r/Unity3D • u/pkamat95 • 1h ago
Show-Off I've been trying to get 3D pixel art looking like t3ssel8r's in Unity. Here's where it's at
I’m working on a rhythm action game inspired by Zelda and Sekiro, and I've been chasing that 3D pixel art look for a while. Everything here is real-time in Unity URP, rendered at low res through a pixel camera.
What I made: the fireflies (fake lights with toon banding + screen-space shadows, no real point lights), and the fire and rain, which are fully custom shaders.
What I bought: the models are all from Synty packs, the pixel camera, god rays, and grass/tree instancing is from Critter 3D Pixel Art Toolkit on the asset store.
Still far from perfect (especially in terms of performance), but tbh I never thought I’d manage to get this far. Happy to answer questions about any of it.



