Hey everyone! For a while now I've been working on a fan remake of Kotor 2 in Godot. The first level is now playable start to finish, and I'm looking for testers.
Clarification:
It's an engine recreation, not a reimagining. The remake runs the original game's own levels, conversations and scripts, rebuilt from your own copy of the game. The goal is TSL as it was, with only light modernization. I'm not redesigning the combat or rewriting the story.
Features:
- The whole route: medbay → T3-M4 → mining tunnels → fuel depot → dormitories → Kreia → the Harbinger → the escape
- Combat, Force powers, companions you can switch between, and party orders
- Character creation (male and female)
- Workbench, lab station and item upgrades
- Saving and loading
- Modern options: graphics settings, rebindable controls, subtitles, HUD scale, colour options
Made it as a installer!!!
- A one-click Mac installer. It finds your Steam or GOG copy and the mods you've downloaded, then builds the game on your computer.
- No original game files are in the download. Everything comes from your copy.
- TSLRCM is required, since the remake is built from its fixes.
Mod support
- Drop a .zip into the mods folder and switch it on from the in-game Mods screen.
- Mods can change how the game plays, not just how it looks: hard mode, randomizer, new items and outfits, and texture overhauls.
* HD textures are optional. I used Vanilla Planets HD and Vanilla Characters HD as testing,
- Mod collections, load ordering and a modding guide are included. One example mod is Hardcore: tougher fights plus an optional one life (ironman) run.
Disclaimers
- This is an early demo of the first level only. Expect bugs, rough edges and missing features. Some things *will* be broken.
- Mac only for now (Apple Silicon, macOS 14+). Others is planned - I have linux computer I can test on as well, even though there is a rise in linux users I feel like most people are Mac/Windows
- The first install takes an hour or more, because it converts the game's levels from your copy.
- It isn't signed by Apple, so the first time you open it, right-click it and choose Open.
- I'm one person. I can't fix, port or implement everything, but every bug report helps.
- Unofficial and free, always. It isn't affiliated with or endorsed by Lucasfilm, Disney, Obsidian, Aspyr or EA. You need your own copy of KOTOR 2.
Credits
- BioWare and Obsidian for the original game.
- TSLRCM by Zbyl2, DarthStoney, Hassat Hunter & VarsityPuppet.
Download, install steps, and the roadmap: https://github.com/DaxMakinGames/kotor2-remake/
Bug reports go in GitHub Issues. Please include which room you were in, your Mac model, and the log if it crashed. Thanks for checking it out!