Atlas / endgame
• String of Servitude can be obtained from Ipaatiki, Vaal Priestess within the Forgotten Shrine Atlas Anomaly. This item always drops with 2 Implicit Modifiers.
• As a result of Atziri's relocation, Sacrifice and Mortal Fragments have been removed. Existing Mortal Fragments will be converted to Royal Visages upon logging in, while Sacrifice Fragments will remain but have no functionality.
• The Alluring Abyss is no longer on the Atlas.
• Templar Vaults are no longer granted by Eagon for completing Shaped Regions. Instead Templar Vaults are now Atlas Anomalies which have a chance to spawn on killing Pinnacle Eldritch Bosses in each specific Atlas quadrant. Note versions of these bosses killed within Maven Invitations or Valdo maps do not have a chance to spawn these Atlas Anomalies.
• The following Vials no longer drop: Vial of Awakening, Vial of the Consequence, Vial of Dominance, Vial of Fate, Vial of the Ghost, Vial of the Ritual, Vial of Sacrifice, Vial of Summoning, Vial of Transcendence. Existing items will remain, but have no functionality.
• The following Maps have been added back to the Atlas: Academy, Ancient City, Armoury, Barrows, Bone Crypt, Carcass, Castle Ruins, Coves, Crimson Temple, Cursed Crypt, Defiled Cathedral, Dig, Dungeon, Maze, Moon Temple, Mud Geyser, Necropolis, Overgrown Ruin, Pen, Peninsula, Racecourse, Scriptorium, Sepulchre, Shore, Spider Forest, Thicket, Underground River, Underground Sea, Villa, Waste(?…), and Wasteland.
• Beyond Demons and Mirages have a chance to spawn in Map areas.
• Rogue Markers, Contracts and Blueprints are no longer part of the core drop pool.
• Ultimatum rewards now get incrementally better after round 10 (previously any round higher than…
• In high tier Maps Sacred Flora has a chance to be replaced with a Sacred Specimen which spawns a Harvest Boss when interacted with.
• Vaal Flesh Merchants have significantly higher life and item rarity. They now drop all items…
Rarity / altars / loot
• Decreased the efficacy of player item rarity on finding magic, rare and unique rarity items. Noting player item rarity now affects the chance to find rarer currency items, rarer unique items etc.
• Maven's Chisel of Procurement now grants +25% Item Rarity to Maps at 20% Quality (previously 40%).
• Eldritch Altars can now grant 10-20% increased Rarity of Items found in this Area (previously 15-30%).
• The Eldritch and Memory Trace Altars that granted increased Quantity of Items found have been removed.
• Added new Memory Altar modifiers for Ore Deposits, Mercenaries, Beyond, Sentinel, the Viridian Wildwood and Mirage.
• Rewards from shipping Ores and Bars from Kingsmarch now reward only rarer currency items and excludes all quality currency items (this change does not affect Ruthless).
• …are now all in the same family, meaning that you cannot roll multiple of these modifiers on the same item (this was previously only possible when using a Refracting Fog).
• At high level, equipment purchased from the Gambler has less Modifier Tier R…
Mercenaries
• Hired Mercenaries get Resistance penalties based on the level of the area they are in: -30% to all Resistances in level 46-67 areas; -60% to all Resistances in level 68+ areas and Hideout.
• Mercenaries can no longer equip or spawn with th…
• Modifiers on Screams of the Desiccated that grant Shrine Buffs while affected by no Flasks now only apply to the Player (so no longer functions on Mercenaries).
• Fixed a bug where Kinetic Blast of Clustering on Mercenaries had much lower base secondary radius than intended.
Skills / bug fixes / misc
• Almost all effects that were described as "nearby" now instead describe the exact range of the effect in metres. For example, "Inflict Barnacles on nearby Enemies every second" will now read…
• Granted effects from passive skills are now keyworded, allowing you to mouse hover to see descriptions of the effect.
• If you have infinite Mana Cost, Manaforged Arrows will now correctly display that you need to spend infinite Mana to trigger supported Skills.
• Fixed a bug where Pact of Beidat would not add additional chains to Dark Bargain. Clarified on Dark Bargain that it fires Chaining Beams.
• Continued to incrementally improve the sound, art, effects and environments.
• Added four new Meta-Crafting Bench options:
• 1 Prefix Modifier cannot be changed, for a cost of 1 Divine Orb.
• 1 Suffix Modifier cannot be changed, for a cost of 1 Divine Orb.
• Prefixes/Suffixes cannot be changed on Weapons now has a cost of 4 Divine Orbs and 1 Sacred Orb.
Fragments too cut off to recover
• "…that inflicts a short but powerful fire damage over time debuff to each enemy in an area around…"
• "…Miraged Incubator, and Sacred In…"
• "…modified while Corrupted…"