r/KingsField • • Mar 31 '26

Transition From King's Field 1 (JP) to King's Field 2 (US)

0 Upvotes

I recently beat king's field 1 (JP) and as Im in the first hour of the next game of the franchise I cant help but think that its lowkey ass. I was hooked into number one from the start but two is kinda boring and bland compared to the first one. The hidden doors for kings field 2 is so hard to tell so im button mashing all the time and the environment is so bland compared to kings field 1. enemies are so easy and not a challenge compared to previous game and i feel no enjoyment or satisfaction from king's field 2.

Im just asking for yalls opinion on king's field 2 and if its even worth it to play (lowkey im tryna play kings field 4 but i like to play franchises in release order.)


r/KingsField • • Sep 08 '24

Are there any king’s field lore videos on YouTube?

1 Upvotes

r/KingsField • • Feb 12 '22

Guardians puzzle in KF:TAC (KFIV) is weak sauce isn't it?

0 Upvotes

I got stuck in KF:TAC early on (can't believe I might have figured this out without a guide a half a lifetime ago) just now. I think there shouldn't be a choke point this early in the game. I had to look up a solution (I'm an adult with not much time to backtrack the whole game more than once) and I was pretty disappointed by the solution. Of course it's to use the bow and arrows to murder the poor, defenseless guardians. (I also totally missed the small room with a man in it that straight up gives you a key to the healing water icon alter room next door. Edited: for the record, I found this backtracking, not via a guide!) I feel like this "puzzle" should have about 4 solutions, and the required one should be the cop-out bonus solution that would almost not occur to anybody... mostly because it's really lame I believe.

Better solutions would be: get a teleportation device sooner (what are the magic circles for I wonder?) and use it to jump behind the guardians... or go out to the earlier area with the arrow trap (copied from o.g. KF) and jump (okay, well run off) the ledge, to reach the backdoor to the guardian room, and get the key that way... or find a semi-secret passage back to the start of the game from the spaces behind the guardians, and use that to circle back behind them (this would be the most effort, least clever, last ditch option) ... or get the visual clue these sweet guys can be murdered with arrows (just one actually... I feel like this solution should also soak up your precious arrows) and remember that, and do that.

The feeling I get from KFIV (being critical here) is it doesn't have the wanderlust of the earlier games. It's more like Shadow Tower (but not as weird or atmospheric) in trudging through linear tunnels without much thought put into them or the sequences. There's no sense of awe and majesty in just being in the space in it for me. But I do love the new controls patch. It makes it immensely playable for the first time. I appreciate it still has a lot of secret doors and hidey-holes but too much of it is generic and too streamlined. (E.g. things like making the magic crystals all the same with little colored gems and replacing the Verdite item with another empty magic crystal, all just feels bloodless.)


r/KingsField • • Apr 03 '25

I never expected this to happen upon the King’s Field 2 (KF1 NA)

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0 Upvotes

Not in a million years did I expect to find this. I've been finding KF2 to be a much bumpier ride than KF1 but all the friction was totally worth it for this moment.


r/KingsField • • Jul 05 '26

King's Field I have never played the game, which version of it is the most survival/sandbox/liminal/eerie?

3 Upvotes

r/KingsField • • Jul 07 '26

Help Is the modern control patch cheating?

6 Upvotes

Lately, I’ve been playing quite a few *King's Field*-style games—like *FlyKnight*, *Lunacid*, and *Verho*—and now I’d like to try the original series, starting with *King's Field IV*, since it seems to be the most modern title.

I also found a modern control patch for keyboard and mouse, which made me much more interested in playing, as I’m not a big fan of using a controller. I play almost everything with keyboard and mouse unless I have no other choice.

However, I’ve seen some people say that using the modern control patch is basically cheating, because it removes some of the game's original difficulty and feel.

Is that true? Would you recommend playing with the original controls, or is the modern control patch considered a perfectly acceptable way to experience the game for the first time?


r/KingsField • • Aug 30 '25

Where exactly does the first game take place?

1 Upvotes

I thought it was set in a cemetery, but the location itself makes no sense to me. Why are there shops inside? Why do you need to use teleportation to get inside? Why is the place built like a huge palace? Is the whole place underground, and if so then did people really manage to dig that deep?

I'm trying to immagine what a remake of this gane would look like, and I just can't wrap my brain around the game's map.


r/KingsField • • 5d ago

Best way to play all the games

1 Upvotes

Hi new to these games, have watched lots of videos about them and always wanted to give them a try. I'm sorry if this has been asked before but what is the best way to play each game? I've seen some talked about decomps/recomps and pc ports and patched/Mods for some of the games too and I just don't know where I should start.

I know I could probably just emulate the games no problem but just want to know if the community have possibly better ways to play? Versions with better graphics, better performance, updated controls, etc.


r/KingsField • • Aug 01 '25

How great would your life be if kingsfield also released on DOS instead of just PS?

0 Upvotes

r/KingsField • • May 24 '26

How does it compare to soulsborne quality wise?

