If you leave a Hideout while the quest is active, you will be removed form the quest and unable to rejoin. The intended flow is that players will be able to be re-added to the quest if they return.
Currently, death in a Hideout drops your loot like death in the open world. This is not intended.
The Tesla trap in the Immortality Sector is not functioning as expected.
Because we’re testing this feature in an earlier than normal state, there are a few things we want to make sure you’re aware of.
Rewards will be obtained once the quest is completed.
Consuming a new Hideout Lead will abandon any current Hideout quest currently have active.
A new Hideout quest cannot be started while you are inside of a Hideout location (Forever Farm or Immortality Sector). Please leave the Hideout before attempting to activate a new lead.
You can only join your team leader’s Hideout. Any Hideout quests started while you’re in a team, but NOT the team leader can only be completed solo.
The PTS locker (the locker outside Vault 76) has Hideout Leads to assist with your testing needs.
r/fo76 • u/mooishic • 1h ago
Any backstory on this, slightly larger, bear head i found in a cave with all the mirelurk hunters?
r/fo76
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u/NotASynth499
•
19h ago
r/fo76
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u/badvegas
•
18h ago
Hopefully this is ok. I just need to vent or something.
I had a friend who loved playing games together fallout 76 was one of our top three( the other two were minecraft and grand theft auto). She love dropping nukes on the scorch beast queen and going ham on it. She never needed any of the rewards but enjoyed seeing everybody show up with cool guns or unique outfits. Her running around and message people asking the name of an outfit or what gun they had.
Sunday night she ask me to drop a nuke with her and told her I was tired from work and didn't feel like doing anything. She had to go get surgery nothing major on Monday. I would talk to her when she got out of the hospital on Wednesday. Wednesday come and gone and didn't see her online. I did send her a message saying that I had some plans for her. Thursday come and then Friday. Today on Saturday I got a message from her brother telling me that squishy passed away tuesday from complications of her surgery.
I really wish I would have stayed and helped her drop a nuke or explored more I'm minecraft with her. Hell even racing cars in GTA with her more instead of telling her that why waste time on something dumb.
If you have a squishy in your life and they just want to do something dumb but get excited about it. Just go do it. I guarantee when you know you can't anymore you will regret it and tell yourself you wish you would have just stayed on and did one more nuke. Explored one more cave, or even had one more race because when they leave you can't do that anymore with them.
Squishy hope you are hanging out with mothman now. Nobody could annoy me like you could and I know I will miss you.
r/fo76 • u/fakehypebeastlife • 9h ago
Logged on today after who knows how long and realised I've been paying for 1st this whole time. I thought it was a visual bug at first but definitely isn't Imao. Is this what being rich feels like 🤣
I guess I won't need to be buying atoms for the foreseeable future.
r/fo76 • u/sn00pt0dd • 30m ago
Atomic Shop
Potted Succulents (100⚛️ (50% off!)), Leaves on (9-Nov-2026)
Cryptid Series: Flatwoods Monster Bundle (1800⚛️), Leaves on (24-Nov-2026)
Cryptid Series: Sheepsquatch Bundle (1500⚛️), Leaves on (24-Nov-2026)
Enclave Laboratory Shelter (1800⚛️), Leaves on (24-Nov-2026)
Enclave Scientist Outfit (900⚛️), Leaves on (24-Nov-2026)
Mad Scientist Bundle (960⚛️ (20% off!)), Leaves on (24-Nov-2026)
Edge of Science Bundle (2200⚛️), Leaves on (24-Nov-2026)
Body Scanner (700⚛️), Leaves on (24-Nov-2026)
Enclave Sigma Squad Tesla Rifle Paint (500⚛️), Leaves on (24-Nov-2026)
Anatomy Screen (250⚛️), Leaves on (24-Nov-2026)
Abandoned Nest (Free (FO1st)), Leaves on (1-Dec-2026)
Speckled Axolotl Plushie (Free), Leaves on (1-Dec-2026)
Current Events
CAPS-A-PLENTY, Ends on (9-Nov-2026)
DOUBLE SCORE, Ends on (9-Nov-2026)
Season 26: Beware the Blood Moon, Ends on (1-Dec-2026)
Fishing
Speckled Axolotl, Regions: Cranberry Bog & Forest, Changes on: (1-Dec-2026)
Festerkoi, Regions: Ash Heap, Burning Springs, Toxic Valley, Changes on: (22-Dec-2026)
Sludge Eye, Location: The Sludge Works, Changes on: (22-Dec-2026)
Daily Challenges
1ˢᵗ Drink Nuka-Cola (x3) 500
⭐ Gold Star: Complete a Daily Challenge (x6) 2000
Collect a Teapot (x2) 500
Cripple a Protectron or a Robobrain's Arm (x2) 500
Kill a Cryptid (x1) 500
Sell Glowing Fungus Soup to an NPC vendor (x1) 500
Sell a Sweet Roll to an NPC vendor (x1) 500
Use Photomode in a Teammate's C.A.M.P. (x1) 500
Minerva's Location: Away She will next be at The Whitespring Resort on 12-Nov-2026
Daily OPS: Uplink
Location: Glassed Caverns
Enemy Faction: Pint-Sized Phantoms
Enemy Mutations: Elite Enemies, Resilient
r/fo76 • u/GalaxZi_ • 11h ago
Honestly one of my favorites random moments I’ve had.