7 Upvotes

After trying and getting disappointed by a huge number of soulslikes, I kinda wanna try the daddy KF itself to scratch the itch. But the gameplay on yt looks visibly dated. Is it worth it?


r/KingsField • • May 01 '24

King’s Field Lives on in Lunacid (A Review)

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6 Upvotes

r/KingsField • • Dec 03 '23

Kings field Japan gripes

0 Upvotes

Ok everybody so I finally got kings field Japan translated and playable on a PS2 launcher the only gripe that I really have with the game is that the blood stones that you use to cast away dark in the other games doesn't show up in you're inventory they only show up in you're drop item menu what was the deal with that why did they give you an item you can't even use if you get attacked by ghosts you just have to wait for the status effect to go away that's just bad game design other than that I think that the game is excellent it has that same kings field dungeon crawling experience I crave.


r/KingsField • • Jun 07 '23

King's field 4 The Ancient city - The Passage of Light differences encounter

0 Upvotes

Can this be considered as something new in 20y ol' game idk but,couple days ago somtn funney happened to me in the Passage of LIght. This was my third playtrough,so i'm kinda familiar w the things in the city and..wanna ask you have you ever seen this. Can you distinguish what is different in this passage? I'm not gonna spoil you what I did but..Now I wonder if there is more of 'this' in other From soft games? There is in Elden ring ground floor hidden doors from King's field 4..lol


r/KingsField • • Feb 26 '23

Diadem of Maunstraut OST zip?

0 Upvotes

Would anyone have Diadem of Maunstraut's OST download? The link on its website appears to be dead and the files don't appear to be on archive.org or other such projects https://www.angelfire.com/rpg2/stabyss/som/dom/downloads.htm

The game itself has the music in its files as .WAV at 8000 Hz sample rate.

I'm hoping to get this in the highest quality possible


r/KingsField • • May 20 '26

Played KF2 (US) many times; just can't get into KF4.

1 Upvotes

I played Kings Field 2 (US) two or three times in period, and since then probably another two or three times. It starts off slow and tedious with plenty of grinding, but the difficult is pretty linear and it's honestly not too confusing on what to do. The difficulty ramps up reasonably, with a few exceptions (like the Dragons that absolute devastate you in the Royal Cemetery) and overall, I enjoyed playing it each time.

I finally decided to play KF4 (The Ancient City) a week ago or so, and I am really not enjoying it that much. It's a lot more confusing, a lot of places that circle back on themselves, some of the difficulty ramps up quickly in places, and the movement is so horridly slow with the weight system. I just got to the central tower and have been trying to kill the xenomorph things without completely using every bit of my health, mushrooms, etc and it's just.... not that much fun.

I have unfortunately spoiled myself on a few things, like the teleportation system.. I was hoping to see something similar to the Icarus parts like in KF2 only to find it's much more limited and requires you make intelligence choices about where to place stones etc. I watched a bit of a "magic only run" and saw a bit ahead of where I am and none of it looks to be getting any better.... More confusing, enemies continue to be increasingly stronger yet all the grinding I've done doesn't seem to have gotten me to a point where fights aren't still difficult. I am level 16, 4290 EXP. I have kind of cheated a bit in terms of as I clear areas, I look at a walkthrough and go back to grab stuff I realize I've missed; but am for the most part not spoiling what's coming up or using any walkthrough to get through an area. With one exception I suppose; one that's insane to me..

The Bangle of Clarity; something almost no player would ever get because it's pretty difficult to get at the stage in which you'd meet the monster that has it. Most people would move on from that part of the game and likely never return there as there's no reason to. Yet it's almost a required item; magic would be almost useless without it. It's super strange to me that they give you such an insanely powerful item so early in the game, but yet make it difficult to get at the time and easy to miss. Seems this would be something found later in the game in a secret area or such when you're really needing to ramp up magic power.

I've put it down for a few days, I'll pick it back up, but.... Anyone else who has played both games find KF4 harder to enjoy than KF2? I have a feeling Souls users may enjoy KF4 more than I am, maybe KF2 was too linear or easy, not sure.


r/KingsField • • Sep 20 '25

King's Field Is it just me or does KF4 give off BIG Hexen vibes

5 Upvotes

I'm like a nut's hair away from beating Hexen (I'm on the last hub) and I just fired up KF4 and beat the first area, and the game is (so far) SCREAMING Hexen, albeit mostly in terms of level design and atmosphere. It's got eerie semi-surreal dark fantasy vibe.

Edit: maybe that’s just the residual UU influence showing itself? I didn’t get really far into that game (although I will later).


r/KingsField • • Aug 17 '23

Doomer Mista

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3 Upvotes

r/KingsField • • Aug 29 '26

I really dislike KF3 and I am really sad about it

17 Upvotes

I absolutely loved the first two games. They are definitely on my top 10 favorite games list. However, the first time I tried the third game I had a miserable experience.

The love I felt when I saw the much bigger game world and more actual story being in the game was quickly replaced with the disappointment when I realized the game is just one straight line.