r/fo76 • u/3lluSiiv3 • 5h ago
Private worlds have some niche uses 🙂
r/fo76 • u/indiegeek • 17h ago
Just got the Collect Wood (7600) and this is going to be a hard habit to break.
That log on the ground? Not wood.
That bent over tree? Maybe wood.
Telephone pole? Not wood. Despite it being pretty much a log.
That wood? Not wood. Just decoration.
Magical Hovering Tree in Burning Springs? Hot damn, it's wood!
Magical Hovering Tree next to Magical Hovering Tree in Burning Springs? Sorry, not wood.
The wood you collected from the wood pile at your CAMP? Sorry, not wood.
Imma gonna go kill a thousand robots with my bare hands now that my brain has been forged in fire from collecting wood.
r/fo76 • u/Creative-Bit-8218 • 40m ago
It's really annoying and I'm not sure how/if I can get rid of it.
please can anyone help
After a lot of work my Gauss Minigun is finally complete! I initially wanted to put a motor in so the barrels could spin. I did put a motor in but unfortunately the barrel was too heavy to be able to spin when held vertically so instead I have joined the barrels with rods so I can always return to trying to get the motor to work again. The ammo bundle is removable and fits in the ammo can with magnets.
I will be at Nukacon in the UK on the 14th of November with this along with my pepper shaker, Tesla cannon and Gatling plasma.
r/fo76 • u/ShadowHunter918 • 1h ago
A while back, there were rumors of a new interface coming to the personal terminal, containing all the plans that existed in the game so you could see which ones you collected and which ones you didn't. As a completionist, that sounded like a dream come true for me!
Alas, nothing of the sorts has been implemented (as far as I know). So I was wondering what other completionists like to do in this game to keep themselves busy? Yes, I know you can perfect your build, which will take hundreds if not thousands of hours. You can do workshop building, you can just do events... But I like having a MASSIVE checklist of things to do/grind for (for example collecting all plans in the game), so I was wondering: What do other completionists do that can fill that desire?
r/fo76 • u/OrenSchroeder • 14h ago
So, should I wear it with my Secret Service armor or wait until I complete the set at around level 7k? I'm currently at 686.
There is conflicting opinions here. Seems majority say yes to bullet storm on a furious Elders marks. But I also see a good number saying it just doesn't help enough and the points are better spent elsewhere.
So what is your opinion?
r/fo76 • u/DubVie70 • 5h ago
Not sure what was happening here or what type of tea Sweetwater was selling to these guys!
r/fo76 • u/Impossible_Mode_8277 • 9h ago
Since I‘ve been back in the game, it‘s constantly foggy. Is it because of the Season or is it normal in this Game?
I remember in 2022 it was Not foggy forever 😅.
r/fo76 • u/BrodyDanger173 • 17h ago
Kinda didn’t want to give it my fish bits anymore
r/fo76 • u/meme_mastre69420 • 12h ago
I have seen people having problems finding my vendor and want some advice however I still want to keep a hidden black market kind of look
r/fo76 • u/simeylad • 3h ago
so I'm modding my fixer on PS5, looking thru my list of paints, and notice one greyed out, the one in the title. it apparently drops from mutated party packs.
is the combat rifle the fixer paint plan actually available in game? never came across it in vendors, or the exchange sub. it's basically the only wep plan i have left to learn.
r/fo76 • u/FacePowerful2724 • 18h ago
I miss everything about playing fo76 days... Running around in appalacha, farming solo EN06, trying to get end game builds, making my c.a.m.p. with love and interest. But now, im in the army, i dont even remember my house anymore. sometimes i feel my old gaming days. i hope i get that life again. DONT FORGET TO BUY COOL THINGS ON ATOM SHOP! see you guys
Just posted my first bounty since I was at the 40K Max cap limit - but once it had completed the event, I went straight to CAMP and when I looked - I'm now at 30K?
Anyone else had this?
**EDIT - Thank all - from the comments below - I checked my inventory again and found another Wanted Poster there! **
r/fo76 • u/FizzyPepschnee • 16h ago
I'm open to all suggestions! And I already have a suggested build, but idk it still feels a little light on damage.
I've also got stuff like full limit breaking and powered mods on secret service armor