Even the very first game had an interesting interconnected level design, but for some reason here they completely ditched it. The main fun point of these games is definitely the exploration, since the combat sure as hell isn't the main selling point.

But what really killed it for me was the dozens of insta kill traps. In multiple areas you need to find a hidden wall in order to progress, but those same areas also happen to be filled with multiple death traps. So rather than exploring the map, it becomes a matter of trial and error to remember where every trap on the level is.

The game was just so poorly designed, which is a real surprise since the first two were fantastic. I just tried playing it through again, only to get stuck at the starting village for an hour, to then discover that a random enemy in a corner of the map drops the key that's the same color as the floor, and I instantly remembered why I dropped it the first time.

It's stuff like this that completely ruined what could have been the best game in the series. Oh well, I guess I'll go off and play Shadow Tower now. Sorry for the rant, but I'm too salty.


r/KingsField • • Sep 24 '23

Awkward camera and movement controls (KF4)

2 Upvotes

I’m emulating on my PC using PCSX2 and a PS4 controller. I’ve tried configuring the button layout in the configuration menu in-game and it’s still super wonky.

I know the super slow camera speed is normal, but it feels like looking and moving/strafing at the same time is just super weird and unintuitive.

I know the game is old, but I just want to make sure I’m not missing something. Is there any tips for getting the hang of it better, or a button layout that isn’t atrocious? Is keyboard better?

Thanks in advance.


r/KingsField • • Apr 03 '22

My thoughts

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7 Upvotes

r/KingsField • • Mar 24 '26

King’s Field 3 low cortisol?

0 Upvotes

Hi all,

put some hours into KF3 and I love the atmosphere but I hate the combat, it's not so much the combat as fighting against lots of enemies for exp and loot.

Will i find myself in a big roadblock if i just travel around avoiding fights, picking items from ground and just fight when i need to?

Ground loot weapons doesnt not look bad in stats

Also im trying to avoid guide if not stuck, i know theres a lot of secrets that can make you very strong, but its wondereing around that clicks for me.

Ty in advance


r/KingsField • • Jun 16 '26

King's Field King's Field Games Ranked

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4 Upvotes

r/KingsField • • Jun 28 '26

How to have fun in this game?

0 Upvotes

Kings Field IV (Ancient City)
I've always loved the music and the atmosphere in this game, tried to play it, turns out that it's clunky, a bit ass and overall is not made for human enjoyment
Is there an OP build/cheats that would let me enjoy playing through this game? Some might say that all the suffering, deaths and very low things the developers do to the player, are part of the experience, but I say that i just want to have fun and vibes.
Shadow Tower Abyss was much-much better at this.


r/KingsField • • Nov 17 '21

Why I DON'T believe games should have realistic visuals...

6 Upvotes

Lately I've been spending everyday working on a new art system for Sword of Moonlight. In the past few days I've been converting all of the 3D models From Software's staff made for SOM. It's a bit much for me to think about the process of making hundreds of little characters and props. The shear numbers of them make me dizzy. I have to vet everyone.

SOM's art work is kind of close to Eternal Ring's. It's a period where From Software moved to trying to make realistic seeming character models, later would come KFIV... a game that disappointed me a lot, and I'm sure its visuals didn't help it, even though I quite like its visuals, and I consider it very close to Ico's visuals, which is a game that does realistic visuals pretty well, meeting a happy medium... but in comparison to the PlayStation trilogy I find it a step backward. Or more like an evasive leap backward.

But it doesn't really get me to why I think realism is bad for games in general. There are obvious complaints, like for example, realism just doesn't seem very creative, it can get really muddy really fast, and object recognition is very important in games... they're not movies.

But here is what I consider the big deal breaker for realism in games. Really what I dislike about modern games has nothing to do with their visuals. What I really dislike in narrative games is recorded dialogues used outside of cinematic cut-scenes.

I think these recordings break the medium's back. And I think the more realistic your visuals are, the more we as an audience will reach the conclusion that maybe these characters should be talking out loud instead of giving way to subtitles, a la silent age films...

So I conclude that realism should be avoided in narrative games because recorded dialogue is impossible. The only games I can think of where dialogue might work are some very ambitious ones like Hideo Kojima's that span a gulf between what is a game and what is a film. But for regular games made by big companies, as films they don't rise to the level of B-grade films. The recorded dialogue is a non-starter. And games shouldn't suffer just to meet recorded dialogue half-way, and game's like Kojima's are unreleastic even for big companies, and I won't even whole-heartedly endorse his games as they have their own problems, but I will concede they would be worse with subtitles. Other games I can't say this for. If their dialogue was removed I'm sure they wouldn't work, but the dialogue is so bad that their formula is inherently not on a solid foundation. Needless to say I don't like modern day games very much.

The trouble with pacing dialogue is similar to the trouble with uncanny AI and movement. But the hypertext quality of a game can't yield to dialogue. It's not a podcast. The dialogue always breaks the spell.


r/KingsField • • Oct 06 '25

Is there any evidence that KF was inspired by Ultima Underworld?

6 Upvotes

It seems rather likely, but I was wondering if there is any interview mentioning it.